malfuriongg Level 1 of the Dungeon (17, -12, D:1) a +0 club (19, 4, D:1) a +0 leather armour (21, -7, D:1) a +0 club a +0 short sword 3 stones a rat skeleton a kobold skeleton a bat skeleton (28, 1, D:1) a bat skeleton (46, 5, D:1) a +0 flail a gnoll corpse (skeletalised by now) (46, 21, D:1) a hobgoblin skeleton (48, -6, D:1) a ball python skeleton a hobgoblin skeleton (50, 6, D:1) a +0 spear a gnoll corpse (skeletalised by now) (50, 10, D:1) a +0 club (58, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (63, 39, D:1) a ball python corpse (skeletalised by now) (64, 33, D:1) a +0 robe Level 2 of the Dungeon [Shop] Myikig's Assorted Antiques a +0 short sword (48 gold) a Gell's gravitambourine (2/2) (640 gold) a scroll of teleportation (48 gold) a Gell's gravitambourine (2/2) (640 gold) a +0 barding (368 gold) a phantom mirror (640 gold) a +0 leather armour (32 gold) a staff of necromancy (400 gold) a scroll of fog (64 gold) a scroll of amnesia (64 gold) a +0 cloak (72 gold) [Shop] Uxooxag's Antique Weapon Boutique a +0 war axe (105 gold) a +0 falchion (90 gold) a +0 short sword (90 gold) a +1 battleaxe of freezing (750 gold) a +0 spear (90 gold) a +0 whip (75 gold) (0, 0, D:2) a +0 dagger (2, 2, D:2) a +0 dagger (4, 17, D:2) a hobgoblin corpse (skeletalised by now) (10, 2, D:2) a rat corpse (skeletalised by now) (20, 25, D:2) a ball python corpse (skeletalised by now) (30, -3, D:2) a +0 ring mail (35, -5, D:2) a ball python corpse (skeletalised by now) (35, -4, D:2) 7 stones a +0 whip a +0 dagger a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (49, 6, D:2) a +0 short sword a +0 whip a kobold skeleton a hobgoblin skeleton Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Jeamock" {rN+ Will+ rCorr Str+2 Stlth-} (4100 gold) [ring of positive energy] rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Stlth-: It makes you less stealthy. the death talisman of Foolhardiness {Harm} (8000 gold) [talisman of death] Harm: It increases damage dealt and taken. the death talisman "Josmoaste" {Int-5 Dex+3 Slay+5} (14640 gold) [talisman of death] Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the +1 ring mail of the Hall of Blades {Rampage rElec rF- Int+2} (2020 gold) Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +2 robe "Keumo" {+Blink rF+ Int+2} (3610 gold) +Blink: It lets you blink. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +6 dagger of Botihuqi {heavy, ^Drain Str+2 Dex+8} (5600 gold) ^Drain: It drains your maximum health when unequipped. Str+2: It affects your strength (+2). Dex+8: It affects your dexterity (+8). It cannot be enchanted further. the +2 helmet "Piefoiwn" {Harm rElec Regen+} (2850 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the +1 spear "Qimut" {heavy, Dex+5} (2790 gold) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +5 dagger of Turmoil {flame, Int+4} (4400 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the ring of Maengeck {Fly rElec rPois rN+ Str-3 Int+4} (4200 gold) [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). the ring "Goraec" {^Drain *Slow rPois rN+++ MP+9} (4100 gold) [ring of magical power] ^Drain: It drains your maximum health when unequipped. *Slow: It may slow you when you take damage. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. MP+9: It affects your magic capacity (+9). the +5 spear of a treasure trove {speed, Will+ SInv Stlth+} (5360 gold) Will+: It increases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +4 spear "Uwaisisch" {flame, ^Drain rN+ Int+5} (4150 gold) ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +0 scale mail of Wucvadgh {Archery, Slay+3} (2560 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the amulet "Vooddadd" {Faith rCorr Str+5 Int-4} (5470 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Int-4: It affects your intelligence (-4). the alchemy staff "Rupsot" {rPois rC+ Alch} (3900 gold) [staff of alchemy] rPois: It protects you from poison. rC+: It protects you from cold. Alch: It increases the power of your Alchemy spells. the earth staff of Zeabb {Dex-2 Hexes Summ Earth} (3900 gold) [staff of earth] Dex-2: It affects your dexterity (-2). Hexes: It increases the power of your Hexes spells. Summ: It increases the power of your Summonings spells. Earth: It increases the power of your Earth spells. the +0 pair of boots "Xiprus" {rC- rCorr Str+2 Dex+3} (2060 gold) rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +1 leather armour "Maowow" {Harm MP+9 Stlth-} (3150 gold) Harm: It increases damage dealt and taken. MP+9: It affects your magic capacity (+9). Stlth-: It makes you less stealthy. It cannot be enchanted further. the air staff "Guhoriebri" {rElec Ice Air} (3760 gold) [staff of air] rElec: It insulates you from electricity. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. [Shop] Kakomod's Antique Weapon Emporium a +0 rapier (159 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (2830 gold) rF+: It protects you from fire. It cannot be enchanted further. a +2 morningstar of protection (556 gold) a +0 dagger (58 gold) a +0 mace (87 gold) the +7 dagger of Disembowelment {drain, rC+ Will+ Str+2 Dex-2} (1687 gold) rC+: It protects you from cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. a +0 spear (87 gold) a +0 scimitar (174 gold) a +1 shortbow of electrocution (420 gold) (0, 0, D:3) a +0 whip a +0 leather armour (13, 31, D:3) a jackal skeleton (13, 33, D:3) a jackal skeleton (13, 37, D:3) a +0 chain mail (16, 4, D:3) a +0 club a goblin corpse (skeletalised by now) (21, 46, D:3) a +0 spear a gnoll skeleton (24, 46, D:3) a +0 halberd a +0 club (26, 11, D:3) a +0 mace a +0 scale mail an orc corpse (skeletalised by now) (31, 12, D:3) a +0 club a +0 leather armour (32, 12, D:3) a +0 club a +0 short sword a +0 leather armour an orc skeleton (35, 35, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (36, 9, D:3) a +0 whip a kobold skeleton (36, 12, D:3) a +0 dagger an orc skeleton (36, 50, D:3) a +0 halberd (37, 14, D:3) a +0 dagger 4 stones a kobold skeleton (38, 31, D:3) a hobgoblin skeleton (41, 12, D:3) an adder corpse (45, 60, D:3) a +0 whip (48, 21, D:3) a +0 short sword 3 stones a kobold skeleton (56, 43, D:3) a +0 falchion a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a scroll of fog (1, 0, D:4) a +0 scale mail (7, -10, D:4) a parchment of Lesser Beckoning