majeyal Level 1 of the Dungeon (0, 0, D:1) a scarab talisman (11, -6, D:1) 4 stones (17, 17, D:1) an inkwell talisman (21, 7, D:1) a rat skeleton (22, 7, D:1) a +0 sling (24, -17, D:1) a rat skeleton (25, 12, D:1) a +0 short sword (27, 7, D:1) a +0 sling (28, 11, D:1) a +0 club (30, 14, D:1) a ball python skeleton (31, 3, D:1) a +0 short sword (39, 2, D:1) a bat corpse (skeletalised by now) (39, 9, D:1) a +0 whip (48, 18, D:1) a quokka corpse (skeletalised by now) (49, -11, D:1) a ball python corpse (skeletalised by now) (50, 13, D:1) a +0 whip (50, 20, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, -7, D:2) a +1 heavy flail (7, -23, D:2) a bat corpse (skeletalised by now) (9, -7, D:2) 6 stones (10, -1, D:2) a medusa talisman (27, -20, D:2) a +0 robe (30, 0, D:2) 5 stones (34, 0, D:2) a frilled lizard corpse (36, -39, D:2) a +0 mace (50, -14, D:2) a ball python skeleton (57, -2, D:2) the +10 flail "Hydrabane" {spect, rElec rPois Str+2} rElec: It insulates you from electricity. rPois: It protects you from poison. Str+2: It affects your strength (+2). Level 3 of the Dungeon (15, -1, D:3) a +0 short sword a kobold corpse (17, 3, D:3) a +0 quarterstaff