Dungeon Crawl Stone Soup version 0.35-a0-336-gd5e08f372d (webtiles) character file. Game seed: 18175063143187737151 168 mangomango the Poker (level 5, -1/37 (42) HPs) Began as a Merfolk Gladiator on May 3, 2026. Killed from afar by a dart slug (5 damage) ... with a slug dart ... on level 4 of the Dungeon. The game lasted 00:02:32 (1155 turns). mangomango the Poker (Merfolk Gladiator) Turns: 1155, Time: 00:02:32 HP: -1/37 (42) AC: 11 Str: 17 XL: 5 Next: 48% MP: 5/5 EV: 9 Int: 7 God: Gold: 50 SH: 4 Dex: 15 Spells: 4/4 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) g - +0 buckler rNeg . . . (100%) h - +0 plate armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth f - +5 ring of evasion HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: drained A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 2 throwing nets (quivered) {!f} e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) g - a +0 buckler (worn) h - a +0 plate armour (worn) Jewellery f - a +5 ring of evasion (worn) i - a ring of wizardry Scrolls c - a scroll of amnesia {unknown} d - 2 scrolls of fear {unknown} e - a scroll of acquirement {unknown} h - a scroll of revelation {unknown} j - 2 scrolls of silence {unknown} k - a scroll of enchant weapon {unknown} Baubles g - 3 flux baubles Skills: + Level 3.9 Fighting + Level 6.1 Polearms + Level 3.5 Throwing - Level 4.0 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Bombard Conj/Erth 0% 9d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 exclusion: staircase Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The gnoll is almost dead. The gnoll hits you but does no damage. You hit the gnoll bouda but do no damage. The gnoll bouda hits you with a +0 whip! The gnoll barely misses you. The gnoll bouda hits you with a +0 whip. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the gnoll bouda. The gnoll barely misses you. The gnoll bouda hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. Unknown command. Okay, then. Throw: 3 throwing nets {!f} Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (62% to hit) You throw a throwing net. The throwing net hits the gnoll bouda. The gnoll bouda is caught in the net! The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll bouda struggles against the net. You encounter a dart slug. Found a scratched iron ring. The gnoll bouda struggles against the net. The gnoll bouda struggles against the net. There is a stone staircase leading down here. The gnoll bouda struggles against the net. The dart slug launches a dart at you. The slug dart hits you. You die... ≈≈..#.........)..)......# ≈≈~..~....)............# .~~≈~≈~..)..$..........# #..≈≈~†....jjj......# ##...###..##j##....## ## ####<..###..##.##....# .[ #.......#.......#....# .. #.......#.......#...(# .. #.......#....@..# .<.# .[ #.......#.......# ..# .. #.......#.......# .. #.......#.......# # ##..##..###....## # #.. ..# #...w# .+ ... ... ..=... # ....... You could see a gnoll bouda (caught), 2 gnolls and a dart slug. Vanquished Creatures A wight (D:3) A clockroach (D:3) An orc wizard (D:4) 2 gnolls (D:4) 2 dart slugs (D:3) 8 orcs 2 ribbon worms 3 endoplasms 3 hobgoblins A quokka (D:3) 2 ball pythons 3 bats 2 frilled lizards A goblin (D:4) 3 kobolds 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mangomango the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 57 | D:1 | Found a faded altar of an unknown god. 250 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 624 | D:3 | Reached skill level 5 in Polearms 624 | D:3 | Reached XP level 3. HP: 26/29 MP: 3/3 788 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/4 1091 | D:4 | Reached skill level 6 in Polearms 1091 | D:4 | Reached XP level 5. HP: 42/42 MP: 5/5 1155 | D:4 | Killed from afar by a dart slug Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_corners, serial_glass, glass_columns_b, glass_columns_a, chequers_ecumenical_altar_island, minmay_hedge_maze D:2: layout_basic, basic_altar, serial_glass, glass_columns_c, glass_columns_a, uniq_robin, uniq_natasha, uniq_terence D:3: layout_loops_ring, serial_bayou, serial_bayou_lagoon_b, serial_bayou_pond_d, serial_bayou_ford_a, serial_bayou_shore_b, minmay_lizard_king D:4: layout_gridville, tso_metal_star, serial_shops, shop, chequers_serial_rivers_small_a, uniq_duvessa Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 3 | 3.9 Polearms | 5 6 | 6.1 Throwing | 3 | 3.5 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 85 | 76 || 161 Melee: Trident | 85 | 76 || 161 Tailslap | | 1 || 1 Throw: Throwing net | | 1 || 1 Stab: Sleeping | 3 | || 3 Distracted | 2 | || 2 Armour: Leather armour | 23 | || 23 Plate armour | 5 | 53 || 58 Dodge: Dodged | 46 | 23 || 69 Block: Buckler | 7 | 13 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1137 | 1051 | 86 | 33 | 648 | 4 | 284.2 | Dungeon | 1137 | 1051 | 86 | 33 | 648 | 4 | 284.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 606 daAuts D:1: 275 daAuts D:2: 128 daAuts D:4: 127 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+