malfuriongg Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 1, D:1) a +0 club (12, 6, D:1) a +0 whip 4 stones (16, -8, D:1) a quokka skeleton (22, -10, D:1) a +0 dagger 2 stones a kobold skeleton (24, -6, D:1) a +0 dagger 4 stones (40, -3, D:1) a rat corpse (skeletalised by now) (45, 12, D:1) a frilled lizard skeleton (47, -6, D:1) a hobgoblin skeleton (49, -15, D:1) a frilled lizard corpse (skeletalised by now) (49, 7, D:1) a +0 ring mail (55, -5, D:1) a +0 dagger Level 2 of the Dungeon (2, 0, D:2) a frilled lizard corpse (skeletalised by now) (4, 38, D:2) a parchment of Ignite Poison (5, 18, D:2) a parchment of Ensorcelled Hibernation (5, 22, D:2) a +0 dagger (11, 23, D:2) a +0 dagger a goblin skeleton (14, 8, D:2) a quill talisman (20, 13, D:2) a +0 ring mail (21, -1, D:2) a +0 club a goblin corpse (skeletalised by now) (22, -1, D:2) a quokka corpse (skeletalised by now) (22, 0, D:2) a +0 whip a kobold corpse (skeletalised by now) (24, -5, D:2) a frilled lizard corpse (skeletalised by now) (25, 3, D:2) a bat corpse (skeletalised by now) (31, 32, D:2) a ball python skeleton (31, 33, D:2) an adder skeleton (35, 13, D:2) a +0 dagger a stone (41, 7, D:2) a +3 quarterstaff of chaos (41, 8, D:2) the +2 hammer of Trial by Ordeal {speed, ^Contam Fly rC+++ Dex-4} ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rC+++: It renders you almost immune to cold. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (41, 14, D:2) a hobgoblin corpse (skeletalised by now) (41, 29, D:2) a frilled lizard corpse (skeletalised by now) (45, 25, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) Level 3 of the Dungeon (5, 19, D:3) a +0 club a kobold corpse (skeletalised by now) (11, -11, D:3) a +0 club (17, -13, D:3) a +0 dagger 5 stones (17, -12, D:3) a hobgoblin skeleton (19, -4, D:3) a frilled lizard skeleton (23, 0, D:3) a +0 robe (23, 9, D:3) a quokka corpse (skeletalised by now) (26, -9, D:3) a hound skeleton (27, -9, D:3) an adder skeleton (28, -13, D:3) a +0 dagger (41, 2, D:3) a +0 scale mail (46, 2, D:3) a hobgoblin corpse (skeletalised by now) (49, -20, D:3) a +0 hand axe an orc corpse (skeletalised by now) (52, -9, D:3) a +0 dagger an orc corpse (skeletalised by now) Level 4 of the Dungeon (4, -34, D:4) a parchment of Call Imp (5, -23, D:4) a ball python corpse (skeletalised by now) (5, -17, D:4) a +0 club an orc corpse (skeletalised by now) (14, -16, D:4) a +0 flail (16, -14, D:4) a +0 robe (21, -45, D:4) a +0 hand axe (21, -44, D:4) a +0 flail a +0 robe an orc corpse (skeletalised by now) (21, -42, D:4) a +0 flail (22, -40, D:4) a +0 hand axe an orc corpse (skeletalised by now) (26, -36, D:4) a +0 leather armour (29, -17, D:4) a +0 ring mail a +0 flail a +0 leather armour a +0 club a +0 short sword a +0 leather armour a +0 mace an orc skeleton an orc skeleton (31, -18, D:4) a +0 mace (44, -11, D:4) a +0 ring mail (45, -25, D:4) a +0 mace (45, -4, D:4) a +0 war axe (46, -19, D:4) a hobgoblin corpse (skeletalised by now) (55, -2, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (9, 8, D:5) a +0 chain mail (12, -4, D:5) a medusa talisman (17, 21, D:5) a parchment of Magic Dart (20, 12, D:5) a +0 mace (29, -13, D:5) a +0 robe (31, 12, D:5) a +0 giant spiked club (36, -1, D:5) a staff of cold (37, -1, D:5) a +0 sling (44, -18, D:5) a scarab talisman (47, -13, D:5) a +0 dagger a +0 leather armour (54, -11, D:5) a +0 robe Level 6 of the Dungeon (2, 26, D:6) the +0 ring mail of Laot {-Tele rC+ Str+4 Int-3} -Tele: It prevents most forms of teleportation. rC+: It protects you from cold. Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). It cannot be enchanted further. (31, 12, D:6) a +0 club a +0 leather armour (33, 29, D:6) a +0 shortbow (35, 20, D:6) a +0 short sword (35, 21, D:6) a black bear skeleton (35, 22, D:6) a +0 trident an orc skeleton (36, 14, D:6) a water moccasin skeleton (36, 20, D:6) a +0 mace a +0 ring mail an orc skeleton a howler monkey skeleton (36, 21, D:6) a +0 short sword a +0 leather armour (37, 9, D:6) a +0 spear (37, 11, D:6) a +0 whip (39, 20, D:6) a steam dragon skeleton (40, -9, D:6) a +0 club (42, -6, D:6) a +0 club a gnoll corpse (skeletalised by now) Level 7 of the Dungeon (4, 21, D:7) a +0 dagger a +0 robe a +0 club a +0 ring mail an orc corpse (skeletalised by now) (5, 21, D:7) a +0 hand axe a +0 dagger a +0 dagger a +0 flail a +0 club a +0 dagger 4 stones an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) a kobold corpse (skeletalised by now) (7, 3, D:7) a +0 leather armour (7, 50, D:7) a parchment of Call Imp (10, 26, D:7) a +0 shortbow (10, 42, D:7) a +0 orcbow (16, 44, D:7) a +0 leather armour (22, 34, D:7) a +0 glaive the orc corpse of Blorkula the orcula (skeletalised by now) (30, 45, D:7) a +1 dagger a +0 cloak (33, 50, D:7) a hound skeleton (36, 37, D:7) a bullfrog corpse (skeletalised by now) (39, 33, D:7) a +0 flail (44, 36, D:7) a +0 hand axe (50, 55, D:7) a +0 giant club Level 8 of the Dungeon (9, -20, D:8) the +4 scale mail "Ofuss" {Will+ Str+5} Will+: It increases your willpower. Str+5: It affects your strength (+5). It cannot be enchanted further. (10, 18, D:8) a +0 leather armour (14, -19, D:8) a komodo dragon skeleton (14, 2, D:8) a bullfrog corpse (skeletalised by now) (17, -2, D:8) a parchment of Call Imp (33, -21, D:8) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (37, -27, D:8) a +0 ring mail (54, -22, D:8) a +0 mace an orc corpse (skeletalised by now) (59, 25, D:8) a +0 shortbow Level 9 of the Dungeon (3, -1, D:9) a bullfrog corpse (skeletalised by now) (23, 6, D:9) a +0 scale mail (30, 29, D:9) a +0 demon whip of venom (31, 9, D:9) a +3 trident of draining a +1 robe the barachi corpse of Jeremiah (skeletalised by now) (33, 8, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (34, 46, D:9) a +0 dagger a +0 robe (34, 51, D:9) a +0 whip (35, 46, D:9) a +0 club a +0 mace a +0 arbalest a +0 chain mail (36, 13, D:9) a +0 short sword (37, 44, D:9) a +0 dagger a +0 robe (37, 47, D:9) a +0 short sword a +0 chain mail an orc skeleton (38, 1, D:9) a +0 giant spiked club a +0 giant spiked club a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (44, 16, D:9) a yak corpse (skeletalised by now) (45, 2, D:9) a yak corpse (skeletalised by now) (45, 17, D:9) a yak corpse (skeletalised by now) (49, 29, D:9) a +0 hand axe an orc skeleton (51, 29, D:9) a +4 great sword a +0 robe (52, 28, D:9) a yak skeleton (53, 17, D:9) a +0 long sword (55, 28, D:9) the +1 scale mail of Cloud Cover {Harm rF- Int+3} Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (56, 41, D:9) a +0 club (56, 42, D:9) a +0 dagger a +0 robe an orc skeleton (56, 44, D:9) a +0 long sword (57, 41, D:9) a +0 shortbow (57, 47, D:9) a +0 ring mail Level 10 of the Dungeon (2, -17, D:10) a +0 pair of gloves of stealth (6, 28, D:10) a +0 scale mail (8, 13, D:10) a +0 spear (10, 0, D:10) a +0 giant spiked club a +0 giant club (25, 5, D:10) a throwing net (36, 12, D:10) a +0 flail a +0 robe (39, 8, D:10) a +2 trident of freezing a +0 robe a +0 falchion a +0 robe (39, 9, D:10) a +3 dagger of freezing a +0 robe (43, 4, D:10) an acid dragon corpse (skeletalised by now) the Ecumenical Temple