magic Level 1 of the Dungeon (0, 0, D:1) 9 stones (1, 12, D:1) a staff of alchemy (10, 0, D:1) a +0 robe (16, 10, D:1) a hobgoblin corpse (skeletalised by now) (17, 13, D:1) a rat skeleton (28, 18, D:1) a bat skeleton (30, 9, D:1) a goblin skeleton (31, -10, D:1) a rat skeleton a jackal skeleton a jackal skeleton (32, 18, D:1) 5 stones (32, 22, D:1) a rat skeleton (37, 7, D:1) a bat skeleton (37, 8, D:1) a talisman of death (41, 22, D:1) a +0 dagger (53, 23, D:1) a +0 ring mail (55, 25, D:1) 7 stones (55, 28, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 flail (11, 11, D:2) a +2 whip of venom a kobold corpse (24, 0, D:2) a +2 spectral quarterstaff (27, 0, D:2) a rat corpse