majeyal Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (4, -10, D:1) a frilled lizard corpse (skeletalised by now) (7, -12, D:1) 2 poisoned darts (12, -17, D:1) a +0 dagger (15, -24, D:1) a +0 whip a kobold corpse (skeletalised by now) (16, -23, D:1) 5 stones (18, 17, D:1) a staff of air (unseen) (20, -2, D:1) 6 large rocks (20, 12, D:1) a +0 dagger (21, 11, D:1) a +0 dagger (22, 11, D:1) a hobgoblin corpse (skeletalised by now) (28, -6, D:1) a +0 spear (29, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (32, -24, D:1) a +0 short sword a frilled lizard corpse (skeletalised by now) (34, -22, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (35, -9, D:1) a rat corpse (skeletalised by now) (35, -6, D:1) a +0 ring mail a +0 sling (40, 11, D:1) a +0 ring mail (42, -18, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (1, 7, D:2) a +0 dagger (10, -16, D:2) a ball python skeleton (14, -31, D:2) 5 poisoned darts (21, -28, D:2) a ball python corpse (skeletalised by now) (28, -14, D:2) a frilled lizard skeleton (37, -11, D:2) a ball python corpse (skeletalised by now) (37, 15, D:2) the +3 spear of the Feather {heavy, Str+6 Dex-5} (still there?) Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). a +0 scale mail (still there?) a +0 club (still there?) (38, -7, D:2) the +10 short sword "Refeim" {drain, *Noise +Blink SInv Stlth+} *Noise: It may make a loud noise when swung. +Blink: It lets you blink. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (39, -14, D:2) an adder corpse (skeletalised by now) (53, -14, D:2) a +0 club (58, -6, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) 3 poisoned darts (0, 9, D:3) 6 stones (1, -12, D:3) a +0 whip 5 stones (6, -11, D:3) a hobgoblin skeleton (8, -28, D:3) 4 poisoned darts (still there?) a +0 dagger (still there?) a kobold skeleton (still there?) (11, -23, D:3) a +0 whip (19, 7, D:3) a +0 sling (20, 1, D:3) a hobgoblin corpse (skeletalised by now) (31, -13, D:3) a quokka skeleton (34, 11, D:3) a rat corpse (skeletalised by now) (35, -16, D:3) a +0 club an orc skeleton (35, -12, D:3) a +0 war axe a +0 leather armour (38, -8, D:3) a +0 whip 7 poisoned darts (38, -6, D:3) a +0 leather armour (41, -13, D:3) a hobgoblin skeleton (41, -11, D:3) a +0 trident a +0 ring mail (41, -10, D:3) a +0 leather armour (42, -11, D:3) a +0 short sword a +0 leather armour (46, -10, D:3) a hobgoblin skeleton (49, 1, D:3) a +1 heavy flail an orc skeleton (52, 5, D:3) 2 darts of disjunction Level 4 of the Dungeon (0, 0, D:4) a +0 robe (4, -17, D:4) the felid corpse of Natasha (skeletalised by now) (18, -21, D:4) a +0 robe (18, -10, D:4) a wand of polymorph (12) (23, -7, D:4) a +0 scale mail (27, -1, D:4) a staff of cold (unseen) (33, -18, D:4) 2 gold pieces a sewer (0, 0, Sewer) a +0 dagger a kobold corpse (0, 11, Sewer) a potion of haste (0, 13, Sewer) a +0 pair of boots (1, 13, Sewer) a potion of heal wounds (3, -3, Sewer) a +0 dagger 2 stones a kobold corpse (8, -30, Sewer) a +0 short sword 2 stones a kobold corpse (8, 0, Sewer) a +0 dagger 7 poisoned darts (9, -28, Sewer) a +0 whip (9, 8, Sewer) a +0 vampiric whip 5 stones (9, 9, Sewer) a +0 dagger a stone (10, 9, Sewer) a +0 dagger 7 poisoned darts (11, 8, Sewer) a +0 dagger