Dungeon Crawl Stone Soup version 0.34-a0-1551-ge87b8e010b (webtiles) character file. Game seed: 11077666143686288484 30 mamamian the Chiller (level 3, -1/29 HPs) Began as a Merfolk Ice Elementalist on Nov 30, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:27 (1185 turns). mamamian the Chiller (Merfolk Ice Elementalist) Turns: 1185, Time: 00:02:28 Health: -1/29 AC: 3 Str: 8 XL: 3 Next: 20% Magic: 4/6 EV: 11 Int: 14 God: Gold: 48 SH: 0 Dex: 16 Spells: 5/6 levels left rFire . . . (100%) e - +0 trident rCold + . . (50%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -13) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons b - a +0 dagger e - a +0 trident (weapon) Armour a - a +0 robe c - a +0 leather armour (worn) Jewellery d - a ring of protection from cold (worn) Scrolls c - a scroll of revelation {unknown} e - 3 scrolls of butterflies {unknown} Potions d - a potion of mutation {unknown} f - 2 potions of attraction {unknown} j - 2 potions of heal wounds {unknown} Skills: - Level 3.0 Fighting - Level 2.6 Dodging * Level 2.2 Stealth - Level 2.0 Spellcasting - Level 4.3 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 17% 3 Ozocubu's Armour Ice 13% N/A 17% 3 Summon Ice Beast Ice/Summ 7% N/A 38% 3 Lesser Beckoning Tloc 2% N/A 45% 2 Mercury Arrow Conj/Alch 2% 2d5 45% 2 Scorch Fire 2% 2d5 45% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Annotations: D:1 1 transporter Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You barely miss the adder. The adder is moderately wounded. You feel very sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Freeze (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) You miscast Freeze. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Casting: Freeze (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) You freeze the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder closely misses you. You closely miss the adder. The adder is almost dead. You die... ########.# # ####>!S.....####### # ##....@#######....... # #....................## #...................... #...........<#......... #............#......... #..#######.....#+##.... ##+ +.....#.##.... #.....#.##.... #.......##.... You could see an adder. Vanquished Creatures An adder (D:2) 3 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:2) 2 ball pythons (D:1) 3 bats 3 endoplasms A frilled lizard (D:2) 4 goblins 2 kobolds (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mamamian the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 134 | D:1 | Reached skill level 1 in Fighting 203 | D:1 | Reached XP level 2. HP: 8/22 MP: 3/5 1096 | D:2 | Reached XP level 3. HP: 28/29 MP: 6/6 1135 | D:2 | Found a radiant altar of Vehumet. 1185 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_cross, minmay_misc_feat_five D:2: layout_basic, basic_altar, serial_shops, shop, shapermc_ecumenical_altar_mp_vishouse Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 3 | 3.0 Dodging | | 2.6 Stealth | | 2.2 Spellcasting | | 2.0 Ice Magic | | 4.3 Action || total ---------------------------++------- Attack: Normal || 106 Melee: Unarmed || 32 Dagger || 67 Trident || 7 Cast: Freeze || 19 Drink: Magic || 1 Stab: Sleeping || 1 Armour: Robe || 45 Leather armour || 59 Dodge: Dodged || 102 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1185 | 1082 | 103 | 0 | 818 | 2 | 592.5 | Dungeon | 1185 | 1082 | 103 | 0 | 818 | 2 | 592.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 973 daAuts D:2: 211 daAuts