lkydig Level 1 of the Dungeon (3, 12, D:1) a +0 dagger (6, 1, D:1) a +0 pair of gloves (8, -6, D:1) a +0 ring mail (8, -2, D:1) a quokka corpse (skeletalised by now) (23, 13, D:1) a +0 short sword a kobold corpse (skeletalised by now) (23, 15, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (38, 26, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 2 centipede baubles (15, -18, D:2) the earth staff "Concordance" {^Contam rF+ Str+5 Dex-4 Earth Alch} [staff of earth] ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. Str+5: It affects your strength (+5). Dex-4: It affects your dexterity (-4). Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. (15, 31, D:2) a +0 rapier (22, 1, D:2) a frilled lizard skeleton a ball python skeleton a jackal skeleton (23, 0, D:2) a jackal skeleton (24, 18, D:2) a +0 short sword (25, 19, D:2) a +0 club (25, 23, D:2) a +0 dagger a +0 sling (26, 21, D:2) a rat skeleton (27, 8, D:2) an adder skeleton (27, 21, D:2) an adder skeleton (28, 21, D:2) a +0 leather armour (32, -14, D:2) a +0 leather armour (32, 2, D:2) a +0 dagger (35, 9, D:2) a quokka skeleton (48, 0, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (5, 7, D:3) a bat skeleton (7, 8, D:3) a +0 club (9, 10, D:3) a +0 club a +0 sling (13, -6, D:3) a +0 dagger (13, 6, D:3) the felid corpse of Natasha (skeletalised by now) (22, 20, D:3) a +0 short sword (24, 7, D:3) a hobgoblin skeleton (25, -9, D:3) a +0 leather armour (25, 5, D:3) a +0 falchion an orc skeleton (26, 5, D:3) a +0 club a +0 mace a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 hand axe a goblin skeleton an orc skeleton an orc skeleton an orc skeleton (26, 29, D:3) a bat skeleton (32, 5, D:3) the felid corpse of Natasha (skeletalised by now) (33, 4, D:3) a rat skeleton (34, 7, D:3) an adder skeleton (35, 7, D:3) a +0 robe the human skeleton of Jessica (38, 22, D:3) a +0 animal skin a +0 scythe the human skeleton of Sigmund (39, 34, D:3) the felid corpse of Natasha (skeletalised by now) (43, 0, D:3) a hobgoblin skeleton (44, 41, D:3) a bat corpse (skeletalised by now) (45, 37, D:3) a human skeleton (46, 35, D:3) a human skeleton (47, 31, D:3) a human corpse (skeletalised by now) (48, 31, D:3) a human corpse (skeletalised by now) (49, 25, D:3) a +0 flail (49, 38, D:3) a human skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 robe (6, 8, D:4) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (7, 8, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (10, 3, D:4) a quokka corpse (skeletalised by now) (26, 2, D:4) a +0 dagger (27, 11, D:4) a +0 dagger (28, 17, D:4) a +0 dagger a +0 leather armour an orc skeleton (44, 38, D:4) a +0 hand axe (46, 32, D:4) an orb of pyromania (47, -5, D:4) a +0 pair of gloves of fire Level 5 of the Dungeon [Shop] Asyc Int's Jewellery Shoppe an amulet of the acrobat (420 gold) an amulet of dissipation (420 gold) a +5 ring of evasion (504 gold) a ring of protection from fire (unknown) (350 gold) a ring of protection from cold (350 gold) a ring of protection from cold (350 gold) a +6 ring of dexterity (unknown) (504 gold) a ring of protection from fire (unknown) (350 gold) a +6 ring of intelligence (unknown) (504 gold) (0, 0, D:5) a +0 club (1, 0, D:5) a +0 club a +0 leather armour (1, 1, D:5) a +0 club a +0 leather armour (3, 25, D:5) a +0 falchion (13, 20, D:5) an orb of energy (14, 20, D:5) a +0 leather armour (41, 33, D:5) a +0 flail (46, 16, D:5) a +0 spear a gnoll skeleton (47, 15, D:5) a +0 halberd (48, 15, D:5) a +0 spear (48, 21, D:5) the +5 short sword of Uskayaw's Benevolence {flame, Will- Int+2 Dex+2} Will-: It decreases your willpower. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (57, 5, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 ring mail (0, 1, D:6) a +0 dagger a +0 robe (0, 3, D:6) a +0 club a +0 scale mail (2, 5, D:6) a +0 hand axe a +0 leather armour (6, 2, D:6) a +0 short sword (10, 1, D:6) a +0 dagger (10, 2, D:6) a +0 club (11, 1, D:6) a +0 short sword (11, 2, D:6) a +0 short sword (11, 3, D:6) a +0 dagger (12, 1, D:6) a +0 whip (13, 2, D:6) a +0 dagger a kobold skeleton (15, -7, D:6) a +0 flail (16, 24, D:6) a +0 buckler (21, -14, D:6) a +0 flail a +0 plate armour (21, -12, D:6) a +0 club (21, -11, D:6) a +0 flail (43, -24, D:6) an inkwell talisman (47, 12, D:6) a +0 sling (49, 1, D:6) a +0 leather armour (57, 22, D:6) a +1 helmet of ice Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (0, 1, D:7) a +0 whip a +0 dagger a +0 robe (0, 2, D:7) a +0 hand axe (0, 3, D:7) a +0 dagger a +0 leather armour (5, -34, D:7) a +0 hand axe (5, -33, D:7) a +0 flail a +0 leather armour (6, -34, D:7) a +0 dagger of speed a +0 robe (11, -5, D:7) a +0 club (12, -7, D:7) a +0 dagger (12, -6, D:7) a +0 hand axe a +0 ring mail (12, -5, D:7) a +0 whip (34, -22, D:7) a +0 trident a +0 chain mail (35, -27, D:7) a staff of earth (35, -22, D:7) a +0 club (36, -22, D:7) a +0 giant club a +0 club (37, -26, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (37, -25, D:7) a +0 trident a +0 plate armour an orc corpse (skeletalised by now) (38, -22, D:7) a +0 dagger a +0 robe (39, -24, D:7) a +0 club (39, -23, D:7) a +0 club a +1 chain mail of fire resistance (39, -22, D:7) a +0 club (39, -21, D:7) a +0 dagger (39, -19, D:7) a +2 flail of holy wrath (40, -22, D:7) a +4 dagger a +0 robe a parchment of Inner Flame an orc corpse (skeletalised by now) (43, -5, D:7) a +0 ring mail (56, -26, D:7) a +0 flail a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (9, -32, D:8) a +0 falchion (10, 16, D:8) a +0 dagger (12, -19, D:8) a +0 flail (12, -18, D:8) a +0 whip a +0 leather armour (13, -17, D:8) a +0 club (14, -18, D:8) a +0 flail (17, 19, D:8) a +0 quarterstaff (28, -24, D:8) a +0 giant club (32, -2, D:8) a +0 plate armour (33, 22, D:8) a +0 club (34, 24, D:8) a +0 spear (35, 23, D:8) a +0 club a +0 robe a +0 whip (35, 24, D:8) a +0 club (38, 22, D:8) a +2 heavy flail (45, -18, D:8) a +0 leather armour (51, 10, D:8) a +0 whip (73, -29, D:8) a scarab talisman Level 9 of the Dungeon (2, 19, D:9) a +0 broad axe (10, 28, D:9) a +0 quarterstaff (18, -4, D:9) a +0 mace (18, 28, D:9) a +0 trident (23, 14, D:9) a +3 falchion of protection (24, 37, D:9) a +1 pair of gloves (28, 29, D:9) a +0 morningstar (37, 25, D:9) a +0 ring mail (44, -4, D:9) a +0 orcbow Level 10 of the Dungeon (21, 5, D:10) a +0 pair of gloves of stealth (26, -8, D:10) a +0 dagger a +0 robe (45, -20, D:10) a +0 great mace (48, -27, D:10) a +1 robe (49, -13, D:10) a +0 hand axe a +0 spear a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 mace (1, -5, Orc:1) a +0 dagger a +0 robe (2, -6, Orc:1) a +0 dagger a +0 robe a +0 halberd a +0 robe a +0 club a +0 robe (4, -7, Orc:1) a +2 whip of draining a +0 robe (17, -21, Orc:1) a +0 giant club (18, -20, Orc:1) a +6 long sword a +2 chain mail of fire resistance (30, -25, Orc:1) a +0 hand axe a +0 chain mail (31, -26, Orc:1) a +0 hand axe a +0 club (31, -25, Orc:1) a +0 club Level 2 of the Orcish Mines (0, 0, Orc:2) 22 gold pieces (1, 0, Orc:2) 24 gold pieces (8, -7, Orc:2) 15 gold pieces (9, -4, Orc:2) 11 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) the +2 sling of Courage {flame, rF+ rCorr Int-2 Dex+5} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (0, 4, Lair:1) a +2 sling of flaming a +0 quarterstaff a +0 leather armour (2, 0, Lair:1) a +0 dagger (10, -22, Lair:1) a +0 plate armour (12, -4, Lair:1) a +0 trident (13, -11, Lair:1) a +0 trident (13, -10, Lair:1) a +0 scale mail (20, -27, Lair:1) a +0 pair of gloves (32, -1, Lair:1) a +0 whip (40, -26, Lair:1) a +0 robe Level 2 of the Lair of Beasts (1, 15, Lair:2) a +0 leather armour (35, 32, Lair:2) a +0 giant club Level 3 of the Lair of Beasts (0, 0, Lair:3) a stone (0, 1, Lair:3) a stone (0, 2, Lair:3) a stone (0, 8, Lair:3) a stone (2, 4, Lair:3) a stone (3, 6, Lair:3) a stone (5, 4, Lair:3) a stone (6, 6, Lair:3) a stone (7, 6, Lair:3) a stone (25, -3, Lair:3) a +0 hand axe (44, 35, Lair:3) a +1 cloak (45, 32, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (5, 1, Lair:4) a +0 scale mail (41, -6, Lair:4) a +0 athame (48, -43, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (6, 25, Lair:5) a rime drake skeleton (13, 29, Lair:5) a +0 scale mail (15, 11, Lair:5) a +0 dagger (22, 14, Lair:5) a +0 leather armour (24, 22, Lair:5) a +0 long sword (37, -20, Lair:5) the cold staff of Misery {*Corrode rC+ rN++ Will- Dex+2 Ice} [staff of cold] *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Dex+2: It affects your dexterity (+2). Ice: It increases the power of your Ice spells. a volcano (0, 0, Volcano) a +0 spear of flaming (1, -1, Volcano) a +0 spear of flaming a +1 spectral quarterstaff a +0 robe (1, 0, Volcano) a +1 trident of flaming (unseen)