magiryoung Level 1 of the Dungeon (2, 2, D:1) a +0 war axe (6, -3, D:1) a hobgoblin skeleton (10, 14, D:1) a +0 short sword 4 stones (12, 4, D:1) a hobgoblin skeleton (17, 1, D:1) a bat corpse (skeletalised by now) (23, -1, D:1) a bat skeleton (25, 5, D:1) a +0 helmet (30, 11, D:1) a +0 club a goblin skeleton (39, -2, D:1) a +0 dagger 4 stones (39, 42, D:1) a rat skeleton (40, -1, D:1) a rat corpse (skeletalised by now) (44, 28, D:1) a +0 dagger (45, 3, D:1) a +0 sling (45, 42, D:1) a +0 short sword Level 2 of the Dungeon (6, 9, D:2) a quokka corpse (skeletalised by now) (6, 10, D:2) a +0 dagger (24, 27, D:2) a +3 short sword of protection a kobold skeleton a jackal skeleton (25, 2, D:2) a +0 short sword 3 stones (25, 7, D:2) a quokka skeleton a ball python skeleton (25, 27, D:2) 3 stones a +0 short sword (27, 7, D:2) a +0 club (33, 10, D:2) a jackal skeleton (34, 10, D:2) a +2 helmet of ice (34, 24, D:2) a ball python corpse (skeletalised by now) (42, 5, D:2) a +0 short sword (43, 24, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a poisoned dart (0, 1, D:3) a poisoned dart (0, 3, D:3) a poisoned dart (4, -12, D:3) the +11 dagger "Besiras" {elec, *Corrode rPois rN+++ Dex-3} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (unseen) (4, 0, D:3) 2 poisoned darts (5, -1, D:3) 2 poisoned darts (7, -3, D:3) a poisoned dart (16, -2, D:3) a +0 mace a +0 leather armour an orc corpse (16, 0, D:3) a +0 club a +0 dagger a +0 club an orc corpse an orc corpse (23, -9, D:3) a parchment of Inner Flame