makun Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, -14, D:1) a +0 dagger a kobold skeleton (14, -17, D:1) a +0 robe (15, -5, D:1) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (16, -23, D:1) a +0 short sword (16, -5, D:1) a hobgoblin corpse (skeletalised by now) (17, -37, D:1) a quokka corpse (skeletalised by now) (17, -33, D:1) a +0 leather armour (17, -25, D:1) a hobgoblin skeleton (20, -5, D:1) a hobgoblin corpse (skeletalised by now) (23, -17, D:1) 2 javelins (24, -46, D:1) a +0 club a goblin corpse (skeletalised by now) (25, -18, D:1) a +0 mace (26, -27, D:1) a +0 leather armour (26, -24, D:1) a quokka skeleton (27, -37, D:1) a +0 leather armour (42, -28, D:1) a staff of cold (unseen) (44, -2, D:1) a +0 trident (46, -9, D:1) a +0 club 2 stones a kobold skeleton (61, -2, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (8, 1, D:2) 5 poisoned darts (15, 27, D:2) 3 silver javelins (16, -9, D:2) a +0 hand axe (24, -29, D:2) a +0 robe (24, 12, D:2) a quokka corpse (skeletalised by now) (25, 22, D:2) an adder corpse (skeletalised by now) (29, 4, D:2) a +0 mace (34, 5, D:2) an adder skeleton (36, -20, D:2) a rat skeleton (50, -2, D:2) a ball python corpse (skeletalised by now) (54, 8, D:2) a +0 robe Level 3 of the Dungeon (15, -50, D:3) a +0 leather armour (26, -43, D:3) a +0 whip a kobold skeleton (28, -50, D:3) 4 poisoned darts (41, -25, D:3) a frilled lizard corpse (skeletalised by now) (46, -36, D:3) a +0 dagger a goblin skeleton (54, -8, D:3) a +0 long sword (55, -8, D:3) a +0 ring mail (56, -49, D:3) 14 gold pieces (61, -1, D:3) a +0 leather armour (67, 6, D:3) a quokka corpse (skeletalised by now) (72, -24, D:3) a +0 whip 4 stones a kobold skeleton Level 4 of the Dungeon [Shop] Tathuili's Weapon Shop a +0 spear of venom (56 gold) a +0 flail (35 gold) a +0 club (5 gold) a +0 long sword (35 gold) a +5 sling of freezing (297 gold) the +7 sling "Cyekiox" {elec, ^Contam rElec rC+ rCorr} (597 gold) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (0, 0, D:4) a +0 dagger (1, 20, D:4) a +0 club a +0 ring mail an orc skeleton (2, 17, D:4) a hound skeleton (5, 3, D:4) a +0 club a goblin corpse (skeletalised by now) (10, 26, D:4) a +0 club (12, 18, D:4) a +0 ring mail (12, 24, D:4) a quill talisman (15, 19, D:4) a hobgoblin skeleton (20, 30, D:4) a +0 rapier (28, -14, D:4) a +0 dagger (29, 15, D:4) a hound skeleton (30, 14, D:4) a +0 hand axe a +0 leather armour an orc skeleton (33, 20, D:4) a +0 trident a +0 short sword an orc skeleton (33, 21, D:4) a +0 mace an orc skeleton (34, 9, D:4) a parchment of Momentum Strike (36, 15, D:4) a +0 whip a +0 chain mail (39, 9, D:4) an adder skeleton (42, -8, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger an orc skeleton (0, 2, D:5) a +0 hand axe (16, -25, D:5) a +0 club (25, 2, D:5) a +0 mace an orc skeleton (36, -10, D:5) a +0 robe (40, -22, D:5) an adder skeleton (40, -17, D:5) an iguana skeleton (45, -47, D:5) a +0 club an orc corpse (skeletalised by now) (45, -46, D:5) a +0 flail a +0 leather armour (47, -49, D:5) a +0 falchion a +0 ring mail an orc corpse (skeletalised by now) (52, -48, D:5) a +0 flail a +0 leather armour (55, -12, D:5) a +0 hand axe 2 boomerangs (57, -5, D:5) a +0 quarterstaff Level 6 of the Dungeon (57, 2, D:6) a +0 hand axe a +0 ring mail