makun Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, 18, D:1) a +0 ring mail (2, 27, D:1) a +0 club a goblin corpse (skeletalised by now) (11, 33, D:1) a +0 dagger (12, 29, D:1) a +0 club (25, 29, D:1) a +0 quarterstaff (31, 20, D:1) a bat skeleton (42, 8, D:1) a +0 short sword 5 stones a kobold skeleton (48, -2, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (2, -12, D:2) a hobgoblin skeleton (2, -10, D:2) a +0 club (2, 9, D:2) a frilled lizard skeleton (5, 7, D:2) an adder skeleton (6, -8, D:2) a +0 ring mail (7, 2, D:2) a +0 war axe a +0 scale mail an orc corpse (skeletalised by now) (13, -2, D:2) a +0 robe (26, 7, D:2) a +0 dagger a goblin skeleton (30, 2, D:2) a +0 leather armour (30, 18, D:2) a ball python skeleton (31, 19, D:2) a +0 leather armour a +0 short sword (40, -10, D:2) 3 silver javelins (45, 4, D:2) a +0 chain mail (46, -2, D:2) a +0 club a goblin skeleton (46, -1, D:2) a hobgoblin skeleton Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve a +1 rapier of freezing (1690 gold) the +8 whip of Discord {heavy, Int+5} (6200 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +1 leather armour "Gepti" {Will+} (1960 gold) Will+: It increases your willpower. It cannot be enchanted further. the ring "Celonedeiv" {rF+ Int-5 Dex+5} (3200 gold) [ring of protection from fire] rF+: It protects you from fire. Int-5: It affects your intelligence (-5). Dex+5: It affects your dexterity (+5). the +6 mace "Rutteli" {flame, rElec rC+ Int+2} (6060 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +0 pair of gloves of the Jersey Devil {Hurl, rF+++ Str-2 Int-3 Stlth+} (4380 gold) rF+++: It renders you almost immune to fire. Str-2: It affects your strength (-2). Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +5 scale mail of the Equator {Will+ Dex+4} (5000 gold) Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +6 whip of the Unliving {flame, Str-2 Int+8} (5410 gold) Str-2: It affects your strength (-2). Int+8: It affects your intelligence (+8). It cannot be enchanted further. the +1 leather armour of Web Tota {Dex+6} (2660 gold) Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the amulet of Salvation {Reflect rElec rPois rF- rCorr SH+5} (4680 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. SH+5: It affects your SH (+5). the amulet "Pyho Upn" {Wildshape Str+2 Int+4} (4960 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). the +8 sling of the Onslaught {flame, rN+} (5390 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the +2 leather armour of Fujumos {rElec rF+ Dex+2} (3720 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +0 scale mail of Duty {*Silence rC+ rN+ Regen+ Str+2} (2080 gold) *Silence: It may silence you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). It cannot be enchanted further. the ring "Suxtaik" {rF+ MP-8 EV+5 Dex+5 Stlth+} (4650 gold) [ring of evasion] rF+: It protects you from fire. MP-8: It affects your magic capacity (-8). EV+5: It affects your evasion (+5). Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. the +11 plutonium sword {mutate, ^Contam Stlth-} (10000 gold) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the alchemy staff of Ilenukh {rPois rN+++ Str-2 Int-4 Stlth+ Alch} (4320 gold) [staff of alchemy] rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Str-2: It affects your strength (-2). Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. Alch: It increases the power of your Alchemy spells. the ring of the Nkala {Fly rN+ Str-2 Slay+4} (4510 gold) [ring of slaying] Fly: It grants you flight. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the storm talisman of the Tarantula {rC- rN+++ Int+4} (16220 gold) [storm talisman] rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Int+4: It affects your intelligence (+4). the air staff of True Chaos {rElec Str+2 Air} (3620 gold) [staff of air] rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Air: It increases the power of your Air spells. (0, 3, D:3) a +0 club (2, -15, D:3) an adder skeleton (2, -13, D:3) an adder skeleton (3, -16, D:3) a +0 war axe (15, 7, D:3) a +0 trident 4 poisoned darts a +0 ring mail (16, 7, D:3) a +0 flail an orc corpse (skeletalised by now) (16, 21, D:3) an adder corpse (skeletalised by now) (21, 7, D:3) a +0 mace (25, -1, D:3) a +0 mace (25, 6, D:3) a +0 short sword a stone a kobold corpse (skeletalised by now) (26, 21, D:3) a +0 mace (35, -5, D:3) a rat corpse (skeletalised by now) (37, -1, D:3) a frilled lizard corpse (skeletalised by now) (38, -5, D:3) an orc corpse (skeletalised by now) (39, -2, D:3) an orc corpse (skeletalised by now) (39, -1, D:3) a gnoll corpse (skeletalised by now) Level 4 of the Dungeon (10, 2, D:4) a ball python corpse (skeletalised by now) (15, 18, D:4) a +0 dagger (16, -9, D:4) a +0 hand axe a +0 ring mail (16, 17, D:4) a +0 dagger a goblin corpse (skeletalised by now) (16, 19, D:4) a +0 club (17, -16, D:4) a quokka corpse (skeletalised by now) (17, 15, D:4) a +0 club a +0 animal skin a +1 helmet the hobgoblin corpse of Robin (skeletalised by now) (17, 19, D:4) a +0 sling a +0 club (18, -11, D:4) an adder corpse (skeletalised by now) (18, 16, D:4) a +0 club a goblin corpse (skeletalised by now) (18, 17, D:4) a +0 club (19, 17, D:4) a +0 dagger (19, 18, D:4) a +0 club a goblin corpse (skeletalised by now) (21, 0, D:4) a +0 dagger a goblin skeleton (23, 14, D:4) a +0 club (24, 8, D:4) 4 silver javelins (27, 29, D:4) a +0 dagger (29, 23, D:4) a kobold skeleton (30, 14, D:4) a +0 whip (30, 16, D:4) a +0 spear (30, 17, D:4) a +0 sling (31, 16, D:4) a goblin skeleton (33, 13, D:4) a +0 hand axe (33, 14, D:4) a kobold skeleton (33, 23, D:4) a kobold skeleton (34, 14, D:4) a +0 dagger (36, 17, D:4) a +5 halberd a +0 robe (37, 23, D:4) a gnoll skeleton (38, 1, D:4) a +0 club (39, 4, D:4) 2 silver javelins (40, 12, D:4) a gnoll skeleton (40, 16, D:4) a kobold skeleton (40, 20, D:4) a gnoll skeleton Level 5 of the Dungeon (0, 3, D:5) a +0 ring mail (1, 4, D:5) a +0 plate armour (3, -6, D:5) a parchment of Summon Ice Beast Level 6 of the Dungeon (0, 0, D:6) an iguana corpse (5, -5, D:6) a +0 leather armour (23, 13, D:6) a bullfrog corpse (skeletalised by now) (43, 8, D:6) a +0 war axe the Ecumenical Temple