lokatdan Level 1 of the Dungeon (1, 12, D:1) a rat skeleton (3, 21, D:1) a +0 club (4, 0, D:1) a ball python skeleton a ball python skeleton a hobgoblin skeleton (4, 15, D:1) a hobgoblin skeleton (4, 17, D:1) a +0 dagger a stone (4, 21, D:1) a +0 club a kobold skeleton (5, 22, D:1) a +0 dagger a goblin skeleton (6, 14, D:1) a +0 mace (12, 32, D:1) a +0 short sword a ball python corpse (skeletalised by now) (14, 12, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (14, 22, D:1) a ball python skeleton (15, 12, D:1) a rat corpse (skeletalised by now) (15, 25, D:1) a +0 leather armour (18, 25, D:1) a +0 club a gnoll skeleton (20, 23, D:1) a +0 robe (25, 14, D:1) a quokka corpse (skeletalised by now) (27, 21, D:1) a bat skeleton (27, 22, D:1) a +0 club a goblin skeleton (29, -3, D:1) a +0 dagger (29, -2, D:1) a rat skeleton (32, 18, D:1) a +0 ring mail (35, -2, D:1) a +0 robe (40, 20, D:1) a +0 leather armour (44, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, -5, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (48, 32, D:1) a rat skeleton Level 2 of the Dungeon (12, -1, D:2) a quokka skeleton (14, 14, D:2) a spore talisman (21, 25, D:2) the +1 robe "Birovur" {rN+++ Dex-5 Stlth+ Archmagi} rN+++: It renders you almost immune to negative energy. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (27, 33, D:2) a +0 trident (35, -3, D:2) a ball python skeleton (36, 16, D:2) a +0 club a goblin skeleton (43, 0, D:2) a +0 short sword (43, 32, D:2) a +0 sling (44, 28, D:2) a +0 whip (47, -4, D:2) a ball python corpse (skeletalised by now) (48, 21, D:2) a quokka corpse (skeletalised by now) (59, 26, D:2) an adder corpse (skeletalised by now) (60, 26, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon