Dungeon Crawl Stone Soup version 0.35-a0-34-g75df0cf6de (webtiles) character file. Game seed: 9190568569037894293 175 malfuriongg the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Feb 2, 2026. Killed from afar by an orc wizard (10 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:01:48 (1944 turns). malfuriongg the Conjurer (Deep Elf Conjurer) Turns: 1944, Time: 00:01:49 Health: 0/28 AC: 2 Str: 10 XL: 5 Next: 29% Magic: 10/23 EV: 12 Int: 25 God: Gold: 136 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . (100%) f - +0 rapier rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... h - amulet of dissipation Stlth ++ b - ring of magical power HPRegen 0.24/turn e - +6 ring of strength MPRegen 0.36/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons f - a +0 rapier (weapon) Missiles c - 4 poisoned darts d - 5 boomerangs i - a throwing net Armour a - a +0 robe (worn) g - the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} (You found it on level 3 of the Dungeon) Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). It cannot be enchanted further. Jewellery b - a ring of magical power (worn) e - a +6 ring of strength (worn) h - an amulet of dissipation (worn) Scrolls c - a scroll of revelation {unknown} e - 3 scrolls of identify {unknown} h - 2 scrolls of enchant armour {unknown} m - a scroll of teleportation {unknown} n - a scroll of fog {unknown} Potions g - a potion of magic d - 3 potions of curing {unknown} f - 2 potions of heal wounds {unknown} j - a potion of berserk rage {unknown} k - a potion of mutation {unknown} l - a potion of resistance {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Armour + Level 3.2 Dodging + Level 3.4 Stealth + Level 4.8 Spellcasting + Level 5.3 Conjurations + Level 1.0 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 11% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 12% 2d6 9% 1 Tukima's Dance Hex 6% N/A 26% 3 Cigotuvi's Putrefaction Necr/Air 6% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16056 Altars: Ashenzari Fedhas Shops: D:2 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the quokka! The searing ray hits the orc priest! You kill the orc priest! You finish channelling your searing ray. Your Alchemy skill increases to level 1! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits something! (Press . to maintain the ray.) Something hits you. You took 1 damage! Something hits you. You took 4 damage! Something hits you. You took 2 damage! You finish channelling your searing ray. Something hits you. You took 5 damage! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits something. (Press . to maintain the ray.) You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You die... ##+###+..+.# +...+.#..#.# #...#.#..#.### ####### + #._.#.'##'>..# #...... #.#...#.#..#...#####...... #.'...'.#..#.....).....†.. +. +###'###'..'.............. #..#.......#..#.............. ..#.......#@.#.#+#...#...... ###'###'###{###.. #...#...... ..........).# #.#.#...####### .).........## #. ....># # ...........# .....# # ...........## # ............# # ............# # ............# + There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) 2 orc priests (D:3) 3 adders 2 dart slugs A ribbon worm (D:2) 2 orcs (D:3) 2 endoplasms (D:1) 4 hobgoblins (D:1) 4 jackals (D:3) 4 quokkas 10 ball pythons 7 bats 2 frilled lizards 3 goblins 14 kobolds 3 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malfuriongg the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 215 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 218 | D:1 | Learned a level 2 spell: Searing Ray 235 | D:1 | Found a faded altar of an unknown god. 919 | D:1 | Reached XP level 3. HP: 19/19 MP: 10/10 1130 | D:2 | Found Ytet's Weapon Shoppe. 1505 | D:2 | Reached skill level 5 in Conjurations 1709 | D:3 | Reached XP level 4. HP: 24/24 MP: 12/12 1714 | D:3 | Learned a level 4 spell: Fulminant Prism 1719 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1827 | D:3 | Found a broken altar of Ashenzari. 1837 | D:3 | Found the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} 1846 | D:3 | Got the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} 1894 | D:3 | Found a blossoming altar of Fedhas. 1925 | D:3 | Reached XP level 5. HP: 26/28 MP: 14/14 1940 | D:3 | Reached skill level 1 in Alchemy 1944 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic, shapermc_ecumenical_altar_gd, supply_closet_lemuel, darby_miner_ambush D:2: layout_loops_cross, serial_shops, nicolae_shopburst, minmay_misc_feat_enclosed, kennysheep_generic_room_2 D:3: layout_basic, mainiacjoe_overflow_24_doors, nicolae_ru_awakened_eye, lemuel_doored_altar Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 | 3.2 Stealth | 3 | 3.4 Spellcasting | 4 | 4.8 Conjurations | 5 | 5.3 Alchemy | 1 | 1.0 Fighting | | 0.5 Armour | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Rapier | | 1 || 1 Cast: Magic Dart | 68 | 27 || 95 Searing Ray | 13 | 5 || 18 Armour: Robe | 3 | 9 || 12 Dodge: Dodged | 7 | 3 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1942 | 1821 | 121 | 0 | 1549 | 3 | 647.3 | Dungeon | 1942 | 1821 | 121 | 0 | 1549 | 3 | 647.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1019 daAuts D:2: 679 daAuts D:3: 244 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+