majeyal Level 1 of the Dungeon [Shop] Veng's Book Emporium (Shop contents are unknown) [Shop] Saup's Jewellery Boutique a ring of flight (unknown) (210 gold) a ring of wizardry (unknown) (360 gold) a ring of flight (unknown) (210 gold) a ring of protection from cold (300 gold) the ring of Shadows {Umbra +Inv Stlth+} (480 gold) [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. a +6 ring of strength (unknown) (432 gold) a +4 ring of slaying (432 gold) a +4 ring of protection (432 gold) a granite talisman (360 gold) an amulet of guardian spirit (unknown) (360 gold) [Shop] Igoergh's Distillery a potion of curing (42 gold) a potion of lignification (42 gold) a potion of lignification (42 gold) a potion of heal wounds (112 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) a potion of lignification (42 gold) a potion of heal wounds (112 gold) [Shop] Vorchinogg's General Store 3 poisoned darts (19 gold) a potion of curing (33 gold) a +0 robe (9 gold) a potion of attraction (33 gold) a +0 spear (33 gold) a parchment of Static Discharge (63 gold) a book of Frost (195 gold) a +0 club (5 gold) [Shop] Ehentupn's Magic Scroll Shop a scroll of blinking (104 gold) a scroll of identify (22 gold) a scroll of silence (104 gold) 3 scrolls of vulnerability (132 gold) a scroll of immolation (44 gold) a scroll of revelation (82 gold) a scroll of identify (22 gold) a scroll of revelation (82 gold) a scroll of immolation (44 gold) a scroll of brand weapon (104 gold) a scroll of identify (22 gold) (0, 0, D:1) a bat corpse (skeletalised by now) (0, 1, D:1) a hobgoblin corpse (skeletalised by now) (2, -21, D:1) a +0 leather armour (10, -16, D:1) a ball python corpse (skeletalised by now) (16, -7, D:1) a +0 flail a +0 robe a gnoll corpse (skeletalised by now) (16, 13, D:1) a +1 whip of venom (unseen) (20, 17, D:1) a ball python corpse (skeletalised by now) (21, 19, D:1) a +0 spear (28, -3, D:1) a parchment of Kiss of Death (29, -23, D:1) a +0 club a kobold corpse (skeletalised by now) (29, -20, D:1) a +0 whip (29, -13, D:1) a rat corpse (skeletalised by now) (30, 7, D:1) a +0 club a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (34, 14, D:1) a +0 scale mail (41, -13, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (0, 4, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (14, 2, D:2) a +0 leather armour of cold resistance (15, -1, D:2) a parchment of Passage of Golubria (18, 13, D:2) a bat corpse (skeletalised by now) (25, 27, D:2) a +0 dagger (26, 15, D:2) a +0 dagger (30, 22, D:2) a parchment of Call Imp (30, 32, D:2) a +0 quarterstaff (32, 6, D:2) a +0 dagger (33, 6, D:2) a +0 whip (35, 7, D:2) a +0 club a goblin skeleton (35, 15, D:2) a +0 dagger (35, 25, D:2) a +0 club (35, 27, D:2) a +0 spear (37, 25, D:2) a +0 leather armour (41, 2, D:2) a +0 club (43, 2, D:2) a +0 whip a hobgoblin skeleton (47, 19, D:2) 15 gold pieces (49, -3, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a kobold corpse (skeletalised by now) (4, 11, D:3) a ball python corpse (skeletalised by now) (11, -35, D:3) a +0 mace (14, -31, D:3) a +0 short sword (14, -30, D:3) a +0 robe (15, 5, D:3) a +0 club (18, -20, D:3) a +0 scale mail (22, 8, D:3) a staff of fire (23, -15, D:3) a +0 dagger a goblin corpse (skeletalised by now) (24, -27, D:3) a staff of alchemy (25, -37, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (2, 3, D:4) a +0 giant club an ogre corpse (skeletalised by now) (7, 0, D:4) a +0 ring mail (16, -20, D:4) a ball python skeleton (16, 5, D:4) a stone a +0 dagger a kobold skeleton (22, -13, D:4) a +2 leather armour of fire resistance (unseen) (30, -26, D:4) a jackal corpse (skeletalised by now) (31, 5, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (7, -2, D:5) a +0 club a gnoll skeleton (7, -1, D:5) a +0 whip a +0 spear a +0 scale mail a +0 spear a gnoll skeleton a gnoll skeleton (9, 0, D:5) a +0 giant club (10, 15, D:5) a +0 rapier the +1 pair of boots of Insecurity {-Tele rElec Dex+5} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (20, 22, D:5) a +0 ring mail (36, 1, D:5) a hound corpse (skeletalised by now) (46, -26, D:5) a +0 giant club (52, -27, D:5) a +0 scale mail (53, -20, D:5) a +0 short sword Level 6 of the Dungeon (1, -2, D:6) a +0 orcbow (9, 30, D:6) 5 large rocks (10, 16, D:6) an adder skeleton (15, 22, D:6) an iguana corpse (skeletalised by now) (18, 10, D:6) a +0 scale mail (27, -10, D:6) a +0 halberd a wyvern skeleton (37, 37, D:6) a howler monkey corpse (skeletalised by now) (38, 37, D:6) an adder corpse (skeletalised by now) (40, -8, D:6) a +0 giant club an ogre skeleton an adder skeleton Level 7 of the Dungeon (3, 4, D:7) a staff of cold (16, 23, D:7) a +1 pair of boots (26, -7, D:7) a +0 orcbow a centaur skeleton (26, 31, D:7) a +0 club (27, 31, D:7) a +0 mace a +0 whip (28, 30, D:7) a +0 robe a +0 dagger (30, 41, D:7) a +0 leather armour (55, -4, D:7) a +0 dagger (59, -8, D:7) 6 large rocks Level 8 of the Dungeon (10, 11, D:8) a +0 dagger (31, -13, D:8) a +0 dagger (38, -6, D:8) a +0 whip (39, -9, D:8) a +0 dagger (39, -8, D:8) a +0 club a +0 leather armour (39, 4, D:8) 8 gold pieces (40, -8, D:8) a +0 club (40, 6, D:8) a +0 club (47, 4, D:8) a +0 spear (48, 5, D:8) a +0 spear a +0 whip a +0 robe (48, 6, D:8) a +0 whip (65, 5, D:8) a +0 pair of boots Level 9 of the Dungeon (0, 0, D:9) a +0 sling (3, 2, D:9) a parchment of Iskenderun's Battlesphere (4, 24, D:9) a +0 short sword (4, 27, D:9) a +0 short sword 7 poisoned darts a +0 short sword (5, 25, D:9) a +0 dagger 4 stones (5, 26, D:9) a +0 club a +0 dagger 4 stones (5, 27, D:9) a +0 whip 2 stones (8, 0, D:9) a +0 club an orc corpse (skeletalised by now) (8, 1, D:9) a +0 chain mail a +0 short sword (8, 9, D:9) a +0 rapier (9, 1, D:9) a +0 leather armour a +0 club (9, 2, D:9) a +0 leather armour a +0 hand axe (9, 3, D:9) a +0 mace (10, 1, D:9) a +0 giant club a +0 giant club a +0 war axe (11, -12, D:9) a staff of conjuration (11, 13, D:9) a +0 trident (13, 9, D:9) a rimehorn talisman (14, 1, D:9) a +0 robe a +0 dagger (15, -14, D:9) a +0 pair of boots (22, 10, D:9) a +0 dagger (24, 1, D:9) a +0 robe a +1 dagger of venom a +0 flail (25, 0, D:9) a +0 leather armour a +0 club a +0 mace (26, 29, D:9) a +0 dagger a +0 robe (27, 17, D:9) a +0 flail (31, 21, D:9) a +0 falchion (32, 13, D:9) a +0 bardiche Level 10 of the Dungeon [Shop] Guifog's General Store 3 flux baubles (120 gold) a parchment of Rending Blade (208 gold) a parchment of Vhi's Electric Charge (208 gold) a phantom mirror (640 gold) a parchment of Eringya's Surprising Crocodile (208 gold) a +0 ring mail of cold resistance (176 gold) a +0 scale mail (64 gold) (5, 34, D:10) 5 poisoned darts (6, 0, D:10) a +0 scimitar a +0 plate armour (7, 1, D:10) a +0 dagger a +0 robe (7, 2, D:10) a +0 whip a +0 leather armour (7, 3, D:10) a +0 mace a +0 leather armour (17, 51, D:10) a +0 robe (22, 5, D:10) a +0 orcbow (24, 39, D:10) a +0 robe a +0 dagger (24, 40, D:10) a +0 club (25, 40, D:10) a +2 dagger of electrocution (29, 48, D:10) a +0 short sword (30, 49, D:10) a +0 dagger a +0 robe (31, 49, D:10) a +0 hand axe a +0 leather armour (40, 19, D:10) a +0 leather armour (54, 25, D:10) the +9 mace "Haumuviu" {speed, Bane Int+5} Bane: It inflicts you with a random bane when you equip it. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (unseen) (56, 33, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (3, 0, D:11) a +0 club (12, -42, D:11) 8 gold pieces (19, -42, D:11) 4 poisoned darts (26, -27, D:11) a +0 giant club a +0 giant club (28, -44, D:11) a +0 robe (28, -33, D:11) a +0 leather armour (32, 6, D:11) a +0 ring mail (33, 2, D:11) a +0 war axe (33, 4, D:11) a +0 buckler Level 12 of the Dungeon (0, 0, D:12) a staff of earth (unseen) (4, -1, D:12) a staff of air (9, 1, D:12) 5 large rocks (10, 2, D:12) a +0 orcbow (14, -4, D:12) a +0 spear (14, -3, D:12) a +0 morningstar (17, -2, D:12) a +0 dagger (17, -1, D:12) a +0 flail (20, -2, D:12) a +0 robe a +1 vampiric dagger (22, 0, D:12) a +0 club (36, 5, D:12) a +0 quarterstaff (44, 11, D:12) a +0 mace (45, -7, D:12) a +0 long sword a +0 leather armour (50, -6, D:12) a +0 morningstar (54, 14, D:12) a +1 long sword of holy wrath (unseen) (55, 4, D:12) a maw talisman (58, 18, D:12) a scarab talisman (65, 19, D:12) a +0 leather armour Level 13 of the Dungeon (3, -33, D:13) a +0 helmet (5, -31, D:13) a +0 pair of boots (5, -17, D:13) a +2 sling of freezing (8, -43, D:13) a +0 trident (9, -23, D:13) a +0 chain mail (21, -14, D:13) a +0 ring mail a +0 great mace (23, -33, D:13) a +0 robe a +0 hand axe (23, -32, D:13) a +0 leather armour a +0 war axe (24, -37, D:13) a +0 hand axe a +0 robe (29, 1, D:13) a +0 shortbow (30, 5, D:13) a +0 dagger a +0 robe the amulet of Hagausoa {Chemistry Bane Harm rC+ Dex+3} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Bane: It inflicts you with a random bane when you equip it. Harm: It increases damage dealt and taken. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). (33, -5, D:13) a +0 orcbow (34, -4, D:13) a +0 shortbow (34, -3, D:13) a +0 orcbow (35, -3, D:13) a +0 orcbow (40, -28, D:13) a scroll of noise (40, -12, D:13) a staff of conjuration (unseen) (42, -34, D:13) a +0 pair of boots (43, -24, D:13) a parchment of Summon Mana Viper (44, -40, D:13) a +0 mace a +1 robe of cold resistance (45, -19, D:13) a +0 trident (47, -21, D:13) a +0 trident a +0 leather armour (49, -31, D:13) a +0 giant club a +0 robe (51, -41, D:13) a +0 rapier a +0 robe an elf skeleton (52, -36, D:13) the +10 dagger "Worm" {devious, rElec Str+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. (52, -34, D:13) a +0 dagger (52, -16, D:13) a +0 hand axe a +0 leather armour (53, -35, D:13) a +0 cloak (53, -18, D:13) a +0 war axe (53, -17, D:13) a +0 dagger a +0 robe (53, -12, D:13) a +2 orcbow of flaming (54, -18, D:13) 4 large rocks (54, -9, D:13) a +0 dagger a +0 robe Level 14 of the Dungeon (4, -8, D:14) a +0 robe (4, 5, D:14) a +0 giant club a +0 giant club (4, 6, D:14) a +4 shortbow (unseen) (20, 3, D:14) a +0 spear (20, 20, D:14) a +0 barding a +2 longbow of flaming (31, 17, D:14) a +0 chain mail (34, 9, D:14) a +0 scale mail (37, 1, D:14) a +0 club (45, 15, D:14) 18 gold pieces (47, -6, D:14) 3 large rocks (47, 5, D:14) a tengu skeleton (47, 7, D:14) 8 gold pieces (48, -4, D:14) a +0 flail (48, 6, D:14) a tengu skeleton (49, 8, D:14) a human skeleton (50, 9, D:14) a tengu skeleton (51, 9, D:14) a troll skeleton (52, 10, D:14) an ugly thing skeleton Level 15 of the Dungeon (0, 0, D:15) a scroll of noise (2, 23, D:15) the +8 short sword "Olomyriz" {flame, Fly rN+ Dex-2 SInv} Fly: It grants you flight. rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (8, 4, D:15) a +0 orcbow (8, 14, D:15) a +0 morningstar (9, 36, D:15) a +0 helmet of intelligence (9, 56, D:15) a +0 quarterstaff (10, 37, D:15) a +0 dagger a +0 robe (11, 24, D:15) a +0 rapier (11, 34, D:15) a +0 long sword a +0 robe (12, 37, D:15) a +0 rapier a +0 robe (13, 12, D:15) a +0 ring mail (13, 14, D:15) a +0 sling (13, 34, D:15) a +0 long sword a +0 ring mail (13, 36, D:15) a +0 long sword of flaming a +0 ring mail a +0 short sword a +0 shortbow a +3 leather armour (14, 24, D:15) a +2 long sword of draining (15, 14, D:15) a parchment of Alistair's Intoxication (15, 38, D:15) a +0 short sword a +0 robe (16, 11, D:15) a +0 leather armour (16, 12, D:15) a +0 morningstar (16, 33, D:15) a staff of fire a +0 shortbow (16, 35, D:15) a +0 dagger a +0 robe (21, 13, D:15) a +0 falchion a +0 arbalest a +0 robe (21, 38, D:15) a parchment of Brom's Barrelling Boulder (24, 1, D:15) a +6 battleaxe of venom (unseen) (24, 23, D:15) an orb of guile (26, 6, D:15) a +0 shortbow of draining (still there?) a +0 glaive (still there?) (26, 7, D:15) a +0 shortbow (27, 8, D:15) a +0 shortbow (27, 10, D:15) a +0 orcbow (27, 17, D:15) a +0 chain mail (34, 5, D:15) a scroll of noise (38, 24, D:15) a +0 long sword (40, 24, D:15) a ring of resist corrosion (41, 9, D:15) a +3 rapier of venom (43, 18, D:15) a +0 halberd a +0 ring mail (44, 15, D:15) a +0 scimitar a +6 flail of protection a +3 ring mail of cold resistance (44, 16, D:15) a +0 scimitar a +0 halberd (45, 15, D:15) a +0 short sword (46, 7, D:15) a +0 shortbow (47, 24, D:15) a parchment of Metabolic Englaciation (49, 55, D:15) a +0 orcbow (52, 11, D:15) a +0 dagger a +0 robe (56, 2, D:15) a +2 great sword of flaming (60, 0, D:15) a +0 dagger (60, 64, D:15) a +0 leather armour (61, 1, D:15) a +0 leather armour (61, 3, D:15) a +0 morningstar (61, 24, D:15) a +1 short sword of protection (unseen) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 spectral quarterstaff (unseen) (0, 21, Lair:1) a parchment of Sandblast (20, 6, Lair:1) a +0 war axe (20, 42, Lair:1) a +0 scimitar (31, 50, Lair:1) 3 gold pieces Level 2 of the Lair of Beasts (6, -3, Lair:2) a +0 great sword (9, 3, Lair:2) a +0 scale mail (12, -10, Lair:2) a wolf corpse (skeletalised by now) (13, 6, Lair:2) a parchment of Freeze (19, 3, Lair:2) a +0 dagger (37, 6, Lair:2) a +0 robe (38, 23, Lair:2) a +0 ring mail (50, -1, Lair:2) a blink frog skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (2, -3, Lair:3) a staff of alchemy (11, -3, Lair:3) a +0 shortbow (16, 14, Lair:3) a parchment of Dispel Undead (25, 15, Lair:3) a +0 orcbow (25, 20, Lair:3) the maw talisman of the World {rPois rF+ Str+5} [maw talisman] rPois: It protects you from poison. rF+: It protects you from fire. Str+5: It affects your strength (+5). (unseen) (27, 0, Lair:3) a rime drake skeleton (32, 4, Lair:3) a +0 rapier (32, 15, Lair:3) a +0 war axe (34, 14, Lair:3) a +0 demon whip of venom (39, 31, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 mace (14, 0, Lair:4) a parchment of Inner Flame Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 bardiche (4, -13, Lair:5) a +0 falchion (11, 0, Lair:5) a +0 ring mail (11, 18, Lair:5) a +0 pair of boots (15, 24, Lair:5) 2 flux baubles (24, -14, Lair:5) a +0 great sword of flaming (24, -6, Lair:5) a water moccasin corpse (skeletalised by now) (25, -14, Lair:5) a +0 club (25, -5, Lair:5) the +3 sling "Eviscerator" {elec, rPois rC+ rN+ Str+5} rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). It cannot be enchanted further. (26, -15, Lair:5) a +0 trident (30, 10, Lair:5) a scarab talisman (31, -3, Lair:5) a ring of see invisible (32, 19, Lair:5) a +0 broad axe (34, 27, Lair:5) a book of Scorching (43, -22, Lair:5) a parchment of Swiftness (43, -8, Lair:5) a +0 halberd (43, 7, Lair:5) a +0 leather armour (58, 21, Lair:5) a +0 scale mail Level 1 of the Spider Nest (0, 0, Spider:1) a +0 robe (5, -2, Spider:1) a +0 leather armour (14, 4, Spider:1) a +0 scale mail (17, 4, Spider:1) a parchment of Blink (28, 9, Spider:1) a scroll of vulnerability (28, 14, Spider:1) a scroll of vulnerability (40, 17, Spider:1) a +0 great sword (42, 22, Spider:1) a potion of brilliance Level 2 of the Spider Nest (4, 25, Spider:2) a +0 lajatang (16, -1, Spider:2) a +0 war axe a +0 robe (18, 16, Spider:2) a +0 hand axe a +0 robe (30, 18, Spider:2) the +3 dagger "Afrofas" {devious, rElec rC- rCorr SInv} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. (32, 0, Spider:2) a +0 war axe a +0 leather armour (44, 13, Spider:2) a scroll of vulnerability (45, 13, Spider:2) a +0 chain mail Level 3 of the Spider Nest (0, 0, Spider:3) a +0 longbow (13, 7, Spider:3) a parchment of Confusing Touch (32, 5, Spider:3) a +0 plate armour (48, -1, Spider:3) a +0 ring mail (65, 5, Spider:3) a +0 war axe Level 4 of the Spider Nest (0, 0, Spider:4) a +0 club (still there?) the +5 war axe of Beogh, Enfolding {freeze, rElec rC- Str-5 Dex+3} (still there?) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (7, -2, Spider:4) a +0 quarterstaff a ring of see invisible (20, 8, Spider:4) a spore talisman