magiryoung Level 1 of the Dungeon (10, 7, D:1) a +0 spear (19, 5, D:1) a +0 dagger a kobold skeleton (21, 5, D:1) a frilled lizard skeleton (23, 22, D:1) a +0 ring mail (28, -4, D:1) a hobgoblin skeleton (28, 27, D:1) a ball python skeleton (29, 33, D:1) a quokka skeleton (30, 21, D:1) a jackal skeleton (31, 20, D:1) a jackal skeleton a jackal skeleton (41, 28, D:1) a jackal skeleton a jackal skeleton (42, 33, D:1) a staff of cold (49, -13, D:1) a bat corpse (skeletalised by now) (52, -14, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 0, D:2) a staff of fire (29, 3, D:2) a +0 mace (32, 1, D:2) a quill talisman (34, 12, D:2) a +0 robe (38, -8, D:2) a +0 ring mail (38, 10, D:2) a +0 spear (39, 30, D:2) a rat corpse (skeletalised by now) (40, 24, D:2) a +0 robe (42, 32, D:2) a +0 mace (44, 11, D:2) a +0 whip (48, 9, D:2) a human skeleton (49, 12, D:2) an oni skeleton (49, 13, D:2) a +0 dagger (51, 6, D:2) a jackal skeleton (52, 16, D:2) an oni skeleton (54, 14, D:2) a +0 pair of boots (55, 11, D:2) a dwarf skeleton (57, 6, D:2) a +0 ring mail (57, 17, D:2) a dwarf skeleton (58, 6, D:2) the +12 longbow "Zephyr" {Salvo, Fly Dex+5} Fly: It grants you flight. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (61, 6, D:2) a human skeleton Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (1, 22, D:3) a frilled lizard skeleton (5, 12, D:3) 4 boomerangs (7, 28, D:3) a jackal skeleton (17, -17, D:3) a quokka corpse (skeletalised by now) (19, 5, D:3) a +0 short sword 2 stones (22, 1, D:3) a +0 club 5 poisoned darts (26, 25, D:3) a +0 whip (27, 25, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (30, -2, D:3) a +0 short sword a kobold skeleton (33, -7, D:3) a +0 whip a +0 ring mail a +0 whip a +0 flail a gnoll corpse (skeletalised by now) (43, 17, D:3) a +0 cloak (46, 19, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (41, -27, D:4) a +0 halberd (42, -27, D:4) a +0 trident a +0 scale mail a +0 buckler (42, -21, D:4) a ball python corpse (skeletalised by now) (43, -27, D:4) a +0 club (44, -27, D:4) a +0 spear (48, -25, D:4) a +0 leather armour a +0 dagger (48, -24, D:4) a +0 club a +0 ring mail a +0 club an orc skeleton Level 5 of the Dungeon (51, -30, D:5) an adder corpse (skeletalised by now) (59, -34, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (2, -18, D:6) the +2 robe of Courage {rF+ Will- Archmagi} rF+: It protects you from fire. Will-: It decreases your willpower. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (15, 23, D:6) an adder corpse (skeletalised by now) (41, -17, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Surr's Armour Emporium a +0 chain mail (84 gold) a +2 hat of intelligence (294 gold) a +2 helmet of intelligence (301 gold) a +0 robe (12 gold) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (1454 gold) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +0 leather armour of Distant Shores {rPois rCorr} (263 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. an orb of pyromania (364 gold) the +4 chain mail of Hide-and-Seek {Harm rF+ Str-5 Dex+3} (501 gold) Harm: It increases damage dealt and taken. rF+: It protects you from fire. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 robe (12 gold) a +0 chain mail (84 gold) +1 pearl dragon scales (1468 gold) (11, -1, D:7) a +0 long sword (16, 14, D:7) a +0 giant spiked club (22, 5, D:7) a +0 hand axe (33, 41, D:7) a howler monkey corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (48, -7, D:7) an orb of stardust (53, 4, D:7) a +0 whip a +0 dagger a +0 dagger 4 poisoned darts a +0 short sword 3 stones a +0 whip a +0 club a curare-tipped dart a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (4, 1, D:8) a +0 ring mail (14, -9, D:8) a +0 plate armour (19, 15, D:8) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (19, 16, D:8) a +0 falchion a +0 morningstar a +0 leather armour an orc corpse (skeletalised by now) (23, 8, D:8) a human corpse (skeletalised by now) (25, 5, D:8) a +0 scale mail (27, 7, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (1, 0, D:9) a +0 dagger a +0 robe a +0 mace (3, 0, D:9) a +0 hand axe (17, -1, D:9) a +0 war axe of venom a +0 scale mail (32, 14, D:9) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (34, 14, D:9) a +0 hat (51, 29, D:9) a +0 scale mail Level 10 of the Dungeon (1, 27, D:10) a +0 flail Level 11 of the Dungeon Level 12 of the Dungeon (30, 10, D:12) a troll corpse (skeletalised by now) Level 1 of the Lair of Beasts (5, -6, Lair:1) a bullfrog corpse (7, 1, Lair:1) a water moccasin corpse (9, -41, Lair:1) a +0 cloak (14, -9, Lair:1) a wyvern corpse (15, -33, Lair:1) a water moccasin corpse (15, -32, Lair:1) a hell rat corpse (15, -12, Lair:1) a +0 rapier (16, -35, Lair:1) a blink frog corpse (16, -33, Lair:1) a hell rat corpse an ice cave (0, 0, IceCv) a rime drake corpse