magiryoung Level 1 of the Dungeon (0, 0, D:1) a +2 whip of draining (1, -9, D:1) a bat corpse (skeletalised by now) (11, -15, D:1) a +0 short sword 4 stones a +0 dagger a kobold corpse (skeletalised by now) (14, -14, D:1) a +0 club 5 stones (15, -11, D:1) a +0 leather armour (22, -7, D:1) a +0 dagger (24, -15, D:1) a hobgoblin corpse (skeletalised by now) (28, -13, D:1) a frilled lizard corpse (skeletalised by now) (34, 11, D:1) a frilled lizard skeleton (41, -3, D:1) a +0 chain mail (44, 5, D:1) a rat skeleton (45, 4, D:1) a +0 dagger (45, 5, D:1) a +0 short sword a stone (47, -6, D:1) a +0 club a goblin corpse (skeletalised by now) (52, -8, D:1) a rat skeleton Level 2 of the Dungeon (3, -7, D:2) a dart slug corpse (6, 5, D:2) a +0 scythe a +2 robe of willpower the human corpse of Sigmund (7, 0, D:2) the +2 barding of Poviv {SInv Stlth+} SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (7, 5, D:2) a quokka corpse (8, 12, D:2) an adder skeleton a hobgoblin skeleton (9, 12, D:2) a ball python skeleton (10, 9, D:2) a +0 dagger (25, 28, D:2) a +0 dagger a goblin corpse (skeletalised by now)