Dungeon Crawl Stone Soup version 0.34-a0-1913-g1472609569 (webtiles) character file. Game seed: 14828390387041692038 941 malfuriongg the Conjurer (level 7, -2/50 HPs) Began as a Demigod Conjurer on Dec 25, 2025. Killed from afar by a kobold geomancer (23 damage) ... with a blast of rock fragments ... on level 6 of the Dungeon. The game lasted 00:03:40 (5125 turns). malfuriongg the Conjurer (Demigod Conjurer) Turns: 5125, Time: 00:03:41 Health: -2/50 AC: 4 Str: 11 XL: 7 Next: 57% Magic: 9/18 EV: 11 Int: 30 God: Gold: 303 SH: 0 Dex: 12 Spells: 5/16 levels left rFire . . . (100%) j - +6 dagger of the Scapegrace {heavy, Will+ Str+3 Int+2} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) e - +0 helmet {Snipe} rElec . (100%) f - +0 cloak {Will+} rCorr . (100%) (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth ++ b - +4 ring of slaying HPRegen 0.28/turn d - ring of poison resistance MPRegen 0.16/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 303 gold pieces. Inventory: Hand Weapons g - a +1 dagger of venom j - the +6 dagger of the Scapegrace (weapon) {heavy, Will+ Str+3 Int+2} (You found it on level 5 of the Dungeon) Will+: It increases your willpower. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. Missiles i - 3 poisoned darts k - 6 curare-tipped darts Armour a - a +0 robe (worn) e - a +0 helmet of sniping (worn) f - a +0 cloak of willpower (worn) Magical Staves h - a staff of cold Jewellery b - a +4 ring of slaying (worn) c - an amulet of guardian spirit d - a ring of poison resistance (worn) Wands b - a wand of quicksilver (11) c - a wand of roots (13) Scrolls c - 6 scrolls of identify {unknown} e - 2 scrolls of silence {unknown} h - 4 scrolls of enchant armour {unknown} k - a scroll of poison {unknown} m - 2 scrolls of noise {unknown} n - 3 scrolls of brand weapon {unknown} q - a scroll of fear {unknown} u - a scroll of vulnerability {unknown} v - a scroll of immolation {unknown} y - a scroll of acquirement {unknown} z - a scroll of blinking {unknown} B - a scroll of teleportation {unknown} Potions g - a potion of magic d - 3 potions of curing {unknown} f - a potion of moonshine {unknown} j - a potion of enlightenment {unknown} l - a potion of heal wounds {unknown} o - 3 potions of lignification {unknown} p - a potion of invisibility {unknown} s - a potion of might {unknown} t - a potion of brilliance {unknown} x - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.0 Spellcasting + Level 6.3 Conjurations + Level 3.4 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Fulminant Prism Conj/Alch 18% 3d10 8% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Freeze Ice 28% 1d5 6% 1 Sandblast Erth 14% 2d6 6% 1 Blink Tloc 14% N/A 9% 2 Call Canine Familiar Summ 7% N/A 17% 3 Frozen Ramparts Ice 14% 1d3 17% 3 Ozocubu's Armour Ice 7% N/A 17% 3 Ignite Poison Fire/Alch 17% N/A 28% 4 Sticky Flame Fire/Alch 17% 2d5 28% 4 Martyr's Knell Necr/Summ 7% N/A 50% 4 Ignition Fire 3% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26990 Temple: D:4-7 Shops: D:2 * D:3 ( Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail (lightly wounded, 80% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior. The orc warrior is lightly wounded. (Press . to maintain the ray.) The kobold geomancer gestures next to you while chanting. The wall shatters! The blast of rock fragments hits you! You hear a shout! x2 You took 9 damage! The searing ray hits the orc warrior but does no damage. The orc warrior is lightly wounded. The searing ray hits the orc wizard! The orc wizard is heavily wounded. You recovered 1 HP! The searing ray hits the orc warrior. The orc warrior is moderately wounded. The orc warrior hits you with a +0 dire flail. The orc wizard closely misses you. You took 1 damage! The searing ray hits the orc warrior. The orc warrior is moderately wounded. You finish channelling your searing ray. The orc warrior hits you with a +0 dire flail!! You encounter a white imp. The orc wizard closely misses you. You took 20 damage! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail (moderately wounded, 80% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior but does no damage. The orc warrior is moderately wounded. (Press . to maintain the ray.) The kobold geomancer gestures next to you while chanting. The wall shatters! The blast of rock fragments hits you!! You die... . ... ####..... #@ooK.... #o##5.... ..# ... #### . You could see a kobold geomancer, an orc warrior, an orc wizard, a white imp and an orc. Vanquished Creatures Grinder (D:3) Sigmund (D:2) A scorpion (D:5) A bombardier beetle (D:5) 2 hounds (D:5) A jelly (D:5) An orc priest (D:5) 2 clockroaches (D:4) A sleepcap (D:5) 4 iguanas 3 gnolls (D:2) 9 adders A shadow imp (D:5) 6 dart slugs 6 orcs 3 ribbon worms (D:2) 7 endoplasms 6 hobgoblins 2 jackals (D:1) 4 quokkas 4 ball pythons 3 bats 6 frilled lizards 8 goblins 5 kobolds A rat (D:1) 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malfuriongg the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 299 | D:1 | Reached XP level 2. HP: 16/20 MP: 2/7 302 | D:1 | Learned a level 2 spell: Searing Ray 578 | D:1 | Reached skill level 4 in Conjurations 1121 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/9 1319 | D:2 | Encountered Sigmund 1493 | D:2 | Killed Sigmund 1494 | D:2 | Reached skill level 5 in Conjurations 1494 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/12 1494 | D:2 | Reached XP level 5. HP: 38/38 MP: 2/13 1515 | D:2 | Learned a level 4 spell: Fulminant Prism 1520 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1534 | D:2 | Found Yteatiub's Information Kiosk. 2056 | D:3 | Encountered Grinder 2066 | D:3 | Killed Grinder 2067 | D:3 | Reached skill level 1 in Alchemy 2067 | D:3 | Reached XP level 6. HP: 45/45 MP: 2/15 2596 | D:3 | Found Zaib's Weapon Shoppe. 4107 | D:5 | Entered Level 5 of the Dungeon 4289 | D:5 | Reached XP level 7. HP: 50/50 MP: 12/17 4355 | D:5 | Reached skill level 6 in Conjurations 4359 | D:5 | Identified the +6 dagger of the Scapegrace {heavy, Will+ | Str+3 Int+2} 4621 | D:5 | Reached skill level 5 in Spellcasting 5125 | D:6 | Killed from afar by a kobold geomancer Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic D:2: layout_loops_ring, nicolae_shop_information_kiosk, uniq_sigmund D:3: mumra_celtic_spiral_tile, layout_basic, fiery_altar_vehumet, serial_shops, shop, basic_ecumenical_altar, uniq_grinder D:4: minmay_recursive_quarters, layout_loops_ring, mainiacjoe_overflow_large_starburst, hangedman_decor_diamond_cutter, kennysheep_generic_room_2, minmay_misc_feat_secret_circle, serial_bayou_lake_a D:5: layout_basic, kennysheep_mini, pdpol_wu_jian_five_deadly_venoms, small_statue_alley_b, nicolae_half_adder D:6: layout_rooms, minmay_temple_entry_gardened_gates, serial_shops, nicolae_shop_behind_doors Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 2 3 4 5 | 5.0 Conjurations | 4 5 6 | 6.3 Alchemy | 1 2 3 | 3.4 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 29 | 3 | 5 || 37 Melee: Unarmed | 29 | | || 29 Dagger | | 3 | 5 || 8 Cast: Magic Dart | 72 | 37 | 24 || 133 Searing Ray | 5 | 14 | 11 || 30 Armour: Robe | 20 | 10 | 12 || 42 Dodge: Dodged | 21 | 11 | 3 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5146 | 4883 | 263 | 1077 | 3213 | 6 | 857.7 | Dungeon | 5146 | 4883 | 263 | 1077 | 3213 | 6 | 857.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1169 daAuts D:1: 1045 daAuts D:5: 1013 daAuts D:2: 976 daAuts D:4: 935 daAuts D:6: 8 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+