Dungeon Crawl Stone Soup version 0.35-a0-1032-g9c70569048 (webtiles) character file. Game seed: 6386454440858234921 67 lkydig the Conjurer (level 4, 0/39 HPs) Began as a Deep Elf Conjurer on Sept 16, 2026. Slain by Ijyb ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:58 (1852 turns). lkydig the Conjurer (Deep Elf Conjurer) Turns: 1852, Time: 00:02:58 Health: 0/39 AC: 3 Str: 10 XL: 4 Next: 0% Magic: 10/10 EV: 11 Int: 25 God: Gold: 118 SH: 0 Dex: 13 Spells: 2/9 levels left rFire . . . (100%) f - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) g - +0 helmet rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth i - ring of resist corrosion HPRegen 0.26/turn c - +6 ring of strength MPRegen 0.24/turn %: no passive effects @: confused, berserking (expiring), very quick A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons d - a +0 short sword f - a +2 dagger of venom (weapon) Missiles h - 2 throwing nets Armour a - a +0 robe (worn) b - the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} (You found it on level 2 of the Dungeon) Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). It cannot be enchanted further. e - +0 fire dragon scales g - a +0 helmet (worn) Jewellery c - a +6 ring of strength (worn) i - a ring of resist corrosion (worn) Scrolls c - 4 scrolls of identify {unknown} d - a scroll of amnesia {unknown} e - a scroll of vulnerability {unknown} h - 2 scrolls of teleportation {unknown} Potions g - a potion of magic j - a potion of enlightenment {unknown} k - a potion of attraction {unknown} l - a potion of might {unknown} Skills: - Level 2.0 Fighting - Level 2.4 Dodging - Level 4.0 Stealth + Level 3.2 Spellcasting + Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Fulminant Prism Conj/Alch 7% 3d7 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 8% N/A 10% 1 Mephitic Cloud Conj/Alch/Air 11% N/A 16% 3 Maxwell's Portable Pile Tloc 4% (3-9)d2 30% 3 Passwall Erth 4% N/A 30% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Passage of Golubria Tloc 4% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You miss Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. Your will is overpowered! You are more confused. You hit Ijyb. Ijyb is poisoned. Ijyb is moderately wounded. Ijyb barely misses you. You bump into the rock wall. Ijyb zaps a wand. Your will is overpowered! You are more confused. You bump into the rock wall. Ijyb zaps a wand. You struggle to resist. You bump into the rock wall. Ijyb hits you with a +0 dagger. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb zaps a wand. Your will is overpowered! You are more confused. You bump into the rock wall. Ijyb hits you with a +0 dagger. You bump into the rock wall. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss Ijyb. Ijyb is heavily wounded. Ijyb screams, "Don't stand in way of progress!" Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You feel a strong urge to attack something. You bump into the rock wall. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 dagger. You die... Ijyb screams, "Time for next experiment!" #.......#.##.##.# #.......#.##.##.# #...............# #.......#.##.#..### #.......#.......... #.......#.##.#.#### #.......#.##.#.# ##.######..^.. # #@# ####.## #g# #.# #.# ... #.# .. #.# #.# #.# #.# ... You could see Ijyb (very poisoned). Vanquished Creatures Jessica (D:3) 2 adders A ribbon worm (D:2) 4 endoplasms 2 hobgoblins (D:2) 2 jackals (D:1) A quokka (D:1) 3 ball pythons A bat (D:1) A frilled lizard (D:3) A goblin (D:2) 4 kobolds 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lkydig the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 372 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 735 | D:2 | Reached skill level 1 in Fighting 1001 | D:2 | Learned a level 2 spell: Searing Ray 1029 | D:2 | Reached XP level 3. HP: 20/20 MP: 3/9 1214 | D:2 | Found the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} 1223 | D:2 | Got the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} 1593 | D:3 | Encountered Jessica 1594 | D:3 | Killed Jessica 1780 | D:3 | Reached XP level 4. HP: 26/26 MP: 7/10 1785 | D:3 | Learned a level 4 spell: Fulminant Prism 1808 | D:3 | Encountered Ijyb 1852 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_loops_cross, grunt_decor_cap, minivault_5 D:2: layout_basic, serial_bayou_lagoon_a D:3: layout_loops_cross, dk_noncrumbling_4, nicolae_underground_beach, uniq_jessica, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.0 Fighting | 1 2 | 2.0 Dodging | | 2.4 Spellcasting | | 3.2 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 14 || 15 Melee: Dagger | 1 | 14 || 15 Cast: Magic Dart | 53 | 3 || 56 Searing Ray | 1 | || 1 Drink: Berserk rage | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 3 | 14 || 17 Dodge: Dodged | 3 | 8 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1856 | 1663 | 193 | 0 | 1436 | 3 | 618.7 | Dungeon | 1856 | 1663 | 193 | 0 | 1436 | 3 | 618.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 898 daAuts D:1: 699 daAuts D:3: 257 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+