Dungeon Crawl Stone Soup version 0.34-a0-720-g7fb7e31020 (webtiles) character file. Game seed: 1550233108610642436 18 malfuriongg the Conjurer (level 2, -3/20 HPs) Began as a Draconian Conjurer on Aug 29, 2025. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:32 (1201 turns). malfuriongg the Conjurer (Draconian Conjurer) Turns: 1201, Time: 00:01:33 Health: -3/20 AC: 4 Str: 9 XL: 2 Next: 51% Magic: 3/5 EV: 11 Int: 18 God: Gold: 96 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Missiles a - 3 poisoned darts Jewellery b - an amulet of faith Scrolls c - a scroll of fear {unknown} e - a scroll of amnesia {unknown} h - a scroll of poison {unknown} Potions d - a potion of curing {unknown} f - a potion of moonshine {unknown} j - a potion of enlightenment {unknown} k - 2 potions of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 4% 2d10 45% 3 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10797 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You tail-slap the ribbon worm, but do no damage. The ribbon worm is lightly wounded. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you. You took 1 damage! You recovered 1 MP! You hit the ribbon worm. You tail-slap the ribbon worm, but do no damage. The ribbon worm is lightly wounded. The ribbon worm bites you. You took 5 damage! You are too injured to fight recklessly! You hit the ribbon worm but do no damage. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You took 5 damage! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 69% to hit) You miscast Searing Ray. Nothing appears to happen. Magic courses through your body. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You recovered 5 MP! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 69% to hit) You focus your ray upon the quokka. The searing ray hits the ribbon worm. The ribbon worm is lightly wounded. The searing ray hits the quokka. You kill the quokka! (Press . to maintain the ray.) The ribbon worm bites you. You die... #.##.##.# #.##.# #.......# #.##.# ####.#### #.##.# #.# #.##.# #.# ########.##.# ### #.# #.....##.##.# ... #.###.###.......# #####.###.....# #.##.#### ........@..#### #.#### ......#w##.# #.# .###. #†.#.# #.# # #)...# ##.## # ##.#.# #...# # .#.# #...# # ...# #...# # .#######...###### .# #.>.........## You could see a ribbon worm (catching breath). Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 3 quokkas 5 ball pythons A bat (D:2) A frilled lizard (D:1) 5 goblins 2 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malfuriongg the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 243 | D:1 | Reached XP level 2. HP: 19/20 MP: 0/5 246 | D:1 | Learned a level 2 spell: Searing Ray 846 | D:2 | Noticed Terence 1201 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic D:2: layout_loops_cross, uniq_terence Action || total ---------------------------++------- Attack: Normal || 43 Melee: Unarmed || 43 Tailslap || 8 Cast: Magic Dart || 15 Searing Ray || 11 Drink: Magic || 1 Armour: None || 40 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1201 | 1182 | 19 | 113 | 918 | 2 | 600.5 | Dungeon | 1201 | 1182 | 19 | 113 | 918 | 2 | 600.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 778 daAuts D:2: 422 daAuts