Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 14717991586125584236 6 logos1018 the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on June 9, 2025. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (115 turns). logos1018 the Vexing (Poltergeist Enchanter) Turns: 115, Time: 00:00:40 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 90% Magic: 3/3 EV: 11 Int: 17 God: Gold: 11 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, invisible A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls e - a scroll of identify {unknown} Potions c - a potion of invisibility d - a potion of mutation {unknown} Skills: + Level 1.6 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.7 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You hit the quokka but do no damage. The bat hits you but does no damage. The quokka bites you but does no damage. You hit the ball python. You kill the ball python! The bat barely misses you. The quokka bites you. x2 You barely miss the quokka. The bat barely misses you. The quokka bites you. You hit the quokka. The quokka is almost dead. The bat hits you but does no damage. The quokka barely misses you. You barely miss the quokka. The quokka is almost dead. The bat hits you but does no damage. The hobgoblin barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You fade into invisibility! The hobgoblin completely misses you. The quokka closely misses you. The bat closely misses you. You hit the quokka. You kill the quokka! The bat completely misses you. The hobgoblin closely misses you. The bat misses you. You see here a quokka corpse. You hit the bat but do no damage. The bat closely misses you. You barely miss the hobgoblin. The bat hits you but does no damage. The bat closely misses you. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The bat barely misses you. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The bat hits you but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You strike the helpless hobgoblin from behind! You puncture the hobgoblin! You kill the hobgoblin! You closely miss the bat. The bat misses you. Things that are here: a +0 sling; a ball python corpse You barely miss the bat. The bat hits you. You die... .......†....#########.# ...........##.........= ..........###......... ###.....>................. #...#######......# ..... #... #(.....# ..... #... #......##..... ## ####.....>#...... #..@b.....#...... #.####...#^...... $.. ##....#... ....S #.#..# .. ......g #.#..# ....... #.#..).# ....... #.#.##....[ ....... #...# ..#.. ##..# .... You could see a bat. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | logos1018 the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 4 | D:1 | Noticed an electric eel 5 | D:1 | Noticed an electric eel 115 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_rooms, serial_shops, nicolae_shop_bloodbath_and_beyond Action || total ---------------------------++------- Melee: Dagger || 34 Use: Potion || 1 Stab: Invisible || 1 Armour: Skin || 39 Dodge: Dodged || 41