Dungeon Crawl Stone Soup version 0.35-a0-293-ga3442ab723 (webtiles) character file. Game seed: 10620651855611907346 30 lkydig the Ducker (level 3, 0/29 HPs) Began as a Merfolk Gladiator on Apr 22, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:38 (909 turns). lkydig the Ducker (Merfolk Gladiator) Turns: 909, Time: 00:00:39 Health: 0/29 AC: 4 Str: 14 XL: 3 Next: 18% Magic: 3/3 EV: 13 Int: 7 God: Gold: 74 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -5) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin f - 5 curare-tipped darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of fog {unknown} h - a scroll of noise {unknown} Potions d - a potion of curing {unknown} f - 2 potions of enlightenment {unknown} j - a potion of heal wounds {unknown} k - a potion of brilliance {unknown} Skills: + Level 3.1 Fighting - Level 4.4 Polearms - Level 2.0 Throwing + Level 4.8 Dodging + Level 0.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 52% 1 Shock Conj/Air 0% 1d3 52% 1 Lesser Beckoning Tloc 0% N/A 65% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The adder closely misses you. x2; The adder bites you but does no damage. There are monsters nearby! You hit the adder but do no damage. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. The adder bites you but does no damage. You barely miss the adder. The adder is moderately wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. The adder closely misses you. You closely miss the adder. The adder is moderately wounded. You feel sick. The adder barely misses you. x2; The adder bites you. You are more poisoned. The adder poisons you! You miss the adder. The adder is moderately wounded. You feel very sick. The adder bites you but does no damage. The adder barely misses you. x2 You closely miss the adder. The adder is moderately wounded. You feel sick. The adder completely misses you. The adder bites you but does no damage. The adder bites you. You closely miss the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder closely misses you. The adder barely misses you. You puncture the adder! The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder misses you. The adder barely misses you. You hit the adder. You kill the adder! You die... ##......†............ #......>...#.##.......:. #............###.......< #............##......... .#.........#.#.......... .............#..!....... ...............#........ ...................(.... ................@....... .........#....##.S....## ......................# .................###### .......######.....# ...##### #.....# .## #.....# # #.....# ..# You could see an adder. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 3 endoplasms 4 hobgoblins A ball python (D:2) 4 bats 4 frilled lizards A goblin (D:2) A kobold (D:1) 2 rats (D:2) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lkydig the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 194 | D:1 | Reached XP level 2. HP: 21/23 MP: 2/2 269 | D:1 | Found a faded altar of an unknown god. 732 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 909 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_ring, hellmonk_ecumenical_altar_arch_garden, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_b, skrybe_limestone_x D:2: layout_rooms, minmay_misc_feat_roman Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.1 Polearms | | 4.4 Throwing | | 2.0 Dodging | | 4.8 Stealth | | 0.4 Action || total ---------------------------++------- Attack: Normal || 65 Melee: Trident || 65 Stab: Sleeping || 4 Armour: Leather armour || 29 Dodge: Dodged || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 914 | 884 | 30 | 0 | 724 | 2 | 457.0 | Dungeon | 914 | 884 | 30 | 0 | 724 | 2 | 457.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 658 daAuts D:2: 255 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+