Dungeon Crawl Stone Soup version 0.34-a0-1047-g5074f317b0 (webtiles) character file. Game seed: 12409735091685823671 563 malfuriongg the Conjurer (level 7, -2/45 HPs) Began as an Octopode Conjurer on Oct 30, 2025. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 3 of the Dungeon. The game lasted 00:04:38 (4172 turns). malfuriongg the Conjurer (Octopode Conjurer) Turns: 4172, Time: 00:04:38 Health: -2/45 AC: 1 Str: 7 XL: 7 Next: 32% Magic: 15/23 EV: 12 Int: 22 God: Gold: 190 SH: 0 Dex: 10 Spells: 3/14 levels left rFire + . . (50%) d - +8 trident (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) g - amulet of Uneqats {Dissipate *Slow MP+10 Stlth+} rElec . (100%) f - ring of protection from fire rCorr . (100%) e - ring of flight SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.18/turn (no ring) (no ring) %: slow self (1%) @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 190 gold pieces. Inventory: Hand Weapons c - a +0 dagger of electrocution d - a +8 trident of protection (weapon) Missiles b - 10 javelins h - 4 boomerangs Jewellery a - an amulet of the acrobat e - a ring of flight (worn) f - a ring of protection from fire (worn) g - the amulet of Uneqats (worn) {Dissipate *Slow MP+10 Stlth+} (You found it on level 5 of the Dungeon) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. *Slow: It may slow you when you take damage. MP+10: It affects your magic capacity (+10). Stlth+: It makes you more stealthy. Wands e - a wand of charming (11) Scrolls i - 3 scrolls of identify b - 2 scrolls of blinking h - 2 scrolls of enchant weapon {unknown} l - a scroll of poison {unknown} m - a scroll of immolation {unknown} k - a scroll of amnesia {unknown} q - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of ambrosia {unknown} f - a potion of attraction {unknown} j - 2 potions of curing {unknown} b - a potion of brilliance n - a potion of cancellation {unknown} o - a potion of enlightenment {unknown} Skills: + Level 2.5 Fighting - Level 3.0 Dodging - Level 2.6 Stealth + Level 4.2 Spellcasting + Level 5.7 Conjurations + Level 3.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 68% 2d10 3% 1 Freeze Ice 16% 1d4 11% 1 Launch Clockwork Bee Frge 4% N/A 32% 3 Ozocubu's Armour Ice 4% N/A 32% 3 Vampiric Draining Necr 4% 2d6 32% 3 Iskenderun's Battlesphe Conj/Frge 17% 2d8 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26059 Temple: D:4-7 The Realm of Zot is guarded by orbs of winter. Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf D:4 exclusion: ogre D:6 exclusion: 2 bullfrogs Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History It is a scroll of identify. e -> b - 2 scrolls of blinking; c -> i - 3 scrolls of identify The gnoll barely misses you. You recovered 1 MP! Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (chance to affect: 57%) Okay, then. The gnoll attacks as it pursues you! The gnoll misses you. You recovered 1 HP! There is an open door here. You recovered 1 HP! You recovered 1 MP! Casting: Fulminant Prism (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 19% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. You recovered 1 HP! Casting: Fulminant Prism (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (ally target, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray misses the gnoll. (Press . to maintain the ray.) Your fulminant prism explodes! The blast of energy engulfs the gnoll! You kill the gnoll! The blast of energy engulfs the gnoll! You kill the gnoll! The blast of energy engulfs the gnoll! You kill the gnoll! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You took 12 damage! The searing ray misses the gnoll. The gnoll hits you with a +0 flail! You die... ### ####.# #....# #.##@# #.##j# #.##)# #.##'##### #### #..).....#########... #........#.....PPPPPP #..).....#.....P..... ...#####..............PPP.P. ...j)...........#.....P...P. You could see a gnoll. Vanquished Creatures Pargi (D:3) A black bear (D:4) An ogre (D:4) A jelly (D:4) Ijyb (D:5) 2 orc wizards (D:4) Robin (D:2) 5 gnolls (D:3) 6 adders 2 ufetubi (D:5) A dart slug (D:4) 5 orcs A ribbon worm (D:3) 6 endoplasms 8 hobgoblins 4 jackals (D:3) 4 quokkas 5 ball pythons 6 bats 13 frilled lizards 13 goblins 5 kobolds 6 rats 98 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malfuriongg the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 350 | D:1 | Reached XP level 2. HP: 10/17 MP: 0/5 378 | D:1 | Learned a level 2 spell: Searing Ray 1139 | D:2 | Noticed Crazy Yiuf 1157 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1239 | D:2 | Found a faded altar of an unknown god. 1396 | D:2 | Noticed Robin 1939 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/8 1959 | D:2 | Learned a level 4 spell: Fulminant Prism 2132 | D:2 | Killed Robin 2672 | D:3 | You are sucked into a shaft and drop 3 floors! 2691 | D:6 | Reached skill level 1 in Alchemy 2710 | D:6 | Noticed a bullfrog 2738 | D:6 | Noticed a bullfrog 2790 | D:5 | Entered Level 5 of the Dungeon 2861 | D:5 | Identified the amulet of Uneqats {Dissipate *Slow MP+10 | Stlth+} 2907 | D:5 | Noticed Ijyb 3068 | D:5 | Killed Ijyb 3069 | D:5 | Reached skill level 5 in Conjurations 3069 | D:5 | Reached XP level 5. HP: 19/31 MP: 10/10 3258 | D:4 | Found a statue of an orb of winter. 3259 | D:4 | Noticed an ogre 3276 | D:4 | Noticed a black bear 3285 | D:4 | Killed a black bear 3286 | D:4 | Reached skill level 1 in Fighting 3286 | D:4 | Reached XP level 6. HP: 26/38 MP: 11/11 3422 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3881 | D:3 | Noticed Pargi 3896 | D:3 | Killed Pargi 3897 | D:3 | Reached XP level 7. HP: 45/45 MP: 9/13 4172 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_loops_ring, serial_bayou, serial_bayou_shore_a, serial_bayou_pond_d, serial_bayou_shore_a, serial_bayou_shore_b, serial_bayou_lagoon_a, minmay_lizard_king D:2: layout_basic, shapermc_ecumenical_altar_flowoftime, uniq_crazy_yiuf_cottage, uniq_robin D:3: layout_basic, minmay_misc_feat_doors, kennysheep_potato, st_stairs_14, minmay_hedge_maze, dk_noncrumbling_3, chequers_big_river, uniq_pargi D:4: layout_loops_ring, minmay_temple_entry_tees D:5: layout_basic, feat_on_display, uniq_pikel, uniq_ijyb D:6: layout_basic, mainiacjoe_overflow_chevrons, nicolae_uskayaw_dance_hall, uniq_eustachio Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 | 4.2 Alchemy | 1 2 3 | 3.1 Conjurations | 5 | 5.7 Fighting | 1 2 | 2.5 Dodging | 3 | 3.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 18 | 13 | 11 || 42 Melee: Unarmed | 18 | | || 18 Tentacles | 4 | 2 | || 6 Constrict | 3 | | 2 || 5 Trident | | 10 | 11 || 21 Dagger | | 3 | || 3 Cast: Magic Dart | 20 | 10 | || 30 Searing Ray | 23 | 24 | 2 || 49 Fulminant Prism | | 3 | 2 || 5 Drink: Brilliance | | 1 | || 1 Read: Identify | | | 1 || 1 Stab: Sleeping | | | 3 || 3 Armour: None | 11 | 15 | 8 || 34 Dodge: Dodged | 11 | 11 | 5 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4175 | 4043 | 132 | 937 | 2429 | 6 | 695.8 | Dungeon | 4175 | 4043 | 132 | 937 | 2429 | 6 | 695.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1398 daAuts D:1: 1118 daAuts D:3: 643 daAuts D:4: 450 daAuts D:5: 446 daAuts D:6: 117 daAuts