malfuriongg Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, 28, D:1) a bat corpse (skeletalised by now) (5, 18, D:1) a rat corpse (skeletalised by now) (6, 18, D:1) a +0 dagger a quokka corpse (skeletalised by now) (20, -4, D:1) a bat corpse (skeletalised by now) (23, -1, D:1) a +0 falchion (23, 21, D:1) a rat corpse (skeletalised by now) (24, 21, D:1) a +0 chain mail (24, 48, D:1) a frilled lizard corpse (skeletalised by now) (39, 42, D:1) a +0 club a goblin skeleton (46, 25, D:1) a jackal corpse (skeletalised by now) (46, 45, D:1) a +0 leather armour (55, 36, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, -31, D:2) a +0 short sword 4 stones a +0 robe a kobold corpse (skeletalised by now) (5, -17, D:2) a ball python corpse (skeletalised by now) (9, -39, D:2) a hobgoblin corpse (skeletalised by now) (11, -26, D:2) 3 stones a +0 robe (15, -22, D:2) a hobgoblin corpse (skeletalised by now) (20, -15, D:2) a bat corpse (skeletalised by now) (21, -39, D:2) a +0 spear (26, -28, D:2) a +0 club a goblin skeleton (28, -16, D:2) a frilled lizard skeleton (33, -5, D:2) a +0 short sword (33, -1, D:2) an adder skeleton (35, -36, D:2) a bat skeleton (36, -31, D:2) a rat skeleton (38, -2, D:2) a hobgoblin skeleton (44, -23, D:2) a +0 short sword (44, -4, D:2) a frilled lizard skeleton (47, -41, D:2) a +0 ring mail (53, -13, D:2) a +0 whip (54, -35, D:2) an adder corpse (skeletalised by now) (54, -30, D:2) a +0 robe (56, -45, D:2) an adder corpse (skeletalised by now) (57, -15, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Hamifubb's General Store a +6 ring of strength (unknown) (432 gold) 2 potions of haste (unknown) (240 gold) a +0 ring mail (48 gold) the crystal ball of Wucad Mu {Energy, Mindtap} (1200 gold) Mindtap: Whenever a successful spell causes magic to be channelled from it, it may also drain additional magic from other enemies in sight, with a chance increasing with spell level. a +0 short sword (36 gold) a scroll of identify (24 gold) a potion of curing (36 gold) a +0 helmet (54 gold) (0, 0, D:3) a +0 barding (6, -42, D:3) a +0 dagger (14, -7, D:3) a bat skeleton (15, -3, D:3) a hobgoblin corpse (skeletalised by now) (16, -26, D:3) a +0 club (16, 3, D:3) a +0 dagger (23, -51, D:3) a hobgoblin corpse (skeletalised by now) (28, -43, D:3) a +0 club (42, -27, D:3) an adder corpse (skeletalised by now) (46, -48, D:3) an adder skeleton (61, -9, D:3) a quokka skeleton (64, -17, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (3, -9, D:4) a +0 falchion (6, -9, D:4) a +0 plate armour (10, -11, D:4) a ball python corpse (skeletalised by now) (14, -21, D:4) a +0 club a goblin corpse (skeletalised by now) (15, -27, D:4) a +0 leather armour (15, -13, D:4) an adder corpse (skeletalised by now) an ossuary (0, 0, Ossuary) the inkwell talisman of Ignis's Wrath {+Inv rElec rF- Will+++} [inkwell talisman] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. (unseen)