Dungeon Crawl Stone Soup version 0.35-a0-1032-g9c70569048 (webtiles) character file. Game seed: 1693352303417718969 909 lkydig the Conjurer (level 7, -1/40 HPs) Began as a Deep Elf Conjurer on Sept 16, 2026. Was a Follower of Vehumet. Slain by an acid dragon (7 damage) ... on level 6 of the Dungeon. The game lasted 00:07:12 (4260 turns). lkydig the Conjurer (Deep Elf Conjurer) Turns: 4260, Time: 00:07:13 Health: -1/40 AC: 3 Str: 4 XL: 7 Next: 81% Magic: 9/18 EV: 12 Int: 28 God: Vehumet [*.....] Gold: 296 SH: 0 Dex: 13 Spells: 7/18 levels left rFire . . . (100%) g - +4 dagger of Armageddon {spect, Int+3} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) c - +0 helmet {Snipe} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of wizardry HPRegen 0.26/turn f - ring of poison resistance MPRegen 0.32/turn %: wizardry (x1) @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 296 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +4 falchion g - the +4 dagger of Armageddon (weapon) {spect, Int+3} (You found it on level 3 of the Dungeon) Int+3: It affects your intelligence (+3). It cannot be enchanted further. k - a +2 mace of concussion Missiles i - 8 poisoned darts j - a boomerang Armour a - a +0 robe (worn) c - a +0 helmet of sniping (worn) Jewellery e - a ring of wizardry (worn) f - a ring of poison resistance (worn) Talismans h - a rimehorn talisman Wands a - a wand of flame (20) f - a wand of mindburst (15) Scrolls V - 2 scrolls of vulnerability p - 4 scrolls of poison r - 3 scrolls of revelation Potions g - 2 potions of magic d - a potion of heal wounds {unknown} f - a potion of resistance {unknown} c - 3 potions of curing k - a potion of haste {unknown} l - a potion of attraction {unknown} b - 4 potions of brilliance m - 2 potions of might Skills: - Level 2.0 Fighting - Level 3.3 Dodging - Level 4.0 Stealth + Level 6.1 Spellcasting + Level 6.3 Conjurations + Level 3.2 Translocations + Level 4.2 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Fulminant Prism Conj/Alch 19% 3d10 2% 4 d - Iskenderun's Mystic Conj/Tloc 35% 2d8 (+2d4 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Stone Arrow Conj/Erth 52% 3d10 1% 3 Launch Clockwork Bee Frge 8% N/A 8% 3 Conjure Ball Lightning Conj/Air 13% 3x3d6 65% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The acid dragon is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an acid dragon (lightly wounded, 88% to hit) You focus your ray upon the acid dragon. The searing ray hits the acid dragon. The acid dragon is lightly wounded. (Press . to maintain the ray.) The searing ray misses the acid dragon. The searing ray hits the acid dragon. The acid dragon is moderately wounded. The searing ray hits the acid dragon. The acid dragon is heavily wounded. You finish channelling your searing ray. The acid dragon barely misses you. The acid dragon closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an acid dragon (heavily wounded, 88% to hit) You focus your ray upon the acid dragon. The searing ray hits the acid dragon. The acid dragon is severely wounded. (Press . to maintain the ray.) The acid dragon spits acid at you. The splash of acid hits you!! Ouch! That really hurt! The searing ray misses the acid dragon. The acid dragon bites you! * * * LOW HITPOINT WARNING * * * The acid dragon claws you but does no damage. The searing ray hits the acid dragon. The acid dragon is almost dead. The acid dragon misses you. The acid dragon barely misses you. The searing ray hits the acid dragon. The acid dragon is almost dead. You finish channelling your searing ray. The acid dragon bites you! You die... ..#...<..#..## #....##..## #...........## #........# ............## #..#....## .......###...## #...##...# # ##....# ##...###........##. #..... ###................ #......##.................. ................#####.....# .......?.D@......#####....# .....#####......##.....# #.. ##.......#...... # #............#.. #.............##. #..###........###. #..# ###......###. .## ###......## ###..#### You could see an acid dragon (catching breath). Vanquished Creatures Sigmund (D:3) A black bear (D:5) A centaur (D:6) A bullfrog (D:5) A scorpion (D:5) 2 bombardier beetles 2 jellies 2 gnoll boudas (D:5) An iguana (D:5) Robin (D:1) 8 gnolls (D:5) 8 adders A shadow imp (D:5) 2 ufetubi (D:3) 3 dart slugs 2 ribbon worms (D:2) 9 hobgoblins 9 orcs 6 quokkas 11 ball pythons 7 bats 3 endoplasms 5 frilled lizards 16 goblins 3 kobolds 3 rats 109 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lkydig the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 189 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 522 | D:1 | Reached skill level 1 in Fighting 852 | D:2 | Learned a level 2 spell: Searing Ray 891 | D:2 | Encountered Robin 943 | D:1 | Reached XP level 3. HP: 15/20 MP: 7/9 980 | D:1 | Killed Robin 1356 | D:2 | Reached XP level 4. HP: 22/26 MP: 6/10 1361 | D:2 | Learned a level 4 spell: Fulminant Prism 1424 | D:2 | Found a faded altar of an unknown god. 1552 | D:2 | Found an opulent altar of Gozag. 1788 | D:3 | Encountered Sigmund 1789 | D:3 | Identified the +4 dagger of Armageddon {spect, Int+3} 1809 | D:3 | Killed Sigmund 1810 | D:3 | Reached skill level 5 in Conjurations 1810 | D:3 | Reached XP level 5. HP: 8/30 MP: 3/13 2009 | D:3 | Reached XP level 6. HP: 35/35 MP: 10/14 2137 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2449 | D:4 | Found a statue of an orb of entropy. 2450 | D:4 | Found a statue of an orb of entropy. 2451 | D:4 | Found a staircase to the Ecumenical Temple. 2464 | Temple | Entered the Ecumenical Temple 2496 | Temple | Became a worshipper of Vehumet 2496 | Temple | Offered knowledge of Kiss of Death by Vehumet. 2828 | D:4 | Found a stormy altar of Qazlal. 2829 | D:4 | Found a shimmering altar of Xom. 2829 | D:4 | Found a burning altar of Makhleb. 2890 | D:4 | Found a broken altar of Ashenzari. 2890 | D:4 | Found a basalt altar of Yredelemnul. 2890 | D:4 | Found a shimmering blue altar of Sif Muna. 3148 | D:5 | Entered Level 5 of the Dungeon 3178 | D:4 | Reached skill level 1 in Translocations 3199 | D:5 | Reached skill level 5 in Spellcasting 3217 | D:5 | Found a white marble altar of Elyvilon. 3247 | D:5 | Reached XP level 7. HP: 35/40 MP: 0/16 3645 | D:5 | Reached * piety under Vehumet 4260 | D:6 | Slain by an acid dragon Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic, hangedman_abyss_or_decor_stabs D:2: minmay_skewed_foursquare, layout_rooms, ebering_ecumenical_altar_mist, basic_altar, uniq_robin D:3: layout_rooms, uniq_sigmund D:4: layout_basic, gammafunk_temple_overflow_claw, grunt_temple_overflow_open, minmay_temple_entry_glassed_door D:5: layout_basic, nicolae_overflow_rhomboverflow, corexii_shack, amethyst_killhole D:6: layout_layer_cave, minmay_misc_feat_room Temple: oiseaux_autumnal_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 | 4.0 Dodging | 3 | 3.3 Fighting | 1 2 | 2.0 Spellcasting | 4 5 6 | 6.1 Conjurations | 5 6 | 6.3 Alchemy | 2 3 4 | 4.2 Translocations | 1 3 | 3.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 2 | | 1 || 3 Melee: Dagger | 2 | | 1 || 3 Cast: Magic Dart | 86 | 85 | 38 || 209 Searing Ray | 2 | 10 | 10 || 22 Iskenderun's Myst | | 2 | || 2 Read: Identify | | | 6 || 6 Armour: Robe | 17 | 15 | 26 || 58 Dodge: Dodged | 22 | 27 | 18 || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4269 | 4073 | 196 | 174 | 3278 | 7 | 609.9 | Dungeon | 4203 | 4069 | 134 | 174 | 3278 | 6 | 700.5 | Temple | 65 | 3 | 62 | 0 | 0 | 1 | 65.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 993 daAuts D:5: 841 daAuts D:4: 796 daAuts D:2: 742 daAuts D:3: 611 daAuts D:6: 219 daAuts Temple: 65 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 24995 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 36535 | 30 | 3 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 8 | 9 || 17 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 14 | 16 || 30 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++-------