Dungeon Crawl Stone Soup version 0.35-a0-1356-gdb921c0140 (webtiles) character file. Game seed: 9285742032767822693 4115 lkydig the Spear-Bearer (level 10, 0/82 HPs) Began as a Merfolk Gladiator on Nov 2, 2026. Was an Initiate of Yredelemnul. Slain by a vampire (1 damage) ... on level 7 of the Dungeon. The game lasted 00:08:00 (6156 turns). lkydig the Spear-Bearer (Merfolk Gladiator) Turns: 6156, Time: 00:08:00 Health: 0/82 AC: 11 Str: 19 XL: 10 Next: 26% Magic: 10/10 EV: 15 Int: 7 God: Yredelemnul [......] Gold: 117 SH: 0 Dex: 16 Spells: 9/9 levels left rFire . . . (100%) a - +1 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) g - +3 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ f - +4 ring of protection HPRegen 0.33/turn m - +4 ring of slaying MPRegen 0.12/turn %: no passive effects @: about to teleport, on berserk cooldown, slowed, wreathed by umbra, lit torch, very slow A: (nimble swimmer 2), mertail a: Renounce Religion (0%), Light the Black Torch (0%), Recall Undead Harvest (3%) You were on level 7 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 392 gold pieces. You spent 275 gold pieces at shops. Inventory: Hand Weapons a - a +1 trident (weapon) Missiles j - 2 throwing nets k - 9 poisoned darts (quivered) n - 6 atropa-tipped darts r - a curare-tipped dart Armour b - a +0 leather armour c - a +0 helmet (worn) d - the +2 ring mail of Dadgh {*Corrode +Inv Dex+2} (You found it on level 2 of the Dungeon) *Corrode: It may corrode you when you take damage. +Inv: It lets you turn invisible. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. g - a +3 leather armour (worn) h - a +0 ring mail l - a +1 leather armour of fire resistance q - the +0 toga "Victory" {*Victory Clar} (You found it on level 6 of the Dungeon) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. Jewellery e - a +6 ring of intelligence f - a +4 ring of protection (worn) i - an amulet of faith m - a +4 ring of slaying (worn) o - an amulet of guardian spirit Talismans p - a spore talisman Wands p - a wand of polymorph (3) c - a wand of warping (16) d - a wand of digging (8) Scrolls S - a scroll of silence t - 2 scrolls of teleportation g - a scroll of fog c - a scroll of immolation {unknown} e - a scroll of noise {unknown} Potions c - 2 potions of curing B - a potion of berserk rage A - 2 potions of attraction r - a potion of resistance d - a potion of ambrosia {unknown} b - a potion of brilliance C - a potion of cancellation M - 4 potions of mutation f - a potion of haste {unknown} Skills: + Level 8.5 Fighting - Level 14.0 Polearms - Level 2.0 Throwing + Level 8.1 Dodging - Level 3.0 Stealth + Level 6.3 Shapeshifting You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ice Thorns Ice/Erth 0% 1d4 50% 1 Shock Conj/Air 0% 1d3 50% 1 Summon Small Mammal Summ 0% N/A 50% 1 Dragon Veins Fire/Ice/Erth/A0% 3d(3/3/3/286% 3 Fugue of the Fallen Necr 0% N/A 86% 3 Awaken Armour Erth/Frge 0% N/A 99% 4 Forge Lightning Spire Air/Frge 0% 3d4 99% 4 Animate Dead Necr Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin Shops: D:2 ![=( D:3 [ D:4 : D:6 = D:7 * Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Okay, then. You feel better. The invisible vampire hits you. * * * LOW HITPOINT WARNING * * * The invisible vampire barely misses you. You hit the invisible vampire. The invisible vampire hits you but does no damage. The invisible vampire bites you but does no damage. You hit the invisible vampire. The invisible vampire draws life force from you. * * * LOW HITPOINT WARNING * * * You barely miss the invisible vampire. The invisible vampire hits you but does no damage. The invisible vampire bites you but does no damage. You puncture the invisible vampire! The invisible vampire hits you but does no damage. The invisible vampire bites you. * * * LOW HITPOINT WARNING * * * The invisible vampire draws vitality from your injuries! You hit the invisible vampire. The invisible vampire barely misses you. The invisible vampire bites you. * * * LOW HITPOINT WARNING * * * The invisible vampire draws vitality from your injuries! As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The invisible vampire completely misses you. The invisible vampire bites you. * * * LOW HITPOINT WARNING * * * The invisible vampire draws vitality from your injuries! You barely miss the invisible vampire. The invisible vampire hits you. * * * LOW HITPOINT WARNING * * * The invisible vampire bites you! * * * LOW HITPOINT WARNING * * * The invisible vampire draws vitality from your injuries! You feel better. The invisible vampire hits you! * * * LOW HITPOINT WARNING * * * The invisible vampire bites you but does no damage. The invisible vampire hits you. You die... Your body rises from the dead as a mindless zombie. #..........# #.......## ##........#######.......#. ##.....................#.. #..........######........# #..........# ###........# #...$......# #.........## .............####........##. #...>.[.....VZ............... #..........Z@#####........... ....#.......Z))......#....... .................#.....)..... ...........?................ ............#.........##### ..................#<.. ........###.##...#... ....... .. You could see a friendly ice beast zombie (minion) (Z), a friendly orc warrior zombie (minion) (Z) and a friendly cyclops zombie (minion) (Z) and were aware of an invisible vampire (V). Vanquished Creatures A two-headed ogre (D:7) A cyclops (D:7) A kobold demonologist (D:7) 2 water moccasins (D:6) An orc warrior (D:7) A sky beast (D:7) A black bear (D:6) An ice beast (D:7) 3 ogres (D:6) 3 centaurs 3 phantoms (D:6) A kobold brigand (D:7) 3 bullfrogs (D:6) 4 scorpions 3 wights (D:6) A howler monkey (D:6) A bombardier beetle (D:5) 4 hounds A jelly (D:4) 2 orc priests 2 gnoll boudas 2 drudes A sleepcap (D:5) Jessica (D:2) 3 iguanas 2 orc wizards (D:6) Robin (D:2) 20 gnolls 4 adders 3 white imps 2 ribbon worms 2 dart slugs 10 orcs 6 endoplasms 4 jackals (D:2) 12 ball pythons 9 bats 3 frilled lizards 15 goblins 8 hobgoblins 6 kobolds 12 rats 166 creatures vanquished. Vanquished Creatures (collateral kills) A wight (D:6) A sleepcap (D:7) 2 creatures vanquished. Vanquished Creatures (others) 2 goblins (D:2) 2 creatures vanquished. Grand Total: 170 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lkydig the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 133 | D:1 | Reached skill level 1 in Stealth 211 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 835 | D:2 | Encountered Jessica 843 | D:2 | Killed Jessica 844 | D:2 | Reached skill level 5 in Polearms 844 | D:2 | Reached XP level 3. HP: 19/28 MP: 3/3 933 | D:2 | Reached XP level 4. HP: 32/35 MP: 4/4 965 | D:2 | Found Joozopp's Weapon Boutique. 1112 | D:2 | Encountered Robin 1139 | D:1 | Reached XP level 5. HP: 36/41 MP: 5/5 1522 | D:2 | Reached skill level 6 in Polearms 1610 | D:2 | Found Azaps's Armour Boutique. 1621 | D:2 | Found Alobid's Armour Shoppe. 1674 | D:2 | Found Sepnutui's Jewellery Shoppe. 1687 | D:2 | Identified the +2 ring mail of Dadgh {*Corrode +Inv Dex+2} 1708 | D:2 | Killed Robin 1858 | D:2 | Found Futem's Distillery. 1880 | D:2 | Bought a potion of curing for 33 gold pieces 1880 | D:2 | Bought a potion of curing for 33 gold pieces 1880 | D:2 | Bought a potion of lignification for 33 gold pieces 2239 | D:2 | Bought a potion of attraction for 33 gold pieces 2391 | D:3 | Found Uxosic's Armour Shoppe. 2710 | D:3 | Found a snail-covered altar of Cheibriados. 2711 | D:3 | Identified the +4 ring mail of Pan-Flutes {rElec Will- | Int+2 Stlth+} 2819 | D:3 | Found a faded altar of an unknown god. 2904 | D:3 | Found a radiant altar of Vehumet. 3123 | D:4 | Reached XP level 6. HP: 48/49 MP: 6/6 3513 | D:4 | Reached skill level 7 in Polearms 3852 | D:4 | Found Hykhlure's Tiny Tomes. 4161 | D:5 | Entered Level 5 of the Dungeon 4210 | D:5 | Reached skill level 5 in Fighting 4315 | D:5 | Reached skill level 8 in Polearms 4315 | D:5 | Reached XP level 7. HP: 45/56 MP: 7/7 4424 | D:5 | Reached skill level 9 in Polearms 4615 | D:5 | Reached skill level 10 in Polearms 5015 | D:6 | Found an iron altar of Okawaru. 5026 | D:6 | Reached XP level 8. HP: 56/64 MP: 8/8 5050 | D:6 | Found the +0 toga "Victory" {*Victory Clar} 5068 | D:6 | Reached skill level 11 in Polearms 5100 | D:6 | Reached skill level 12 in Polearms 5148 | D:6 | Found Dinnoryq's Jewellery Shop. 5211 | D:6 | Reached skill level 13 in Polearms 5215 | D:6 | Found a staircase to the Ecumenical Temple. 5226 | D:6 | Found a statue of an orb of winter. 5228 | D:6 | Found a statue of an orb of winter. 5233 | Temple | Entered the Ecumenical Temple 5240 | Temple | Became a worshipper of Yredelemnul the Fallen 5313 | D:6 | Reached XP level 9. HP: 69/69 MP: 9/9 5315 | D:6 | Reached skill level 14 in Polearms 5319 | D:6 | Reached skill level 1 in Shapeshifting 5610 | D:6 | Reached skill level 5 in Dodging 5664 | D:6 | Got the +0 toga "Victory" {*Victory Clar} 5782 | D:2 | Bought a potion of berserk rage for 55 gold pieces 5782 | D:2 | Bought a potion of cancellation for 88 gold pieces 5900 | D:7 | Found Gozag's Platinum Reserve. 5905 | D:7 | Found an opulent altar of Gozag. 6085 | D:7 | Encountered a kobold demonologist 6088 | D:7 | Encountered a two-headed ogre 6103 | D:7 | Killed a two-headed ogre 6104 | D:7 | Reached skill level 5 in Shapeshifting 6104 | D:7 | Reached XP level 10. HP: 80/80 MP: 10/10 6105 | D:7 | Encountered a cyclops 6109 | D:7 | Encountered a rust devil 6136 | D:7 | Killed a cyclops 6155 | D:7 | HP: 3/82 [invisible vampire (9)] 6156 | D:7 | HP: 1/82 [invisible vampire (10)] 6156 | D:7 | Slain by a vampire Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shopburst, shop, shop, shop, shop, kennysheep_generic_room_7, uniq_robin, uniq_jessica D:3: layout_rooms, mainiacjoe_overflow_surrounded_room, nicolae_cheibriados_dopplering, serial_shops, shop, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_x, corexii_hall_statues_u, chequers_hall_statues_wall_a, hellmonk_ecumenical_altar_leap_of_faith, minmay_misc_feat_x, nicolae_figureground_pulse, minmay_cut_off D:4: layout_layer_cave, nicolae_shop_i_like_small_books_too D:5: layout_loops_ring, serial_glass, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a D:6: layout_cave_pools, nicolae_overflow_guarded_unrand_okawaru_victory, minmay_temple_entry_antechambers, serial_shops, nicolae_shop_peninsula D:7: minmay_blocky_corners, layout_rooms, nicolae_gozag_zags_fifth_avenue Temple: nicolae_temple_superstar Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 2 3 4 5 6 8 | 8.5 Polearms | 4 5 6 8 10 13 14 | 14.0 Throwing | 2 | 2.0 Dodging | 4 7 8 | 8.1 Stealth | 1 2 3 | 3.0 Shapeshifting | 5 6 | 6.3 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 7 8 9 10 | XLs as -------------+-------------------------------+--------- None | * * * * * * * * * * | 10 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 66 | 229 | 179 | 41 || 515 Melee: Trident | 66 | 229 | 179 | 41 || 515 Throw: Throwing net | | 3 | | || 3 Javelin | | 1 | 1 | || 2 Dart | | 10 | 9 | || 19 Invoke: Light the Black T | | | 2 | || 2 Drink: Lignification | | | 2 | || 2 Might | | | 1 | || 1 Curing | | | | 2 || 2 Heal wounds | | | | 1 || 1 Berserk rage | | | | 1 || 1 Read: Identify | | 4 | 2 | || 6 Teleportation | | 1 | | 1 || 2 Fog | | 1 | | || 1 Enchant weapon | | 1 | | || 1 Blinking | | 1 | | || 1 Stab: Sleeping | 5 | 18 | 8 | || 31 Armour: Leather armour | 26 | 134 | 51 | 31 || 242 None | | | 29 | || 29 Dodge: Dodged | 29 | 129 | 44 | 15 || 217 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6083 | 5533 | 550 | 301 | 4154 | 8 | 760.4 | Dungeon | 6068 | 5532 | 536 | 301 | 4154 | 7 | 866.9 | Temple | 15 | 2 | 13 | 0 | 0 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1173 daAuts D:4: 1173 daAuts D:2: 1132 daAuts D:5: 893 daAuts D:3: 794 daAuts D:6: 652 daAuts D:7: 247 daAuts Temple: 15 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Yredelemnul | 0 | 52204 | 15 | 11 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Yredelemnul Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 10 | 2 || 12 Kill Demon | 0 | 0 | 1 | 0 || 1 ----------------------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 17 | 3 || 20 Kill Demon | 0 | 0 | 1 | 0 || 1 ----------------------+-------+-------+-------+-------++-------