malfuriongg Level 1 of the Dungeon [Shop] Ceheul's Weapon Shop a +0 sling (16 gold) a +0 whip (27 gold) a +0 dagger (22 gold) a +0 short sword (33 gold) a +0 club (11 gold) a +2 quarterstaff of draining (211 gold) a +0 mace (33 gold) a +0 dagger (22 gold) a +0 mace (33 gold) 9 stones (9 gold) [Shop] Gican's Armour Emporium a +2 pair of gloves (198 gold) the +0 pair of boots of Tuesel Oske {Regen+ Str+5} (264 gold) Regen+: It increases your rate of health regeneration. Str+5: It affects your strength (+5). a +2 pair of gloves (198 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) the +0 pair of gloves "Limexaur" {^Drain Int+3} (146 gold) ^Drain: It drains your maximum health when unequipped. Int+3: It affects your intelligence (+3). the +5 Storm Queen's Shield {shock, Fly rElec} (547 gold) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. Fly: It grants you flight. rElec: It insulates you from electricity. a +0 robe (8 gold) a +0 leather armour (24 gold) [Shop] Avyheras's Armour Boutique a +0 leather armour (20 gold) a +8 chain mail of ponderousness (215 gold) a +0 robe (7 gold) a +0 chain mail (45 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) a +0 chain mail (45 gold) a +0 leather armour (20 gold) [Shop] Yceomn's Weapon Boutique a +4 long sword of holy wrath (283 gold) the +1 rapier "Hihuh" {flame, *Rage Int+6 SInv} (339 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. a +0 halberd (40 gold) a +0 sling (15 gold) a +0 sling (15 gold) a +2 morningstar of protection (168 gold) 6 atropa-tipped darts (54 gold) (0, 0, D:1) a +0 leather armour (5, 31, D:1) a +0 dagger (8, 26, D:1) a ball python corpse (skeletalised by now) (11, 25, D:1) a +0 club (16, 17, D:1) a ring of poison resistance (23, 15, D:1) a ball python corpse (skeletalised by now) (23, 34, D:1) a rat skeleton (25, 14, D:1) a ball python corpse (skeletalised by now) (30, 20, D:1) 5 stones (36, 1, D:1) 2 stones (40, 34, D:1) a +0 spear (53, 3, D:1) a ball python skeleton (61, 0, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 4, D:2) a +0 short sword a kobold corpse (skeletalised by now) (7, 35, D:2) a +0 mace (10, 29, D:2) a +0 dagger a goblin skeleton (10, 30, D:2) a rat skeleton (13, 54, D:2) a rat corpse (skeletalised by now) (16, -1, D:2) a +0 short sword (27, 32, D:2) a +0 sling (29, 51, D:2) a jackal corpse (skeletalised by now) (32, 9, D:2) a hobgoblin skeleton (39, 17, D:2) an adder corpse (skeletalised by now) (43, 24, D:2) a +0 dagger (45, 13, D:2) a ball python skeleton (47, 19, D:2) a hobgoblin skeleton (47, 20, D:2) a +0 club (50, 9, D:2) a +0 dagger a kobold corpse (skeletalised by now) (55, 10, D:2) a +0 leather armour (61, 28, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 pair of boots of the Hall of Blades {Will+} (2210 gold) Will+: It increases your willpower. the +11 dagger of Extinguishment {freeze, +Blink rN+} (7680 gold) +Blink: It lets you blink. rN+: It protects you from negative energy. the +1 spear "Yzoajila" {pain, rF+ Int+4 Dex+2} (3910 gold) rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). the +2 robe "Idduevop" {Harm} (1770 gold) Harm: It increases damage dealt and taken. (8, -18, D:3) the felid corpse of Natasha (skeletalised by now) (9, -15, D:3) a +0 sling (14, -16, D:3) a +0 dagger (14, 7, D:3) a +0 mace (24, -26, D:3) a +0 short sword a jackal skeleton (24, -11, D:3) a +0 pair of gloves (27, -26, D:3) a +0 club a +0 club (29, -3, D:3) the felid corpse of Natasha (skeletalised by now) (30, -1, D:3) an adder corpse (skeletalised by now) (33, 22, D:3) the felid skeleton of Natasha (44, -20, D:3) a beast talisman (49, -5, D:3) a +0 club a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (3, -9, D:4) a +0 dagger (10, -35, D:4) a +0 short sword a kobold skeleton (23, -5, D:4) a +0 club a +0 whip a +0 whip a +0 whip a gnoll skeleton a hound skeleton a gnoll skeleton (24, -3, D:4) a +0 club a goblin skeleton (26, -4, D:4) a +0 robe (33, -7, D:4) a quokka skeleton (44, -48, D:4) a +0 dagger a +0 ring mail a +0 short sword a +0 leather armour a +2 flail of holy wrath a +0 leather armour an orc corpse (skeletalised by now) (44, -47, D:4) a +0 club a +3 leather armour a +0 short sword an orc corpse (skeletalised by now) (47, -26, D:4) a +0 club Level 5 of the Dungeon (0, 22, D:5) 2 stones (1, 5, D:5) a +0 scale mail (1, 28, D:5) a +0 ring mail (4, 7, D:5) 5 stones (6, 9, D:5) a +0 scale mail (7, 4, D:5) a +0 giant club an ogre skeleton (8, 6, D:5) an iguana skeleton (10, 19, D:5) 3 stones (11, 20, D:5) an adder corpse (28, 16, D:5) 4 stones (40, 18, D:5) a jackal skeleton (41, 6, D:5) a +0 dagger (41, 10, D:5) a +0 chain mail (41, 18, D:5) a jackal skeleton (45, 46, D:5) a +0 leather armour (48, 40, D:5) a +0 hand axe an orc corpse (skeletalised by now) Level 6 of the Dungeon (10, -31, D:6) a +0 whip