Dungeon Crawl Stone Soup version 0.34-a0-158-gf195f0a051 (webtiles) character file. Game seed: 2522300457604452778 223 malfuriongg the Conjurer (level 5, -2/29 HPs) Began as a Deep Elf Conjurer on June 18, 2025. Slain by Pikel ... wielding a +2 whip of flaming (11 damage) ... on level 4 of the Dungeon. The game lasted 00:02:39 (1332 turns). malfuriongg the Conjurer (Deep Elf Conjurer) Turns: 1332, Time: 00:02:40 Health: -2/29 AC: 5 Str: 4 XL: 5 Next: 66% Magic: 13/14 EV: 10 Int: 25 God: Gold: 151 SH: 0 Dex: 13 Spells: 2/13 levels left rFire + . . l - staff of fire rCold + . . (no offhand) rNeg . . . n - +2 leather armour {rC+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 151 gold pieces. Inventory: Armour a - a +0 robe m - the +2 robe of the Old and Reckless {*Silence Will++ Str+3 Stlth+} (You found it on level 3 of the Dungeon) *Silence: It may silence you when you take damage. Will++: It greatly increases your willpower. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. n - a +2 leather armour of cold resistance (worn) o - a +1 leather armour of fire resistance p - a +1 robe of positive energy Magical Staves l - a staff of fire (weapon) Scrolls c - 2 scrolls of blinking {unknown} d - 2 scrolls of brand weapon {unknown} e - 2 scrolls of identify {unknown} i - a scroll of teleportation {unknown} j - a scroll of poison {unknown} k - 2 scrolls of revelation {unknown} Potions f - 2 potions of curing {unknown} g - 2 potions of heal wounds {unknown} h - 2 potions of haste {unknown} Skills: + Level 1.4 Fighting + Level 1.4 Armour - Level 3.0 Dodging - Level 3.0 Stealth + Level 4.9 Spellcasting + Level 5.5 Conjurations + Level 0.0 Fire Magic + Level 0.0 Alchemy + Level 0.0 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 2% 2 c - Fulminant Prism Conj/Alch 10% 3d8 41% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 12% N/A 22% 2 Call Imp Summ 12% N/A 22% 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 22670 Temple: D:4-7 Altars: Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Pikel is severely wounded. You finish channelling your searing ray. Pikel closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +2 whip of flaming and wearing a +2 robe (severely wounded, 76% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Pikel says, "Hell isn't that bad." Pikel hits you with a +2 whip of flaming! Pikel burns you. You took 9 damage! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +2 whip of flaming and wearing a +2 robe (severely wounded, 76% to hit) You focus your ray upon Pikel. The searing ray hits Pikel but does no damage. Pikel is severely wounded. (Press . to maintain the ray.) Pikel barely misses you. You recovered 1 HP! Magic courses through your body. You stop channelling your searing ray. Pikel hits you with a +2 whip of flaming. You took 5 damage! You recovered 14 MP! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +2 whip of flaming and wearing a +2 robe (severely wounded, 76% to hit) You focus your ray upon Pikel. The searing ray hits Pikel. Pikel is almost dead. (Press . to maintain the ray.) Pikel hits you with a +2 whip of flaming! You die... Pikel says, "Another soul for the market." #.....# ####K## #.# #.# #.# #.# #.# #.######### #....K@...# #########.# #.# #.# #.# #.# #.# #.# ######## #.# You could see Pikel. Vanquished Creatures Sigmund (D:4) 4 lemures (D:4) 2 adders 5 orcs (D:3) 2 giant cockroaches 5 hobgoblins 2 jackals (D:4) 5 ball pythons A bat (D:1) 5 endoplasms 6 goblins 5 kobolds 2 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malfuriongg the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 215 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 218 | D:1 | Learned a level 2 spell: Searing Ray 628 | D:3 | Identified the +2 robe of the Old and Reckless {*Silence | Will++ Str+3 Stlth+} 659 | D:3 | Reached XP level 3. HP: 19/19 MP: 7/10 659 | D:3 | Found a faded altar of an unknown god. 671 | D:3 | Identified the +4 whip "Acipteff" {flame, *Noise +Blink | rElec} 837 | D:3 | Reached skill level 5 in Conjurations 1081 | D:4 | Noticed Sigmund 1086 | D:4 | Killed Sigmund 1087 | D:4 | Reached skill level 1 in Fighting 1087 | D:4 | Reached skill level 1 in Armour 1087 | D:4 | Reached XP level 4. HP: 24/25 MP: 4/12 1087 | D:4 | Reached XP level 5. HP: 28/29 MP: 4/14 1095 | D:4 | Learned a level 4 spell: Fulminant Prism 1100 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 1230 | D:4 | Noticed Pikel 1332 | D:4 | Slain by Pikel Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic D:2: layout_basic D:3: layout_basic, hellmonk_ecumenical_altar_slurped_away, minmay_misc_feat_hallway D:4: layout_basic, amcnicky_mini_corridor_feature, st_stairs_10, uniq_ijyb, uniq_pikel, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 | 4.9 Conjurations | 5 | 5.5 Fighting | 1 | 1.4 Armour | 1 | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 57 | 1 || 58 Searing Ray | 10 | 9 || 19 Use: Potion | | 1 || 1 Armour: Robe | 3 | || 3 Leather armour | 1 | 9 || 10 Dodge: Dodged | | 12 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1328 | 1293 | 35 | 0 | 986 | 4 | 332.0 | Dungeon | 1328 | 1293 | 35 | 0 | 986 | 4 | 332.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 385 daAuts D:1: 362 daAuts D:4: 337 daAuts D:2: 243 daAuts