Dungeon Crawl Stone Soup version 0.35-a0-290-g6208fce011 (webtiles) character file. Game seed: 11775424660665464243 18 malfuriongg the Sneak (level 2, 0/20 HPs) Began as a Merfolk Enchanter on Apr 18, 2026. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:17 (486 turns). malfuriongg the Sneak (Merfolk Enchanter) Turns: 486, Time: 00:01:18 Health: 0/20 AC: 2 Str: 8 XL: 2 Next: 70% Magic: 2/5 EV: 12 Int: 14 God: Gold: 44 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of protection from cold HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: invisible A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 buckler Jewellery d - a ring of protection from cold (worn) Scrolls c - a scroll of torment {unknown} e - a scroll of immolation {unknown} h - a scroll of enchant armour {unknown} j - a scroll of brand weapon {unknown} Potions d - a potion of haste {unknown} Skills: + Level 0.7 Fighting + Level 1.5 Short Blades + Level 0.2 Armour + Level 3.0 Dodging + Level 3.4 Stealth + Level 2.1 Spellcasting + Level 3.1 Hexes + Level 0.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 12% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 10% N/A 21% 3 Tukima's Dance Hex 10% N/A 21% 3 Gloom Hex/Necr 10% N/A 36% 3 Fortress Blast Frge 1% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5520 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You took 1 damage! The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python constricts you. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You took 10 damage! You escape the ball python's grasp. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You took 2 damage! Press: ? - help, Dir - look around, f - activate Confirm quaff: a gnoll, wielding a +0 flail (will become unable to see you) You fade into invisibility! The ball python closely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You recovered 1 HP! You recovered 1 MP! You hit the gnoll but do no damage. The gnoll is moderately wounded. Casting: Ensorcelled Hibernation (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, unable to see you, chance to affect: 49%) Okay, then. You hit the ball python. The ball python is severely wounded. The ball python closely misses you. The gnoll closely misses you. You recovered 1 HP! You barely miss the ball python. The ball python is heavily wounded. The ball python closely misses you. x2 You hit the ball python. The ball python is severely wounded. You barely miss the ball python. The ball python is severely wounded. The gnoll hits you with a +0 flail. You die... ### #.####### #######.......####### #.................[.#.# #.#######.####.####.#.#####.# #.#.........@...............# #.#.....##.jS#.####.#.####### #.#####.##............# #####.# #.##.....####.#.# ...##.# #.##.....# #.#.# ...##.#####.##.....# #.#.# ......##...........# #.#.# ....#....#..#......####.#.##### .....)..............)........># You could see a gnoll (unable to see you) and a ball python (wandering, unable to see you). Vanquished Creatures 4 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 5 bats (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malfuriongg the Merfolk Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 174 | D:1 | Reached XP level 2. HP: 18/20 MP: 5/5 178 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 194 | D:1 | Found a faded altar of an unknown god. 486 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, hellmonk_ecumenical_altar_arch_garden Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 0.7 Short Blades | | 1.5 Armour | | 0.2 Stealth | | 3.4 Spellcasting | | 2.1 Hexes | | 3.1 Ice Magic | | 0.3 Action || total ---------------------------++------- Attack: Normal || 82 Melee: Dagger || 82 Cast: Ensorcelled Hiber || 4 Drink: Invisibility || 2 Stab: Sleeping || 3 Invisible || 2 Armour: Robe || 57 Dodge: Dodged || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 478 | 478 | 0 | 55 | 175 | 1 | 478.0 | Dungeon | 478 | 478 | 0 | 55 | 175 | 1 | 478.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 478 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+