magic Level 1 of the Dungeon (0, 0, D:1) 5 stones (9, 15, D:1) a +0 club a +0 short sword a kobold skeleton (9, 16, D:1) a +0 club a goblin skeleton (17, -15, D:1) a +0 robe (32, 9, D:1) a +0 club a kobold corpse (skeletalised by now) (40, 20, D:1) a ball python skeleton (43, -17, D:1) a +0 leather armour (43, -12, D:1) a quokka skeleton (51, 14, D:1) a rat skeleton (55, 13, D:1) a +0 buckler Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (2, 2, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (6, -7, D:2) a bat skeleton (17, -11, D:2) a +0 dagger a goblin skeleton (20, -12, D:2) a +0 dagger (20, -10, D:2) a +0 club (21, -14, D:2) a ring of protection from cold (23, -8, D:2) a +0 sling a +0 club