Dungeon Crawl Stone Soup version 0.35-a0-241-g5b54ce7fc3 (webtiles) character file. Game seed: 5834773781716778111 252 malfuriongg the Sneak (level 6, -5/44 HPs) Began as a Gnoll Enchanter on Mar 30, 2026. Slain by a water moccasin zombie (6 damage) ... in an ossuary. The game lasted 00:02:29 (2293 turns). malfuriongg the Sneak (Gnoll Enchanter) Turns: 2293, Time: 00:02:30 Health: -5/44 AC: 2 Str: 8 XL: 6 Next: 14% Magic: 10/14 EV: 13 Int: 14 God: Gold: 128 SH: 0 Dex: 14 Spells: 7/15 levels left rFire . . . (100%) a - +2 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.14/turn %: no passive effects @: confusing by touch, about to teleport, marked, studying Evocations A: fangs 1, treasure sense, distributed training a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 128 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) d - a +0 rapier Missiles c - 7 boomerangs Armour b - a +0 robe (worn) Jewellery e - a ring of protection from cold Wands c - a wand of warping (12) Scrolls k - a scroll of amnesia {unknown} Potions d - a potion of attraction {unknown} f - a potion of heal wounds {unknown} j - a potion of moonshine {unknown} Skills: + Level 1.8 Fighting + Level 3.2 Short Blades + Level 1.8 Long Blades + Level 1.8 Axes + Level 1.8 Maces & Flails + Level 1.8 Polearms + Level 1.8 Staves + Level 1.8 Ranged Weapons + Level 1.8 Throwing + Level 1.8 Armour + Level 4.9 Dodging + Level 6.2 Stealth + Level 1.8 Shields + Level 1.8 Unarmed Combat + Level 5.3 Spellcasting + Level 1.4 Conjurations + Level 5.6 Hexes + Level 1.4 Summonings + Level 1.4 Necromancy + Level 1.4 Translocations + Level 1.4 Forgecraft + Level 1.4 Fire Magic + Level 1.4 Ice Magic + Level 1.4 Air Magic + Level 1.4 Earth Magic + Level 1.4 Alchemy + Level 2.0 Invocations + Level 2.6 Evocations + Level 1.6 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 26% N/A 6% 2 b - Confusing Touch Hex 19% N/A 4% 3 c - Gloom Hex/Necr 26% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 19% N/A 4% 3 Shock Conj/Air 28% 1d4 10% 1 Construct Spike Launche Frge 14% 2d3 14% 2 Momentum Strike Conj/Tloc 14% 3d8 14% 2 Scorch Fire 14% 2d5 14% 2 Searing Ray Conj 14% 2d5 14% 2 Fugue of the Fallen Necr 7% N/A 28% 3 Anguish Hex/Necr 6% N/A 36% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21885 Ossuary (1/1) Zot: 5840 Temple: D:4-7 Altars: Xom Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You took 9 damage! You encounter an adder zombie. You encounter a hobgoblin zombie. You recovered 1 MP! Aiming: Warp Space Press: ? - help, Shift-Dir - straight line Space twists violently! The rupture engulfs the mummy! The mummy blinks! Flame seeps out of the mummy. The mummy is heavily damaged. The rupture engulfs the water moccasin zombie!! The water moccasin zombie blinks! Flame seeps out of the water moccasin zombie. The water moccasin zombie is heavily damaged. The rupture engulfs the water moccasin zombie! The water moccasin zombie blinks! Flame seeps out of the water moccasin zombie. The water moccasin zombie is moderately damaged. The rupture engulfs the centaur zombie. Flame seeps out of the centaur zombie. The centaur zombie is lightly damaged. You encounter a scorpion. The centaur zombie is engulfed in blazing flames. Flame seeps out of the centaur zombie. The centaur zombie hits you. The centaur zombie kicks you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie is engulfed in blazing flames. Flame seeps out of the water moccasin zombie. The water moccasin zombie sets off the alarm! The alarm trap emits a blaring wail! The mark upon you grows brighter. The burial acolyte utters a dark prayer and points at you. Your life force is offered up. * * * LOW HITPOINT WARNING * * * The mummy is healed. The water moccasin zombie is healed. The centaur zombie is healed. The water moccasin zombie is healed. The water moccasin zombie is engulfed in blazing flames. Flame seeps out of the water moccasin zombie. The mummy is engulfed in blazing flames. Flame seeps out of the mummy. The orc zombie hits you but does no damage. The water moccasin zombie bites you. You die... .....### #######.......# ...### ####.....# .###∆∆ . ##..##....# ..#∆ ∆ .Z ##....###..# .##∆ ...#..........# ∩#∆∆ ß.'pZ.○.ZZ...# .# ∆ #s.M○ZZZZ..# .. ∆ ∆ ##.ZZZ###..# .## ∆∆ ##.@## ...# .. #### Z..# .. Z..# ## ..# You could see a mummy (inner flame), a burial acolyte, a scorpion, 3 adder zombies, 2 water moccasin zombies, 3 goblin zombies, an orc zombie (inner flame) and a centaur zombie (inner flame, strong, swift). Vanquished Creatures A scorpion (Ossuary) A clockroach (D:3) An orc wizard (D:3) A centaur zombie (Ossuary) A scorpion zombie (Ossuary) 3 adders 2 dart slugs (D:1) 3 ribbon worms (D:2) 3 adder zombies (Ossuary) A gnoll zombie (Ossuary) 6 orcs (D:3) 7 endoplasms 5 hobgoblins 2 jackals (D:3) A quokka (D:2) 6 ball pythons 7 bats 8 goblins 2 goblin zombies (Ossuary) 5 hobgoblin zombies (Ossuary) 3 kobolds 4 orc zombies (Ossuary) 7 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malfuriongg the Gnoll Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 52 | D:1 | Reached XP level 2. HP: 9/19 MP: 7/7 57 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 483 | D:2 | Reached skill level 5 in Spellcasting 483 | D:2 | Reached XP level 3. HP: 25/25 MP: 5/9 487 | D:2 | Learned a level 3 spell: Confusing Touch 491 | D:2 | Learned a level 3 spell: Gloom 557 | D:2 | Found a faded altar of an unknown god. 671 | D:2 | Reached skill level 6 in Stealth 671 | D:2 | Reached skill level 1 in Invocations 671 | D:2 | Reached skill level 1 in Evocations 797 | D:2 | Reached skill level 1 in Fighting 797 | D:2 | Reached skill level 1 in Long Blades 797 | D:2 | Reached skill level 1 in Axes 797 | D:2 | Reached skill level 1 in Maces & Flails 797 | D:2 | Reached skill level 1 in Polearms 797 | D:2 | Reached skill level 1 in Staves 797 | D:2 | Reached skill level 1 in Ranged Weapons 797 | D:2 | Reached skill level 1 in Throwing 797 | D:2 | Reached skill level 1 in Armour 797 | D:2 | Reached skill level 1 in Shields 797 | D:2 | Reached skill level 1 in Unarmed Combat 1065 | D:2 | Reached XP level 4. HP: 32/32 MP: 11/11 1102 | D:2 | Reached skill level 1 in Shapeshifting 1298 | D:3 | Reached skill level 1 in Conjurations 1298 | D:3 | Reached skill level 1 in Summonings 1298 | D:3 | Reached skill level 1 in Necromancy 1298 | D:3 | Reached skill level 1 in Translocations 1298 | D:3 | Reached skill level 1 in Forgecraft 1298 | D:3 | Reached skill level 1 in Fire Magic 1298 | D:3 | Reached skill level 1 in Ice Magic 1298 | D:3 | Reached skill level 1 in Air Magic 1298 | D:3 | Reached skill level 1 in Earth Magic 1298 | D:3 | Reached skill level 1 in Alchemy 1422 | D:3 | Found a shimmering altar of Xom. 1463 | D:3 | Reached XP level 5. HP: 37/37 MP: 12/12 2117 | D:4 | Found a sand-covered staircase. 2129 | Ossuary | Entered an ossuary 2265 | Ossuary | Reached XP level 6. HP: 44/44 MP: 13/13 2293 | Ossuary | HP: 1/44 [burial acolyte/a malign offering (12)] 2293 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_rooms D:2: layout_loops_corners, angelslayer_ecumenical_altar_simple_liquid D:3: layout_basic, xom_teletrap_fun D:4: layout_loops_ring, nicolae_ossuary_entry_ruins, grunt_decor_arrowhead, uniq_crazy_yiuf_cottage Ossuary: ossuary_hellmonk_split_paths Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 5 | 5.3 Stealth | 6 | 6.2 Invocations | 1 2 | 2.0 Evocations | 1 2 | 2.6 Fighting | 1 | 1.8 Long Blades | 1 | 1.8 Axes | 1 | 1.8 Maces & Flails | 1 | 1.8 Polearms | 1 | 1.8 Staves | 1 | 1.8 Ranged Weapons | 1 | 1.8 Throwing | 1 | 1.8 Armour | 1 | 1.8 Shields | 1 | 1.8 Unarmed Combat | 1 | 1.8 Shapeshifting | 1 | 1.6 Conjurations | 1 | 1.4 Summonings | 1 | 1.4 Necromancy | 1 | 1.4 Translocations | 1 | 1.4 Forgecraft | 1 | 1.4 Fire Magic | 1 | 1.4 Ice Magic | 1 | 1.4 Air Magic | 1 | 1.4 Earth Magic | 1 | 1.4 Alchemy | 1 | 1.4 Short Blades | 3 | 3.2 Dodging | | 4.9 Hexes | | 5.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 78 | 90 || 168 Melee: Dagger | 78 | 90 || 168 Bite | 11 | 16 || 27 Throw: Boomerang | | 1 || 1 Cast: Ensorcelled Hiber | 7 | 15 || 22 Confusing Touch | | 2 || 2 Evoke: Wand of warping | | 1 || 1 Drink: Invisibility | 1 | 1 || 2 Read: Teleportation | | 1 || 1 Enchant weapon | | 1 || 1 Immolation | | 1 || 1 Stab: Invisible | 1 | 5 || 6 Sleeping | 16 | 31 || 47 Distracted | | 2 || 2 Confused | | 2 || 2 Armour: Robe | 31 | 52 || 83 Dodge: Dodged | 35 | 52 || 87 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2273 | 2173 | 100 | 44 | 1603 | 5 | 454.6 | Dungeon | 2114 | 2014 | 100 | 0 | 1587 | 4 | 528.5 | Ossuary | 158 | 158 | 0 | 44 | 16 | 1 | 158.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 852 daAuts D:3: 837 daAuts D:1: 393 daAuts Ossuary: 158 daAuts D:4: 31 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+