lns416 Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (2, -20, D:1) a hobgoblin corpse (skeletalised by now) (2, -19, D:1) a quokka corpse (skeletalised by now) (5, -19, D:1) a +1 dagger of flaming a goblin corpse (skeletalised by now) (10, -20, D:1) a +0 flail (11, -11, D:1) a bat skeleton (11, 1, D:1) a +0 dagger (12, 1, D:1) a +0 dagger a goblin skeleton (14, -9, D:1) a +0 club 4 stones (24, 1, D:1) a quokka skeleton (25, 1, D:1) a rat skeleton (26, -7, D:1) a rat corpse (skeletalised by now) (32, -14, D:1) a +0 dagger a kobold skeleton (33, 6, D:1) a quokka corpse (skeletalised by now) (36, -27, D:1) a +0 robe (38, -23, D:1) a quokka skeleton (39, -24, D:1) a +0 club a goblin skeleton (40, -26, D:1) a +0 dagger a goblin skeleton (42, -8, D:1) a +0 dagger 2 stones (44, 8, D:1) a frilled lizard corpse (skeletalised by now) (45, 9, D:1) a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (46, -7, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 12, D:2) a frilled lizard skeleton (3, 31, D:2) a +0 dagger (4, 8, D:2) 2 poisoned darts (6, -12, D:2) a +3 leather armour (6, 20, D:2) a +4 dagger a +0 club a +0 sling a goblin skeleton (7, 20, D:2) a +1 dagger of electrocution a +0 club a +0 club a +0 animal skin a +2 mace of protection a goblin skeleton a hobgoblin skeleton (8, 9, D:2) a +0 dagger a goblin skeleton (8, 19, D:2) a +0 dagger (32, 27, D:2) the +8 flail of the Scavenger {concuss, ^Drain rCorr Str+2} ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. (35, -1, D:2) a +0 club a goblin corpse (skeletalised by now) (35, 0, D:2) a +0 short sword of venom 5 stones Level 3 of the Dungeon (2, -5, D:3) a +0 club (2, 6, D:3) a +0 flail a +0 club a +0 club a +0 club a gnoll corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (3, 9, D:3) an adder skeleton (3, 40, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (11, 43, D:3) a parchment of Foxfire (16, 21, D:3) a +0 sling (16, 40, D:3) a rat corpse (skeletalised by now) (18, 40, D:3) a +0 whip 3 stones (36, 33, D:3) an adder corpse (skeletalised by now) (37, 32, D:3) a bat corpse (skeletalised by now) (49, -10, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 whip (3, -48, D:4) a +0 whip (16, -6, D:4) a +0 flail 3 boomerangs a +0 leather armour a human corpse (skeletalised by now) (17, -13, D:4) a +0 flail a +0 club a +0 leather armour (17, -8, D:4) a +0 robe (17, -7, D:4) a +0 falchion (17, -6, D:4) a +0 short sword a +0 chain mail (18, -14, D:4) a +0 dagger (18, -13, D:4) a +0 whip of pain 3 boomerangs a +0 ring mail (18, -6, D:4) a +0 war axe a +0 chain mail (29, -47, D:4) 6 boomerangs (38, -34, D:4) a +0 chain mail (39, -13, D:4) a +0 giant spiked club (40, -50, D:4) a +0 short sword of electrocution 2 stones (52, -40, D:4) a +0 sling (55, -41, D:4) a +0 war axe Level 5 of the Dungeon (4, -54, D:5) a +0 dagger a +0 robe (4, -53, D:5) a +0 short sword a +0 ring mail (5, -53, D:5) a +0 dagger (5, -52, D:5) a +0 flail a +0 ring mail (12, -28, D:5) a +0 short sword (22, -52, D:5) a +0 dagger (35, -49, D:5) a +0 flail (36, -52, D:5) a +0 flail (36, -51, D:5) a +0 short sword (36, -50, D:5) a +0 mace a +0 robe (36, -49, D:5) a +0 dagger a +0 robe (37, -52, D:5) a +0 club a +0 leather armour (60, -11, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a potion of cancellation (3, 5, D:6) a scroll of vulnerability (4, 4, D:6) 6 gold pieces (5, -3, D:6) a potion of might (6, 4, D:6) 12 gold pieces (11, 10, D:6) 17 gold pieces (12, -2, D:6) a talisman of death (18, 4, D:6) a +0 giant club the Ecumenical Temple