Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file.

Game seed: 9336490570555203705

9 magic the Conjurer (level 2, 19/19 HPs)
             Began as a Demonspawn Conjurer on Feb 26, 2025.
             Quit the game on level 1 of the Dungeon.
             The game lasted 00:00:05 (301 turns).

magic the Conjurer (Demonspawn Conjurer)             Turns: 301, Time: 00:00:06

Health: 19/19      AC:  4    Str:  7    XL:     2   Next: 3%
Magic:  2/5        EV: 11    Int: 18    God:    
Gold:   6          SH:  0    Dex: 11    Spells: 5/6 levels left

rFire   . . .          - Nothing wielded
rCold   . . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.23/turn    (no ring)
MPRegen 0.09/turn

%: no passive effects
@: no status effects
A: yellow scales 1
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 6 gold pieces.

Inventory:

Hand Weapons
 d - a +0 short sword
 f - a +0 dagger
Armour
 a - a +0 robe (worn)
Jewellery
 g - a +4 ring of slaying
Scrolls
 c - a scroll of fear {unknown}
 e - a scroll of identify {unknown}
Potions
 b - a potion of magic


   Skills:
 - Level 1.7 Dodging
 - Level 1.7 Stealth
 + Level 2.6 Spellcasting
 - Level 4.0 Conjurations


You had 5 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           64%        1d6       3%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Searing Ray              Conj           32%        2d5       4%          2
 Fulminant Prism          Conj/Alch      4%         3d5       58%         4
 Iskenderun's Mystic Bla  Conj/Tloc      9%         2d4 (+2d1 58%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You are partially covered in yellow scales. (AC +2)

Message History

The magic dart hits the kobold.
You kill the kobold!
Key pressed, stopping explore.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
A bat comes into view.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a bat (wandering, hasn't noticed you, 100% to hit)
The magic dart hits the bat.
You kill the bat!
Key pressed, stopping explore.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
Key pressed, stopping explore.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
f - a +0 dagger
Things that are here:
5 stones; a kobold corpse
Key pressed, stopping explore.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
You now have 6 gold pieces.
g - a +4 ring of slaying
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
An endoplasm comes into view.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: an endoplasm (asleep, 100% to hit)
The magic dart hits the endoplasm.
The endoplasm is almost dead.
The endoplasm quivers.
An endoplasm is nearby!
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: an endoplasm (almost dead, 100% to hit)
The magic dart hits the endoplasm.
You kill the endoplasm!
You have reached level 2!
Your demonic ancestry asserts itself...
Yellow scales grow over part of your body.
Unknown command.
Are you sure you want to abandon this character and quit the game? (Confirm
with "yes".) 

     ###
     ..#
     #.#
 #.###.########
 #........#...
     #@##.#.#
     #......###
  #.###.......#
  #...........#
....###.......#
#.    #.......#
      #.......#
      #.......#
      #.......#


There were no monsters in sight!

Vanquished Creatures
  2 endoplasms (D:1)
  A hobgoblin (D:1)
  4 bats (D:1)
  2 kobolds (D:1)
9 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | magic the Demonspawn Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   301 | D:1      | Gained mutation: You are partially covered in yellow
                  | scales. (AC +2) [demonic ancestry]
   301 | D:1      | Reached XP level 2. HP: 19/19 MP: 2/5
   301 | D:1      | Quit the game

Illustrated notes

Levels and vault maps discovered:
D:1:      heliophobic_arrival_glass_houses, layout_loops_cross,
          hellmonk_ecumenical_altar_crossroads, minmay_misc_feat_five

Action                     || total
---------------------------++-------
   Cast: Magic Dart        ||    13
  Dodge: Dodged            ||     1

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |    301 |    301 |      0 |      0 |    271 |   1 |  301.0 |
       Dungeon |    301 |    301 |      0 |      0 |    271 |   1 |  301.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 301 daAuts