lkydig Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 6, D:1) a ball python skeleton (1, 12, D:1) a +0 club (7, 11, D:1) a ball python skeleton (8, 11, D:1) a jackal skeleton (12, 11, D:1) a rat skeleton (16, 11, D:1) a bat skeleton (22, 43, D:1) a +0 club a goblin skeleton (25, 45, D:1) a frilled lizard skeleton (30, 13, D:1) a quokka skeleton (30, 23, D:1) a +0 dagger (30, 29, D:1) a rat skeleton (31, 6, D:1) a ball python skeleton (34, 14, D:1) a goblin skeleton (40, 1, D:1) a +0 club (40, 32, D:1) a quokka skeleton (40, 45, D:1) a +0 dagger 2 stones (43, 30, D:1) a +0 club (43, 39, D:1) a ball python skeleton (47, 8, D:1) 4 stones Level 2 of the Dungeon [Shop] Ydik's Antique Weapon Shoppe a +0 whip (52 gold) a +0 hand axe (63 gold) a +0 mace (63 gold) a +0 glaive (210 gold) a +0 falchion (63 gold) a +0 whip (52 gold) a +0 whip (52 gold) a +0 whip (52 gold) a +0 short sword (63 gold) (10, -4, D:2) a +0 spear (11, 2, D:2) a +0 mace (12, 13, D:2) a +0 robe (16, 10, D:2) a +0 leather armour (19, 10, D:2) a +0 sling (23, -21, D:2) a +0 hand axe (35, -15, D:2) a ball python skeleton (35, 11, D:2) a +0 animal skin a +0 scythe Level 3 of the Dungeon (0, 4, D:3) a ball python corpse (skeletalised by now) (4, 42, D:3) a +0 club (8, 28, D:3) a +0 robe (27, 39, D:3) a +0 leather armour (27, 40, D:3) a hobgoblin skeleton (37, 0, D:3) a staff of fire (38, 41, D:3) a hound corpse (skeletalised by now) (46, 42, D:3) a frilled lizard corpse (skeletalised by now) (50, 17, D:3) a +0 whip (50, 50, D:3) a +0 short sword (51, 31, D:3) a rat corpse (skeletalised by now) (54, 17, D:3) a +0 club (58, 35, D:3) a +0 leather armour (62, 42, D:3) a +0 whip Level 4 of the Dungeon (8, 26, D:4) a ball python corpse (skeletalised by now) (15, 4, D:4) a +0 ring mail (16, 3, D:4) a +0 club (16, 4, D:4) a +0 club (19, 9, D:4) a +0 trident (29, 19, D:4) a +0 club (40, 6, D:4) a ball python skeleton (47, 7, D:4) a +0 whip (52, 40, D:4) 4 large rocks (53, 28, D:4) the +4 scale mail "Bisimotuge" {Harm Regen+ Str+4 Dex-5} Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (58, 1, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (5, -27, D:5) a +0 sling (7, -30, D:5) a +0 mace (19, -3, D:5) a +0 flail an orc corpse (skeletalised by now) (28, -26, D:5) a yak corpse (skeletalised by now) an adder corpse (skeletalised by now) a yak corpse (skeletalised by now) (31, -22, D:5) an iguana skeleton (41, -4, D:5) an adder skeleton Level 6 of the Dungeon (1, 2, D:6) a staff of air (7, 4, D:6) a +0 sling (11, -30, D:6) a +0 spear (14, -31, D:6) a +0 club a +0 ring mail (15, -33, D:6) a +0 dagger a +0 robe (15, -32, D:6) a +0 dagger a +0 robe (16, -31, D:6) a +1 whip of holy wrath (25, -41, D:6) a +0 robe (40, -39, D:6) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (45, -30, D:6) a +0 leather armour a +0 flail (62, -27, D:6) a staff of fire Level 7 of the Dungeon (4, -46, D:7) a +0 club (5, -42, D:7) a +0 club (8, -9, D:7) a +0 dagger a +0 ring mail (17, -45, D:7) a +0 flail (17, -44, D:7) a +0 spear (18, -46, D:7) a +0 whip (18, -44, D:7) a +0 club a +0 leather armour (19, -45, D:7) a +0 spear (19, -44, D:7) a +0 club (20, -31, D:7) a +0 robe (32, -20, D:7) a +0 sling (35, -5, D:7) a +0 trident (39, -15, D:7) a +0 mace Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the earth staff of the Shallot {Will+ Earth} (3760 gold) [staff of earth] Will+: It increases your willpower. Earth: It increases the power of your Earth spells. the +2 ring mail of Umuqod {rElec rF+ rC+} (4200 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. the +0 leather armour of the Giraffataur {rC+ Int-4 Slay+5 Stlth+} (3140 gold) rC+: It protects you from cold. Int-4: It affects your intelligence (-4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +12 whip "Vobum" {flame, +Blink rF+ rN+ Dex+2} (9390 gold) +Blink: It lets you blink. rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the amulet "Mezaesm" {Reflect Harm rC- Str+4 SH+5 Stlth+} (4120 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. the spore talisman of Purple Dead-Nettles {Harm rC- rN+ Dex+3} (3050 gold) [spore talisman] Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). the +11 hand axe of Woserchol {speed, rElec rPois rC- Int+7} (8990 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+7: It affects your intelligence (+7). It cannot be enchanted further. the +10 hand axe of Vonokk {freeze, rN+} (6660 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the +8 plate armour of Bumewaaloi {rF- Regen+ MP+12 Str+6} (9580 gold) rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. MP+12: It affects your magic capacity (+12). Str+6: It affects your strength (+6). It cannot be enchanted further. the ring "Fuhuus" {Str+3 Int+3 SInv} (3460 gold) [ring of see invisible] Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. the +1 cloak of the Apprentice {Dex+5 Stlth-} (2560 gold) Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +4 sling (2350 gold) the +0 ring mail of the Moon {rElec Slay+5} (3900 gold) rElec: It insulates you from electricity. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. the sanguine talisman "Aruado" {Dex+2} (7800 gold) [sanguine talisman] Dex+2: It affects your dexterity (+2). the +2 dagger of Vudi {pain, Str+3 Dex+2} (3250 gold) Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the necromancy staff "Kuckoa" {^Drain ^Fragile rF+++ rN+ Necro Ice} (6140 gold) [staff of necromancy] ^Drain: It drains your maximum health when unequipped. ^Fragile: It will be destroyed if unequipped. rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. the amulet "Teimithrat" {Wildshape rF+ rC+ Regen+} (5100 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rF+: It protects you from fire. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. the +3 ring mail "Fuafies" {rC+ Int+3} (3930 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring "Nouromipn" {rPois Wiz Int+5} (5170 gold) [ring of wizardry] rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. Int+5: It affects your intelligence (+5). the +2 ring mail of the Cooper {Int+3} (2730 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. (0, 0, D:8) a +0 plate armour (0, 1, D:8) a +0 war axe (1, 1, D:8) a +2 dagger of pain a +0 robe (1, 2, D:8) a +0 short sword (2, 1, D:8) a +1 dagger of venom a +0 robe (2, 2, D:8) a +0 dagger (10, 23, D:8) a +0 war axe (11, 7, D:8) the quill talisman of Petotzic {Will+ Int+4} [quill talisman] Will+: It increases your willpower. Int+4: It affects your intelligence (+4). (19, -10, D:8) a +1 heavy flail (20, 0, D:8) a +0 chain mail a +0 falchion (23, 17, D:8) a staff of earth (46, 1, D:8) a scroll of noise (49, 5, D:8) a +0 club (50, 0, D:8) a +0 flail (51, 2, D:8) a +0 whip a +0 leather armour (52, -12, D:8) a +0 dagger a +0 leather armour (52, -10, D:8) a +0 flail (52, 0, D:8) a +0 club (52, 3, D:8) a +0 flail (53, -12, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon [Shop] Atsogum's Assorted Antiques a phial of floods (1040 gold) a scroll of immolation (104 gold) a +2 hand axe of freezing (452 gold) a +0 chain mail (156 gold) a +0 club (13 gold) [Shop] Qelayck's Distillery a potion of attraction (unknown) (36 gold) a potion of magic (96 gold) [Shop] Egrauwke's Magic Scroll Shop a parchment of Martyr's Knell (182 gold) 3 scrolls of silence (399 gold) a scroll of identify (28 gold) a scroll of noise (14 gold) a parchment of Frozen Ramparts (123 gold) [Shop] Suttept's Book Shop a parchment of Eringya's Surprising Crocodile (195 gold) a parchment of Death Channel (375 gold) a parchment of Infestation (627 gold) a parchment of Arcjolt (276 gold) a parchment of Summon Seismosaurus Egg (195 gold) a parchment of Silence (276 gold) a parchment of Animate Dead (195 gold) a parchment of Detonation Catalyst (276 gold) a parchment of Mercury Arrow (87 gold) a parchment of Alistair's Intoxication (276 gold) a parchment of Passage of Golubria (195 gold) (0, 0, D:9) a +0 ring mail a +0 war axe (1, 0, D:9) a +0 robe a +0 dagger (3, 0, D:9) a +0 robe a +0 dagger (3, 2, D:9) a +0 war axe (4, 2, D:9) a +0 club (5, 29, D:9) a +0 flail (6, 27, D:9) a +0 whip a gnoll skeleton (6, 29, D:9) a +3 trident a +0 ring mail (6, 30, D:9) a +0 sling (7, 29, D:9) a +0 flail (8, 13, D:9) a +0 ring mail (8, 28, D:9) a +0 robe a +0 dagger (8, 30, D:9) a +0 whip (18, -3, D:9) a +0 leather armour (23, 32, D:9) a scroll of noise (26, 30, D:9) a +0 club (27, 30, D:9) a +0 dagger a +0 robe (27, 31, D:9) a +0 hand axe (29, 5, D:9) a scarf of invisibility Level 10 of the Dungeon (8, 0, D:10) a +0 dagger (13, 34, D:10) a parchment of Animate Dead (21, 36, D:10) a +0 leather armour of willpower (27, 12, D:10) a +0 long sword (29, 0, D:10) a +0 leather armour (35, 28, D:10) a +0 whip (41, 4, D:10) a +0 mace a +0 orcbow (42, 36, D:10) a +0 whip (56, -4, D:10) a +0 longbow the Ecumenical Temple Level 1 of the Lair of Beasts (6, -11, Lair:1) a parchment of Leda's Liquefaction (7, 3, Lair:1) a +2 war axe of holy wrath (9, 18, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (10, 27, Lair:2) a throwing net (12, 18, Lair:2) a potion of magic