Dungeon Crawl Stone Soup version 0.34-a0-145-g1953aced1e (webtiles) character file. Game seed: 7078301428535255182 31 malfuriongg the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on June 12, 2025. Slain by an ogre ... wielding a +0 giant spiked club (20 damage) ... on level 2 of the Dungeon. The game lasted 00:02:14 (1281 turns). malfuriongg the Conjurer (Deep Elf Conjurer) Turns: 1281, Time: 00:02:14 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 7% Magic: 7/10 EV: 11 Int: 24 God: Gold: 108 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands l - a wand of roots (3) Scrolls c - a scroll of amnesia d - a scroll of noise {unknown} g - a scroll of enchant armour h - 2 scrolls of revelation {unknown} k - a scroll of immolation {unknown} Potions b - a potion of magic e - 2 potions of ambrosia f - a potion of mutation {unknown} i - a potion of lignification {unknown} j - a potion of curing {unknown} m - a potion of attraction {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Brom's Barrelling Bould Conj/Erth 15% 2d5 36% 4 Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Hoarfrost Cannonade Ice/Frge 2% 3d6/3d12 95% 5 Bombard Conj/Erth 7% 9d2 99% 6 Hellfire Mortar Fire/Erth/Frge 2% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16717 Altars: Shops: D:1 = Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You don't know that spell. The bat barely misses you. The bat hits you. You took 1 damage! The bat hits you but does no damage. The bat hits you but does no damage. There is an open door here. The bat hits you. You took 1 damage! The bat misses you. You recovered 1 HP! The bat misses you. The bat closely misses you. There is an open door here. You recovered 1 HP! The bat closely misses you. The bat hits you but does no damage. The bat closely misses you. The bat hits you. You took 1 damage! You hit the bat. The bat is moderately wounded. The bat barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (moderately wounded, 69% to hit) You focus your ray upon the bat. The searing ray hits the bat! You kill the bat! (Press . to maintain the ray.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... .# ###..# ##.....## #.# .# #####..## ##...## #.# .# #.....#.# ##'## ### .# #.###..## #.####### .###.###.## #........ .........# ##..###### ####.##########...## #.##.b.b..#..O..##... #b##.####.##.@....# #.##.####)###.##### #.........###.###.# ####.#......>.....# #.#....###.###.# #.####.# #.# #......# #.# ######## #.# .# You could see an ogre. Vanquished Creatures 2 adders (D:3) A dart slug (D:3) A hobgoblin (D:3) 2 quokkas (D:3) 2 ball pythons (D:3) 5 bats 4 goblins 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malfuriongg the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 145 | D:1 | Found Ycsiev's Jewellery Shoppe. 188 | D:1 | You fall into a shaft and drop 1 floor! 208 | D:2 | Noticed Crazy Yiuf 230 | D:2 | Noticed an ogre 956 | D:3 | Reached XP level 2. HP: 15/15 MP: 2/8 959 | D:3 | Learned a level 2 spell: Searing Ray 1198 | D:3 | Reached XP level 3. HP: 19/19 MP: 2/10 1281 | D:2 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic, serial_shops, shop D:2: layout_loops_corners, minmay_tree_intersection, chequers_arboretum, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Stealth | 3 | 3.0 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 26 Searing Ray || 3 Use: Scroll || 2 Potion || 1 Armour: Robe || 16 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1281 | 1270 | 11 | 0 | 1027 | 3 | 427.0 | Dungeon | 1281 | 1270 | 11 | 0 | 1027 | 3 | 427.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 699 daAuts D:2: 393 daAuts D:1: 188 daAuts