Dungeon Crawl Stone Soup version 0.35-a0-1446-g140bd2bd74 (webtiles) character file. Game seed: 13366420673934931015 25 lkydig the Poker (level 3, -1/28 HPs) Began as a Merfolk Gladiator on Nov 5, 2026. Slain by Terence ... wielding a +0 hand axe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:42 (984 turns). lkydig the Poker (Merfolk Gladiator) Turns: 984, Time: 00:00:42 Health: -1/28 AC: 4 Str: 14 XL: 3 Next: 4% Magic: 3/3 EV: 12 Int: 7 God: Gold: 48 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of fear {unknown} h - a scroll of identify {unknown} j - 2 scrolls of blinking {unknown} k - a scroll of teleportation {unknown} Potions d - a potion of mutation {unknown} Skills: * Level 2.7 Fighting + Level 4.8 Polearms - Level 2.0 Throwing + Level 4.2 Dodging * Level 1.8 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You hit Terence but do no damage. Terence is lightly wounded. Terence barely misses you. Terence is nearby! You puncture Terence! Terence is heavily wounded. Terence closely misses you. Terence is nearby! You hit Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe! Terence is nearby! You are too injured to fight recklessly! Terence is nearby! You are too injured to fight recklessly! Terence is nearby! You are too injured to fight recklessly! Terence is nearby! You are too injured to fight recklessly! Terence is nearby! You barely miss Terence. Terence is heavily wounded. Terence misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is severely wounded. Terence completely misses you. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is almost dead. Terence looks irritated. Terence hits you with a +0 hand axe. You die... Terence says, "Finally, peace and quiet." ........####### ..###.........# #....####.# ......####...# ##..####....## ### #.....## #####.....#### ###..####......# #..@@..####....# #....##....####..# ..... ##.........# .... #........†...# ### ...############ ## You could see Terence (@). Vanquished Creatures An adder (D:2) An endoplasm (D:2) A hobgoblin (D:1) A quokka (D:1) 5 ball pythons A bat (D:1) 2 frilled lizards (D:1) 6 goblins 4 kobolds A rat (D:2) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lkydig the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 194 | D:1 | Reached skill level 1 in Stealth 200 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 382 | D:1 | Found a faded altar of an unknown god. 942 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 968 | D:2 | Encountered Terence 983 | D:2 | HP: 1/28 [Terence/+0 hand axe (6)] 984 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic, shapermc_ecumenical_altar_notcrosses, minmay_bisected D:2: layout_basic, nicolae_shop_unique_rings, minmay_misc_feat_x, minmay_misc_feat_columns, uniq_terence Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.7 Polearms | 4 | 4.8 Throwing | 2 | 2.0 Dodging | 4 | 4.2 Stealth | 1 | 1.8 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 70 Melee: Trident || 70 Stab: Sleeping || 5 Armour: Leather armour || 25 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 988 | 975 | 13 | 0 | 823 | 2 | 494.0 | Dungeon | 988 | 975 | 13 | 0 | 823 | 2 | 494.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 629 daAuts D:2: 359 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+