Dungeon Crawl Stone Soup version 0.35-a0-1297-gc4298273a4 (webtiles) character file. Game seed: 4148927240960709089 85 lkydig the Ducker (level 4, -4/33 HPs) Began as a Merfolk Gladiator on Oct 15, 2026. Slain by Grinder (10 damage) ... on level 3 of the Dungeon. The game lasted 00:01:19 (2230 turns). lkydig the Ducker (Merfolk Gladiator) Turns: 2230, Time: 00:01:20 Health: -4/33 AC: 4 Str: 16 XL: 4 Next: 46% Magic: 4/4 EV: 13 Int: 7 God: Gold: 167 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 167 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +1 cloak h - a +0 ring mail Jewellery g - a ring of resist corrosion Scrolls b - a scroll of blinking c - a scroll of immolation {unknown} Potions d - a potion of mutation {unknown} f - 3 potions of enlightenment {unknown} j - a potion of magic {unknown} k - a potion of curing {unknown} Skills: - Level 2.1 Fighting - Level 4.4 Polearms - Level 2.0 Throwing + Level 5.8 Dodging - Level 3.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 0% N/A 86% 3 Inner Flame Hex/Fire 0% N/A 86% 3 Detonation Catalyst Fire/Alch 0% 2d4 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The ball python struggles against the net. You closely miss Grinder. Grinder barely misses you. The ball python struggles against the net. Throw: throwing net Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (entangled in a net, 93% to hit) You throw a throwing net. The throwing net hits Grinder. Grinder is caught in the net! Grinder struggles against the net. The ball python struggles against the net. The net rips apart, and the ball python comes free! You puncture Grinder! Grinder is moderately wounded. Grinder blinks! You barely miss the ball python. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! Grinder blinks! Things that are here: a +0 dagger; a ball python corpse; a goblin corpse Grinder gestures at you. Pain shoots through your body! Grinder hits you. You writhe in agony! You see here a throwing net. d - a throwing net Grinder says, "Just stop there for a second..." Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * Throw: throwing net Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (moderately wounded, 53% to hit, can blink free) You throw a throwing net. The throwing net closely misses Grinder. Grinder misses you. You closely miss Grinder. Grinder is moderately wounded. Grinder hits you. You writhe in agony! You die... Grinder says, "Now the real fun starts!" ♣♣♣ ..♣♣ ♣..♣♣♣♣♣♣ ÷...... ♣...♣ ♣♣♣♣@5(♣ ♣♣.)...♣♣ ♣♣.♣♣♣♣....♣ ♣.♣♣ ♣♣♣... ♣.♣♣ ... ♣..♣♣ ♣. ♣♣♣.♣ ♣♣.♣♣♣ ♣....♣♣ You could see Grinder. Vanquished Creatures A jelly (D:3) A clockroach (D:3) 2 endoplasms (D:1) 4 hobgoblins 2 quokkas (D:2) 5 ball pythons 6 bats 3 frilled lizards 6 goblins 6 kobolds 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lkydig the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 136 | D:1 | Reached skill level 1 in Stealth 319 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1265 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1786 | D:3 | Reached skill level 5 in Dodging 1786 | D:3 | Reached XP level 4. HP: 4/33 MP: 4/4 2122 | D:3 | Found a faded altar of an unknown god. 2209 | D:3 | Encountered Grinder 2230 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_basic, nicolae_figureground_sparkle D:2: layout_basic, hex_intersection D:3: kb_forest_paths, layout_loops_corners, hellmonk_ecumenical_altar_leap_of_faith, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 2 3 | 3.0 Dodging | 5 | 5.8 Fighting | | 2.1 Polearms | | 4.4 Throwing | | 2.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 116 | 14 || 130 Melee: Trident | 116 | 14 || 130 Throw: Throwing net | | 4 || 4 Read: Blinking | 1 | || 1 Fog | 1 | || 1 Vulnerability | 1 | || 1 Stab: Sleeping | 8 | 1 || 9 Distracted | 1 | || 1 Armour: Leather armour | 41 | 8 || 49 Dodge: Dodged | 61 | 10 || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2240 | 2135 | 105 | 0 | 1818 | 3 | 746.7 | Dungeon | 2240 | 2135 | 105 | 0 | 1818 | 3 | 746.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 947 daAuts D:2: 798 daAuts D:3: 494 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+