Dungeon Descent DCSS version 0.33.1 (webtiles) character file. Game seed: 13052066769212608145 37 mamamian the Chiller (level 3, 9/29 HPs) Began as a Merfolk Ice Elementalist on Dec 5, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:33 (1235 turns). mamamian the Chiller (Merfolk Ice Elementalist) Turns: 1235, Time: 00:02:33 Health: 9/29 AC: 2 Str: 8 XL: 3 Next: 39% Magic: 3/6 EV: 12 Int: 14 God: Gold: 65 SH: 0 Dex: 16 Spells: 5/6 levels left rFire . . . b - +0 spear rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: mildly poisoned (9 -> 7) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) Armour a - a +0 robe (worn) Jewellery i - a ring of resist corrosion (worn) Scrolls c - a scroll of enchant weapon {unknown} d - 3 scrolls of identify {unknown} e - a scroll of amnesia {unknown} f - a scroll of vulnerability {unknown} h - a scroll of fear {unknown} Potions g - a potion of resistance {unknown} Skills: * Level 3.2 Fighting - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 4.3 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/12) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The adder is heavily wounded. You feel sick. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) You freeze the adder. The adder is almost dead. You feel sick. The adder closely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) You freeze the adder. The adder is almost dead. The adder seems to slow down. You feel sick. The adder is no longer moving slowly. The adder bites you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) You freeze the adder. You kill the adder! You feel sick. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #.# ########.##### .............# ##.....†)..### ...###....## # #.#.## #@#.# #.#.# ..#+# ###. . .. .. ... There were no monsters in sight! Vanquished Creatures A gnoll (D:1) An adder (D:2) 2 endoplasms (D:1) 3 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 5 kobolds (D:1) 2 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mamamian the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 106 | D:1 | Reached XP level 2. HP: 8/22 MP: 0/5 961 | D:1 | Reached XP level 3. HP: 26/28 MP: 6/6 1235 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic, minmay_splitting_lines D:2: kennysheep_big_flooded_room, layout_loops_corners, nicolae_wormholes, uniq_natasha, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 | 3.2 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Ice Magic | | 4.3 Action || total ---------------------------++------- Melee: Spear || 98 Cast: Freeze || 14 Use: Potion || 1 Stab: Sleeping || 5 Armour: Robe || 60 Dodge: Dodged || 59