lkydig Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 0, D:1) a +0 leather armour (14, -13, D:1) a frilled lizard corpse (skeletalised by now) (20, 13, D:1) a rat corpse (skeletalised by now) (26, -9, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (30, -5, D:1) a +0 whip (30, 25, D:1) a +0 club (34, 25, D:1) a bat corpse (skeletalised by now) (42, 5, D:1) a +0 dagger 3 stones (45, 13, D:1) a bat skeleton (46, -13, D:1) a +0 scale mail (51, 8, D:1) a +0 dagger (52, -2, D:1) a rat skeleton (53, 7, D:1) a rat skeleton Level 2 of the Dungeon (1, 20, D:2) a +0 whip (10, -5, D:2) a jackal skeleton (24, 23, D:2) a +0 dagger an adder skeleton (32, 12, D:2) a +0 hand axe (32, 14, D:2) a +0 quarterstaff (33, 22, D:2) a +0 dagger (41, 20, D:2) a +0 quarterstaff (47, -12, D:2) a +0 club (47, -9, D:2) a +0 robe (50, 26, D:2) a +0 dagger (55, 6, D:2) a frilled lizard skeleton Level 3 of the Dungeon (9, -10, D:3) a +0 club a +0 leather armour (11, -2, D:3) an adder skeleton (11, 25, D:3) a bat skeleton (13, -15, D:3) a +0 falchion (14, -24, D:3) a +0 whip a kobold skeleton (17, -19, D:3) a rat corpse (skeletalised by now) (19, 12, D:3) 2 flux baubles (23, 8, D:3) a quokka skeleton (24, 7, D:3) a jackal skeleton (28, 4, D:3) a parchment of Sandblast (33, -5, D:3) a hobgoblin skeleton (33, -3, D:3) a jackal skeleton (33, 23, D:3) a storm talisman (34, 15, D:3) a +0 club (36, 10, D:3) a bat corpse (skeletalised by now) (44, 21, D:3) an adder skeleton (47, 3, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 14, D:4) a +0 dagger (2, 28, D:4) a +0 whip an orc skeleton (3, 21, D:4) a +0 mace (4, 19, D:4) a +0 dagger a +0 robe (4, 21, D:4) a +0 falchion (5, 17, D:4) an adder skeleton (7, 41, D:4) a +0 flail (11, 13, D:4) a +0 chain mail (11, 42, D:4) a +0 ring mail (15, 23, D:4) a rat skeleton (20, 21, D:4) an adder skeleton (22, 19, D:4) a +2 heavy hand axe a +0 dagger a +0 club (29, 21, D:4) a +0 hand axe (32, 4, D:4) a +0 ring mail an orc corpse (skeletalised by now) (33, 3, D:4) a +0 dagger a +0 hand axe an orc corpse (skeletalised by now) (44, 27, D:4) an adder skeleton (45, 38, D:4) a hobgoblin skeleton (46, 23, D:4) a +0 dagger (46, 24, D:4) a hobgoblin skeleton (46, 38, D:4) an adder skeleton (47, 28, D:4) a +0 dagger an orc skeleton (52, 24, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 giant club an ogre corpse (skeletalised by now) (6, 3, D:5) a water moccasin corpse (skeletalised by now) (20, -10, D:5) a hound skeleton (23, -12, D:5) a +0 long sword (28, 20, D:5) a +0 flail (30, -14, D:5) a +0 short sword a +0 ring mail (30, -3, D:5) a +0 sling (34, -14, D:5) an adder skeleton (34, -12, D:5) a +0 spear a +0 robe (34, -11, D:5) a +0 dagger (52, -5, D:5) a +0 short sword a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (52, -4, D:5) a +0 whip a +0 whip a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (56, 11, D:5) a hound skeleton (60, -9, D:5) a parchment of Summon Small Mammal Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 spear "Niol" {entangle, SInv Stlth+} (2700 gold) SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +3 mace "Worm" {vamp, rC++ rN+++ Stlth-} (6810 gold) rC++: It greatly protects you from cold. rN+++: It renders you almost immune to negative energy. Stlth-: It makes you less stealthy. It cannot be enchanted further. the orb of Somewhere Else {Mesmerism, Int+2} (3520 gold) Int+2: It affects your intelligence (+2). the serpent talisman "Forget-Me-Not" {rCorr Int+4 Stlth-} (5700 gold) [serpent talisman] rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. the air staff "Uxuacesu" {rElec Str+3 Air} (3830 gold) [staff of air] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Air: It increases the power of your Air spells. the +1 ring mail of Oblivion {+Inv rF+ Str+3} (3630 gold) +Inv: It lets you turn invisible. rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. the +1 robe of Minor Irritation {rElec rN+ Int+3} (3040 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +5 ring mail of the Cartwright {-Tele Str+4} (3740 gold) -Tele: It prevents most forms of teleportation. Str+4: It affects your strength (+4). It cannot be enchanted further. the ring "Eczic" {rPois rC+ Dex+9 Slay+2} (6890 gold) [ring of dexterity] rPois: It protects you from poison. rC+: It protects you from cold. Dex+9: It affects your dexterity (+9). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the amulet of the Locust {Chemistry *Corrode rF+ Regen+ Int+2} (4260 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). the amulet "Ipuyrec" {RegenMP+ Str+2 Int+3} (4750 gold) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). the +1 ring mail of the Sea {Stlth+} (1880 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. the dragon-coil talisman of Amorality {rElec Slay+5} (14850 gold) [dragon-coil talisman] rElec: It insulates you from electricity. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the +0 leather armour of Lust {*Slow rElec Will- Dex+8} (2300 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Will-: It decreases your willpower. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. the +2 ring mail "Tiporeympo" {rF+ Will++} (4200 gold) rF+: It protects you from fire. Will++: It greatly increases your willpower. It cannot be enchanted further. the +10 hand axe of Foolhardiness {spect, rCorr Str+3} (7640 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. the +8 spear "Uller" {speed, Str+2} (6020 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. the +4 mace of Blind Justice {speed, rC- rN+++ SInv Stlth-} (5280 gold) rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. the ring "Ori Niosh" {rCorr Dex+5 SInv} (3810 gold) [ring of see invisible] rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. the +0 pair of gloves of Vexation {rC+ Stlth+} (2130 gold) rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. (4, 9, D:6) a +0 long sword (4, 17, D:6) a +1 falchion a +0 robe a +0 robe a +0 long sword a +0 robe a +0 dagger a +0 robe (12, -4, D:6) a +0 war axe a +0 robe (12, -2, D:6) a +0 hand axe a +0 robe (13, -2, D:6) a +0 long sword a +0 robe (13, 26, D:6) a +0 flail (14, 26, D:6) a +0 whip (15, 25, D:6) a +0 halberd a +0 club a +0 robe (17, 20, D:6) a parchment of Sandblast (20, -8, D:6) a +0 dagger (29, -7, D:6) a +0 chain mail (35, 19, D:6) a +0 long sword (38, 27, D:6) a +0 shortbow a centaur skeleton (40, 14, D:6) a hound corpse (skeletalised by now) (47, -6, D:6) a +0 short sword (52, 11, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Diheh's Assorted Antiques a sack of spiders (1000 gold) a wand of roots (4) (240 gold) a phantom mirror (1000 gold) a wand of roots (6) (360 gold) a +2 chain mail of fire resistance (575 gold) (0, 0, D:7) a +0 scale mail (12, -12, D:7) a -2 hat a +0 dagger a +0 giant club a +0 short sword a -2 pair of boots a +0 robe a kobold skeleton the orc skeleton of Blorkula the orcula (13, -35, D:7) a water moccasin skeleton (13, -12, D:7) a +0 flail a -2 chain mail a +0 hand axe a -2 helmet (14, -14, D:7) a +0 dagger (14, -12, D:7) a +0 shortbow a +0 giant club an ogre skeleton (15, -12, D:7) a +0 whip a kobold skeleton (17, -9, D:7) a +0 mace a +0 leather armour an orc skeleton (23, -34, D:7) a howler monkey corpse (skeletalised by now) (32, -14, D:7) a +0 rapier (45, -33, D:7) a wyvern corpse (skeletalised by now) (50, -6, D:7) a +0 dagger Level 8 of the Dungeon (22, 7, D:8) a +0 dagger a +0 robe (26, -8, D:8) a +0 dagger an orc skeleton (28, -8, D:8) a +0 mace a +0 scale mail an orc skeleton (28, -7, D:8) a +0 club a +0 leather armour an orc skeleton (28, -1, D:8) a +0 leather armour (28, 17, D:8) a parchment of Summon Small Mammal (29, 16, D:8) a +0 robe (29, 19, D:8) a steam dragon corpse (skeletalised by now) (36, 12, D:8) a +0 ring mail (39, -9, D:8) a parchment of Stone Arrow (42, 10, D:8) a +0 shortbow (51, 23, D:8) a +0 shortbow of flaming (52, -15, D:8) a +0 robe a +0 dagger 4 stones a +0 short sword an orc skeleton (52, -14, D:8) a +0 leather armour a +0 short sword a +0 robe a +0 dagger an orc skeleton a howler monkey skeleton (53, -16, D:8) a +0 short sword a +0 club an orc skeleton (53, -14, D:8) a +0 leather armour a +0 club a +0 whip a gnoll skeleton (54, -16, D:8) a +0 whip a +0 flail (54, -15, D:8) a human skeleton a howler monkey skeleton (54, -14, D:8) a +0 leather armour a +0 mace (56, 27, D:8) a +0 short sword (63, 19, D:8) a +0 leather armour Level 9 of the Dungeon (6, 8, D:9) a +0 shortbow a +0 flail a centaur skeleton (13, -4, D:9) a steam dragon skeleton (14, -10, D:9) a +0 trident a +0 leather armour an orc skeleton (15, -12, D:9) a +0 war axe a +0 leather armour (15, 30, D:9) a howler monkey skeleton (16, 3, D:9) a +0 dagger (16, 32, D:9) a howler monkey skeleton (19, -7, D:9) a steam dragon corpse (skeletalised by now) (19, 7, D:9) a +0 club (20, -7, D:9) a steam dragon corpse (skeletalised by now) (20, -5, D:9) a +0 robe a +0 dagger (21, -3, D:9) a +0 mace a +0 chain mail (22, -14, D:9) a +0 club (23, -14, D:9) a +0 robe a +0 dagger (23, -13, D:9) a +0 halberd a gnoll skeleton (23, -3, D:9) a +0 short sword an orc skeleton (24, -17, D:9) a +0 spear a gnoll corpse (skeletalised by now) (24, -13, D:9) a +0 shortbow (25, -17, D:9) a +0 plate armour a +0 partisan (25, -16, D:9) a +0 chain mail a +0 trident (25, -14, D:9) a +0 plate armour a +0 glaive an orc skeleton (25, 22, D:9) a +0 dagger (26, 23, D:9) a +0 dagger 2 stones (27, 23, D:9) a +2 sling of flaming a +0 dagger (30, 3, D:9) a +0 hand axe an orc skeleton (36, -20, D:9) a +0 sling (38, 22, D:9) a +0 long sword (45, 26, D:9) a +0 ring mail (49, 0, D:9) a +0 falchion (49, 21, D:9) an inkwell talisman (56, -15, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 dire flail a +0 giant club (8, 22, D:10) a +0 orcbow a +0 long sword a +0 chain mail (8, 23, D:10) a +0 war axe (10, 21, D:10) a +0 dagger a +0 robe (12, -18, D:10) a +0 whip (12, -2, D:10) a +0 dagger a +0 robe (13, -19, D:10) a yak skeleton (13, -14, D:10) a +0 pair of boots (14, -18, D:10) a +0 flail a +0 chain mail (17, -21, D:10) a +0 flail an orc skeleton (20, 13, D:10) a +0 scale mail (22, 12, D:10) a +0 quarterstaff (28, 28, D:10) a +0 dagger a +0 robe (29, 27, D:10) a +0 mace (29, 28, D:10) a +0 mace (30, 28, D:10) a +0 short sword a +0 leather armour an orc skeleton (31, -16, D:10) a +0 war axe (66, -12, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (9, -3, D:11) a wolf skeleton (10, -5, D:11) a +0 trident a +0 leather armour (14, 2, D:11) a +0 dagger an orc skeleton (18, -33, D:11) a parchment of Passwall (18, -29, D:11) a wolf skeleton (20, -30, D:11) a +0 dire flail a +0 giant club (20, 0, D:11) a +0 dagger a +0 robe (24, -25, D:11) a +0 trident (26, -25, D:11) a +0 whip (27, -24, D:11) a +0 scale mail (28, -24, D:11) a +0 flail (28, -23, D:11) a +0 spear (29, -23, D:11) a +0 halberd a gnoll skeleton (30, -6, D:11) a +0 dagger of pain (33, -26, D:11) a +0 hand axe a +0 chain mail (35, -23, D:11) a +0 dagger (44, -20, D:11) a +0 dagger a +0 robe (44, -19, D:11) 3 flux baubles (45, -20, D:11) a +0 orcbow (56, 7, D:11) a +0 dire flail a +0 giant spiked club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 10, Lair:1) a komodo dragon skeleton (1, -21, Lair:1) a +0 shortbow (5, -2, Lair:1) a yak skeleton (5, -1, Lair:1) a polar bear skeleton (7, -22, Lair:1) a bullfrog corpse (skeletalised by now) (12, 3, Lair:1) a yak skeleton (13, 3, Lair:1) a yak skeleton (13, 7, Lair:1) a bullfrog skeleton (19, -37, Lair:1) a +0 dagger (26, -9, Lair:1) a basilisk skeleton (31, -13, Lair:1) a bullfrog corpse (skeletalised by now) (38, -17, Lair:1) a water moccasin skeleton (41, -19, Lair:1) a +0 ring mail (42, -41, Lair:1) a bullfrog skeleton (43, -17, Lair:1) a bullfrog skeleton (48, -37, Lair:1) a yak skeleton (50, -38, Lair:1) a yak skeleton (51, -39, Lair:1) a yak skeleton (51, -38, Lair:1) a yak skeleton (52, 4, Lair:1) a +0 ring mail (53, -36, Lair:1) a yak skeleton (55, -17, Lair:1) the +5 whip "Sarcophage" {drain, Bane Fly rC+ Will++} Bane: It inflicts you with a random bane when you equip it. Fly: It grants you flight. rC+: It protects you from cold. Will++: It greatly increases your willpower. It cannot be enchanted further. Level 2 of the Lair of Beasts (6, 3, Lair:2) a +0 halberd a salamander corpse (7, 3, Lair:2) a bullfrog corpse (13, 13, Lair:2) a death yak corpse (23, 24, Lair:2) a death yak corpse (skeletalised by now) (25, 23, Lair:2) a +0 orcbow