lokatdan Level 1 of the Dungeon (0, 8, D:1) a +0 dagger a kobold skeleton (2, 8, D:1) a +0 pair of gloves (3, -2, D:1) a rat corpse (skeletalised by now) (5, 1, D:1) a bat corpse (skeletalised by now) (15, 10, D:1) a +0 leather armour (15, 18, D:1) a +0 ring mail (20, 29, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (21, 29, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (22, 14, D:1) a +0 ring mail (23, 2, D:1) a frilled lizard skeleton (32, 5, D:1) a +0 robe (33, 42, D:1) a frilled lizard corpse (skeletalised by now) (34, 5, D:1) a hobgoblin skeleton (39, 30, D:1) a jackal corpse (skeletalised by now) (40, 30, D:1) a jackal corpse (skeletalised by now) (41, 30, D:1) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) (52, 22, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (54, 2, D:1) a jackal skeleton a jackal skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, 21, D:2) a +0 sling (5, 26, D:2) a +0 dagger (7, -7, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (7, -5, D:2) a +0 trident a +0 animal skin a +0 helmet (7, -3, D:2) a +0 scale mail (8, -8, D:2) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (9, -8, D:2) a +0 dagger (18, 4, D:2) a +0 falchion (22, 21, D:2) a +0 whip (24, 20, D:2) a +0 mace a +0 scale mail (27, 13, D:2) a +0 ring mail (29, 20, D:2) a +0 leather armour (34, 12, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Avurami's Vocational Training a manual of Invocations (1040 gold) a manual of Evocations (1040 gold) (0, 0, D:3) a +0 dagger (10, -7, D:3) a +0 club (12, 13, D:3) a +0 club (28, -16, D:3) 4 poisoned darts (28, 6, D:3) a +0 scimitar (37, -10, D:3) a +0 club (37, 20, D:3) a +0 leather armour (39, -10, D:3) a +0 dagger (50, 18, D:3) a +0 dagger (51, -8, D:3) a +0 short sword (54, -7, D:3) a +0 club (56, -8, D:3) a +0 spear (57, -8, D:3) a +0 flail the +3 robe "Lyseosk" {+Inv rN++ Dex+2} +Inv: It lets you turn invisible. rN++: It greatly protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Level 4 of the Dungeon (0, 0, D:4) a +0 mace (4, -6, D:4) a +0 club a gnoll corpse (skeletalised by now) (5, -6, D:4) a +0 flail (6, -4, D:4) a +0 flail a +0 whip (7, -4, D:4) a +0 club (11, -15, D:4) a +1 mace of protection (12, -37, D:4) a +0 giant spiked club (13, -37, D:4) a +0 club (13, -6, D:4) 6 poisoned darts (37, -26, D:4) a +0 ring mail (37, -5, D:4) a +0 mace a +0 scale mail (38, -5, D:4) a +0 short sword a +0 scale mail (38, -4, D:4) a +0 leather armour (43, -33, D:4) a +0 hand axe (44, -31, D:4) a +0 dagger a +0 robe (45, -32, D:4) a +0 dagger a +0 robe (45, -31, D:4) a +0 club a +0 chain mail (46, -7, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (1, 0, D:5) a +0 falchion a +0 ring mail (3, 1, D:5) a +0 dagger (4, 1, D:5) a +0 war axe a boomerang (11, 3, D:5) a +0 chain mail a +2 flail of holy wrath (12, 4, D:5) a +0 mace a +0 leather armour (18, 31, D:5) a rimehorn talisman (45, 7, D:5) a +0 club a +0 leather armour (45, 25, D:5) a talisman of death (46, 6, D:5) a +0 club a +0 ring mail (46, 7, D:5) a +0 dagger a +0 robe an orc skeleton (46, 8, D:5) a +0 club an orc skeleton (49, 14, D:5) a +0 giant spiked club (49, 31, D:5) a +0 whip (59, 4, D:5) an orb of stardust (61, 18, D:5) 5 boomerangs Level 6 of the Dungeon (13, -9, D:6) a +0 dagger (19, 13, D:6) a +0 short sword (28, 9, D:6) a +0 flail (33, -9, D:6) a +0 dagger 4 poisoned darts a +0 robe (35, -30, D:6) a +0 war axe (40, -26, D:6) a +0 shortbow (46, 13, D:6) +0 swamp dragon scales (47, -36, D:6) a +0 trident (49, -22, D:6) a +3 trident a +0 robe (51, -17, D:6) a +3 hand axe a +0 robe (51, -14, D:6) a +0 dagger (52, -17, D:6) a +0 war axe a +0 robe (54, -17, D:6) a +0 flail a +0 leather armour (54, -15, D:6) a +0 whip (59, -13, D:6) a +0 falchion a +0 leather armour (60, -13, D:6) a +0 trident a +0 leather armour (61, -13, D:6) a +0 dagger (62, -13, D:6) a +0 short sword a +0 scale mail a +2 vampiric rapier an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) 6 poisoned darts (1, 3, D:7) a +0 orcbow (2, 15, D:7) a +0 flail (3, 8, D:7) a +0 dagger (12, 22, D:7) a +0 flail a +0 leather armour (13, 20, D:7) a +0 giant spiked club (13, 22, D:7) a +0 flail a +0 plate armour (13, 23, D:7) a +0 dagger a +0 robe (13, 24, D:7) a +0 dagger a +0 chain mail (16, 41, D:7) a rimehorn talisman (22, 29, D:7) a +0 hand axe (24, 34, D:7) the quill talisman of Trial and Error {Rampage Str+4 Int+3} [quill talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). (26, -2, D:7) a +0 flail (41, -2, D:7) a +0 halberd (44, -1, D:7) a +0 club (44, 2, D:7) a +0 club (44, 3, D:7) a +0 dagger a +0 robe (44, 6, D:7) a +3 short sword of freezing a +0 ring mail (58, 19, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (0, 1, D:8) a +0 hand axe a +0 ring mail (0, 2, D:8) a +0 dagger a +0 robe (0, 3, D:8) a +0 flail a +0 leather armour (1, 3, D:8) a +0 dagger a +0 leather armour (16, 8, D:8) a +0 shortbow