lkydig Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (6, -4, D:1) a +0 whip (16, -8, D:1) a +0 club (16, -6, D:1) a +0 short sword (16, 7, D:1) a rat skeleton (18, -12, D:1) a +0 sling (24, 10, D:1) a +0 short sword (28, 3, D:1) a +0 dagger (31, -4, D:1) a +0 dagger (38, 6, D:1) a +0 dagger (39, 17, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (41, -9, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (47, 22, D:1) a bat corpse (skeletalised by now) (48, 21, D:1) a bat corpse (skeletalised by now) (50, 26, D:1) a +0 leather armour (51, -2, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (5, -31, D:2) a +0 dagger 3 stones (6, -30, D:2) a +0 dagger (12, -33, D:2) a frilled lizard corpse (skeletalised by now) (16, -6, D:2) a +0 sling (25, -13, D:2) a bat skeleton (27, -5, D:2) a +0 club a goblin corpse (skeletalised by now) (36, -19, D:2) a +0 dagger (36, -3, D:2) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (38, -32, D:2) a +0 dagger a goblin skeleton (40, -7, D:2) a +0 short sword Level 3 of the Dungeon (8, 18, D:3) a +0 hand axe (9, 4, D:3) a rat skeleton (21, 20, D:3) a +0 mace a +0 chain mail (22, 2, D:3) a +0 ring mail (25, 16, D:3) a +0 flail a +0 chain mail (26, 17, D:3) a +0 dagger (27, 17, D:3) a +0 whip (40, 20, D:3) a +0 great sword (46, 28, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Buskohil's Jewellery Boutique a +4 ring of slaying (unknown) (432 gold) a ring of protection from cold (300 gold) the ring of Omurereh {rElec Dex+6} (600 gold) [ring of dexterity] rElec: It insulates you from electricity. Dex+6: It affects your dexterity (+6). an amulet of the acrobat (unknown) (360 gold) a ring of wizardry (360 gold) a ring of positive energy (unknown) (240 gold) a +5 ring of evasion (432 gold) (1, -19, D:4) a +0 club (5, 3, D:4) a +0 robe (7, -37, D:4) a +0 giant spiked club (13, 3, D:4) a parchment of Jinxbite (15, 3, D:4) a +0 club a +0 leather armour a +0 dagger a +0 robe (16, 3, D:4) a +0 dagger (18, 5, D:4) a +0 falchion (22, -35, D:4) a parchment of Launch Clockwork Bee (33, -38, D:4) a +0 trident a +0 ring mail (34, -37, D:4) a +0 dagger a +0 leather armour (34, -8, D:4) a +0 club (35, -38, D:4) a +0 whip (39, -45, D:4) a +0 dagger a +0 leather armour (42, -34, D:4) a +0 dagger (43, -34, D:4) a +0 spear (47, -34, D:4) a +0 dagger (47, 0, D:4) a +0 club Level 5 of the Dungeon (0, 27, D:5) a +1 hat a +0 ring mail a +0 leather armour (1, 12, D:5) a +0 robe (6, 25, D:5) an orb of attunement (17, 13, D:5) a +0 giant club (21, 37, D:5) a +0 chain mail (25, 50, D:5) a +0 whip 3 stones (28, 45, D:5) a +0 short sword a kobold corpse (skeletalised by now) (29, 47, D:5) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (30, 47, D:5) a steam dragon corpse (skeletalised by now) (31, 41, D:5) a frilled lizard skeleton (31, 42, D:5) a rat skeleton (31, 43, D:5) a +0 dagger (31, 46, D:5) a rat skeleton (32, 45, D:5) a frilled lizard skeleton (32, 46, D:5) a +0 short sword 5 stones (50, 16, D:5) a +0 leather armour Level 6 of the Dungeon (5, 1, D:6) a book of Party Tricks (14, -6, D:6) a +0 robe (22, -2, D:6) a +0 robe (31, -7, D:6) a +0 short sword a +0 leather armour (31, -6, D:6) a +0 long sword a +0 orcbow a +0 plate armour (31, -5, D:6) a +0 falchion (33, 14, D:6) a +0 helmet (52, -13, D:6) a +0 leather armour Level 7 of the Dungeon (7, -16, D:7) a +0 trident (12, -23, D:7) a +0 spear (12, -22, D:7) a +0 spear (12, -21, D:7) a +0 spear (13, -22, D:7) a +0 spear (23, -33, D:7) a +0 hand axe (28, -1, D:7) a +0 club (30, -3, D:7) a +0 short sword a +1 robe of positive energy (34, -14, D:7) a +0 scale mail (46, -24, D:7) a +0 hand axe (48, 1, D:7) the +1 scale mail of the Forgotten Xeniums {Harm rF+ Int-2} Harm: It increases damage dealt and taken. rF+: It protects you from fire. Int-2: It affects your intelligence (-2). It cannot be enchanted further. (48, 2, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 whip (1, -3, D:8) a +0 halberd (1, -2, D:8) a +0 whip (1, -1, D:8) a +0 club a +0 leather armour (1, 0, D:8) a +0 spear (7, 21, D:8) a +0 mace (7, 22, D:8) a +0 club (9, 24, D:8) a +0 hand axe a +0 chain mail (10, 23, D:8) a +0 dagger a +0 leather armour (18, 32, D:8) a +0 mace (25, 14, D:8) a +0 dagger (37, 37, D:8) a +0 mace (42, 38, D:8) a +0 rapier (53, 21, D:8) a +0 chain mail Level 9 of the Dungeon (18, 23, D:9) a +0 robe (31, 8, D:9) a +0 robe (33, 19, D:9) a +0 dagger a +0 robe (33, 20, D:9) a staff of earth (34, 19, D:9) a +0 dagger a +0 robe a +1 dire flail of protection a +0 chain mail (50, 6, D:9) a +0 whip a +0 whip (51, 6, D:9) a +0 dagger a +0 robe (53, 6, D:9) a +2 flail of protection a +0 scale mail (56, -1, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 partisan a +0 plate armour (0, 10, D:10) a +0 robe (1, 2, D:10) a +0 flail a +0 scale mail (2, -1, D:10) a +0 chain mail (2, 0, D:10) a +0 halberd a +0 plate armour (3, 0, D:10) a +0 trident (4, 4, D:10) a +0 hand axe (5, -7, D:10) a +0 giant club a +0 giant spiked club (5, 0, D:10) a +1 dagger of venom a +0 robe (7, 5, D:10) a +0 club (7, 6, D:10) a +0 club (10, 9, D:10) a +1 dagger of protection a +0 robe (11, 8, D:10) a +0 short sword a +0 leather armour (13, 13, D:10) a +0 whip a +0 leather armour (18, -20, D:10) a +0 war axe (22, 7, D:10) a +0 sling (29, -8, D:10) a +0 robe (33, -4, D:10) a +0 dagger a +0 robe (37, -23, D:10) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (9, 17, Lair:1) a ring of protection from fire (15, 21, Lair:1) a +0 chain mail (36, 34, Lair:1) the +12 hand axe of Dedij {venom, ^Fragile Int+4} ^Fragile: It will be destroyed if unequipped. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (unseen) (44, 11, Lair:1) a +0 pair of boots (49, 6, Lair:1) a +0 long sword (61, 12, Lair:1) the rimehorn talisman of Ezaag {Fly rCorr Dex-4 Stlth-} [rimehorn talisman] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). Stlth-: It makes you less stealthy. (68, 18, Lair:1) 6 large rocks the Necropolis (0, 0, Necropolis) 13 gold pieces (1, -1, Necropolis) a phial of floods (1, 0, Necropolis) the +2 lajatang of Risk Management {drain, rPois Will+ Str+4} rPois: It protects you from poison. Will+: It increases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. (unseen) (2, -1, Necropolis) a scroll of fog (3, -1, Necropolis) a scroll of fear (3, 3, Necropolis) a potion of magic (4, -1, Necropolis) a +0 plate armour (4, 0, Necropolis) a scroll of summoning (5, 0, Necropolis) 17 gold pieces (22, 29, Necropolis) a spore talisman