Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 15776938377457703246 28 magic the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (553 turns). magic the Conjurer (Demonspawn Conjurer) Turns: 553, Time: 00:00:32 Health: 24/24 AC: 2 Str: 13 XL: 3 Next: 0% Magic: 4/7 EV: 11 Int: 20 God: Gold: 35 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . g - +0 falchion rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: horns 1, magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons b - a +0 whip e - a +0 club f - a +0 short sword g - a +0 falchion (weapon) i - a +0 hand axe j - a +0 dagger Missiles l - 6 poisoned darts Armour a - a +0 robe (worn) Jewellery d - a +6 ring of strength (worn) Scrolls c - a scroll of teleportation {unknown} k - a scroll of amnesia {unknown} Potions h - 2 potions of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 14% 1 Stone Arrow Conj/Erth 22% 3d8 19% 3 Passwall Erth 3% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You regenerate magic rapidly. Message History You open the door. There is an open door here. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. l - 4 poisoned darts You can't see any susceptible monsters within range! (Use Z to cast anyway.) l - 6 poisoned darts (gained 2) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. A goblin comes into view. It is wielding a +0 club. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin shouts! g - a +0 falchion (weapon) You feel stronger. d - a +6 ring of strength (worn) A goblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 7, Int 18, Dex 11. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of horns grows on your head! Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# .######.######.# .............#.# .########.##.#.# .. #.##.#.# #) #.##.#.# #.. #.##.#.# ###...#+##'#'### .....†.@.......# .##.#..........# #..........# #..........# ............# #####+##+#'### # ..........##.#.###### #.## ...................... ..† #.# #.#....####.#.####### #. There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 3 ball pythons (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A kobold (D:1) 2 quokkas (D:1) 2 bats (D:1) 4 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | magic the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 24 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 24 | D:1 | Reached XP level 2. HP: 15/19 MP: 1/5 456 | D:1 | Learned a level 2 spell: Searing Ray 553 | D:1 | Discovered your monstrous ancestry. 553 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 553 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 553 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_basic, minmay_surrounded Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 38 Use: Potion || 1 Armour: Robe || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 552 | 552 | 0 | 0 | 459 | 1 | 552.0 | Dungeon | 552 | 552 | 0 | 0 | 459 | 1 | 552.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 552 daAuts