lkydig Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -19, D:1) a staff of earth (22, -33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, -22, D:1) a bat corpse (skeletalised by now) (25, 9, D:1) a +0 leather armour (33, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, -12, D:1) a +0 dagger a goblin skeleton (43, 3, D:1) a +0 scale mail (47, 1, D:1) a +0 dagger (60, -34, D:1) a +0 whip (62, 11, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 5, D:2) a +0 club (1, 2, D:2) a +0 long sword (11, 11, D:2) a +0 whip 4 stones a kobold skeleton (13, 21, D:2) an adder corpse (skeletalised by now) (17, 22, D:2) a +0 spear (23, -3, D:2) a ball python corpse (skeletalised by now) (23, 12, D:2) a ball python skeleton (25, 28, D:2) a +0 dagger (25, 29, D:2) a hobgoblin corpse (skeletalised by now) (33, 20, D:2) a +0 whip 2 stones a kobold skeleton (34, 20, D:2) a frilled lizard skeleton (36, 18, D:2) a +2 short sword of distortion 5 stones (42, 20, D:2) a +0 sling (43, 20, D:2) a hobgoblin skeleton (46, 31, D:2) a +0 dagger a goblin skeleton (48, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (57, 3, D:2) a +0 falchion (58, 15, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (0, 2, D:3) a +0 leather armour (2, -30, D:3) a bat corpse (skeletalised by now) (6, -27, D:3) a quokka skeleton (7, -24, D:3) a +0 short sword (17, -26, D:3) a frilled lizard skeleton (17, -25, D:3) a vision talisman (21, -28, D:3) a +0 robe (22, -24, D:3) a +0 robe (22, 1, D:3) a rat corpse (skeletalised by now) (27, -28, D:3) a +0 dagger a goblin skeleton (27, -27, D:3) a +0 dagger a +0 club a +0 sling a goblin skeleton a goblin skeleton (28, -27, D:3) a +0 short sword a +0 helmet of intelligence a +0 animal skin a +0 flail a +0 dagger the hobgoblin skeleton of Robin an orc skeleton (29, -28, D:3) a +0 dagger a +0 club a +0 dagger a hobgoblin skeleton a hobgoblin skeleton (37, -29, D:3) a hive talisman (37, -10, D:3) a +0 mace a +0 leather armour Level 4 of the Dungeon (1, 3, D:4) a +0 dagger (19, 26, D:4) a +0 falchion (22, 37, D:4) a +0 trident (23, 38, D:4) a +0 dagger a +0 robe a +0 club a +0 mace a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (24, 12, D:4) a +0 spear a gnoll corpse (skeletalised by now) (25, 11, D:4) a +0 flail a +0 whip a +0 chain mail a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (28, 5, D:4) a +0 club a goblin skeleton (28, 17, D:4) a parchment of Poisonous Vapours (31, 17, D:4) a +0 club an orc corpse (skeletalised by now) (31, 24, D:4) a +0 club (34, 26, D:4) a +2 sling of freezing (35, 19, D:4) a mist talisman (39, 18, D:4) a +0 short sword (43, 2, D:4) a +0 rapier (47, 24, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 whip of Patterns {holy, rF+ rC+} (5550 gold) rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. the ring "Uvem" {rF+ Slay+2} (4040 gold) [ring of protection from fire] rF+: It protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring "Mocw" {rN+ Str+3 Int+4 Dex+4 SInv} (4930 gold) [ring of see invisible] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. the +0 helmet "Vyvuraci" {Slay+5} (3250 gold) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. the lupine talisman "Witip" {Str+3} (4350 gold) [lupine talisman] Str+3: It affects your strength (+3). the cold staff "Beastbane" {rPois rF+ rC+ Tloc Ice} (4880 gold) [staff of cold] rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. the +1 dagger of the Dark Horse {devious, rF+ rC+ Dex+5} (3850 gold) rF+: It protects you from fire. rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the hive talisman "Paetits Segy" {rF+ rCorr Str+3 Int-5} (9600 gold) [hive talisman] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). the orb of Xom's Hope {Attunement, rPois rN++} (4570 gold) rPois: It protects you from poison. rN++: It greatly protects you from negative energy. the orb of Light {Mayhem, Ice Earth} (2720 gold) Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. the +0 robe of Dim Light {rC+ Str+3 Int+3 Stlth+} (3030 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 robe of Eternal Vigilance {rN+ Dex+4} (2050 gold) rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the amulet "Xigrinamn" {Dissipate Fly rF+ Str+3} (5240 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Fly: It grants you flight. rF+: It protects you from fire. Str+3: It affects your strength (+3). the dragon-coil talisman of the Abyss {-Tele Rampage rC+ Str+5} (10350 gold) [dragon-coil talisman] -Tele: It prevents most forms of teleportation. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Str+5: It affects your strength (+5). the amulet of Sloth {Chemistry Str+4} (4540 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Str+4: It affects your strength (+4). the +4 mace of Exquisite Death {spect, rC+ rN+ SInv} (4990 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. the ring "Lipos" {rF+++ Will+ Str+3 Dex-2} (5720 gold) [ring of protection from fire] rF+++: It renders you almost immune to fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). the ring of Equivocation {rPois rF++} (4450 gold) [ring of poison resistance] rPois: It protects you from poison. rF++: It greatly protects you from fire. the sanguine talisman of Huech {rN+} (7800 gold) [sanguine talisman] rN+: It protects you from negative energy. the ring of Xigh {rElec rPois Str-5 Int+4 Dex+5} (4240 gold) [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. Str-5: It affects your strength (-5). Int+4: It affects your intelligence (+4). Dex+5: It affects your dexterity (+5). (4, 0, D:5) a human corpse (skeletalised by now) (6, -1, D:5) a human corpse (skeletalised by now) (6, 1, D:5) a human corpse (skeletalised by now) (6, 7, D:5) a +0 dagger (7, -1, D:5) a human corpse (skeletalised by now) (7, 1, D:5) a human corpse (skeletalised by now) (7, 7, D:5) a +0 mace (8, 7, D:5) a +0 falchion (10, 7, D:5) a +0 mace (11, 7, D:5) a +0 hand axe (12, 1, D:5) a +0 whip (12, 3, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (12, 4, D:5) a +0 scythe of entangling a +0 robe the human corpse of Sigmund (skeletalised by now) (12, 7, D:5) a +0 hand axe (13, 4, D:5) a hound corpse (skeletalised by now) (14, 4, D:5) a +0 flail a +0 flail a gnoll corpse (skeletalised by now) (14, 5, D:5) a +0 war axe a +0 robe a +0 whip (14, 6, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (14, 8, D:5) a human skeleton (15, 9, D:5) a human skeleton (16, 8, D:5) a human skeleton (20, 20, D:5) a hound skeleton (29, 9, D:5) a +0 flail (39, 41, D:5) a +0 battleaxe (43, 17, D:5) a jade talisman (45, 6, D:5) a quokka corpse (skeletalised by now) (47, 43, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) an eel talisman (0, 9, D:6) a +0 robe a +0 dagger a +0 club an orc skeleton (1, 10, D:6) a +0 hand axe (4, 10, D:6) a +0 orcbow a centaur skeleton (12, 4, D:6) a +3 leather armour a +0 whip (18, 1, D:6) an iguana corpse (skeletalised by now) (21, 26, D:6) a +0 leather armour (38, 14, D:6) a +3 dagger an orc skeleton (39, 12, D:6) a +0 trident (39, 13, D:6) a +0 club a +0 ring mail a +0 dagger (40, 20, D:6) a +0 club (45, 23, D:6) a +0 sling (49, 6, D:6) a +0 short sword (54, 9, D:6) a +0 cloak Level 7 of the Dungeon [Shop] Byifouq's Distillery a potion of brilliance (56 gold) (0, 0, D:7) a +0 long sword (23, 16, D:7) a +0 shortbow (34, -12, D:7) a +0 ring mail (36, -12, D:7) a bullfrog skeleton (41, 32, D:7) a +0 whip a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (42, 32, D:7) a +0 hand axe a +0 chain mail (51, 8, D:7) a +2 robe of fire resistance (59, 5, D:7) a scarf of shadows Level 8 of the Dungeon (0, 0, D:8) 20 gold pieces (0, 3, D:8) 13 gold pieces (7, -2, D:8) a killer bee corpse (11, -1, D:8) a killer bee corpse (12, -1, D:8) a killer bee corpse a killer bee corpse (14, -17, D:8) a parchment of Hailstorm (14, -1, D:8) a +0 mace a +0 scale mail (15, -2, D:8) a +0 club a +0 leather armour a +0 flail an orc corpse an orc corpse (16, -1, D:8) a +0 dagger a +0 robe a +0 short sword a +0 chain mail an orc corpse (21, -13, D:8) a +0 chain mail (22, -11, D:8) a +0 long sword the Ecumenical Temple