mangomango Level 1 of the Dungeon (11, 31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, -10, D:1) 2 flux baubles (16, 28, D:1) 5 atropa-tipped darts (17, 34, D:1) 9 gold pieces (21, 29, D:1) a scroll of enchant weapon (30, 16, D:1) a bat corpse (skeletalised by now) (39, 8, D:1) a +0 short sword a stone Level 2 of the Dungeon (0, 0, D:2) the +3 hammer of the Curious Lies {antimagic, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (0, 2, D:2) a +0 hammer (0, 3, D:2) a +0 hammer (0, 11, D:2) a +0 hammer (0, 12, D:2) a +1 heavy hammer (unseen) (0, 13, D:2) a +0 hammer (1, 1, D:2) a +0 hammer (1, 2, D:2) a +0 hammer (1, 3, D:2) the +9 hammer of Eternal War {flame, Str+6} Str+6: It affects your strength (+6). It cannot be enchanted further. (1, 4, D:2) a +0 hammer (1, 9, D:2) a +0 hammer (1, 11, D:2) a +0 hammer (1, 12, D:2) a +0 hammer (2, 0, D:2) the +6 hammer "Ebosol" {venom, Bane rN+++ Str+4} Bane: It inflicts you with a random bane when you equip it. rN+++: It renders you almost immune to negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. (2, 1, D:2) a +0 hammer (2, 2, D:2) a +0 hammer (2, 3, D:2) a +1 hammer of holy wrath (2, 4, D:2) a +0 hammer (2, 5, D:2) a +0 hammer (2, 7, D:2) a +0 hammer (2, 8, D:2) a +0 hammer (2, 11, D:2) a +0 hammer (2, 12, D:2) a +0 hammer (2, 13, D:2) a +0 hammer (3, 2, D:2) a +0 hammer (3, 3, D:2) a +0 hammer (3, 4, D:2) the +7 hammer "Hydraslayer" {spect, Int+8} Int+8: It affects your intelligence (+8). It cannot be enchanted further. (3, 6, D:2) a +0 hammer (16, 7, D:2) a +0 dagger a +1 dagger of venom a +0 dagger a +0 short sword a +0 animal skin a +0 helmet a +0 dagger a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) (25, 54, D:2) a bat corpse (skeletalised by now) (29, 10, D:2) a +0 dagger (31, 55, D:2) a rat corpse (skeletalised by now) (36, 9, D:2) a +0 whip (38, 14, D:2) a jackal corpse (skeletalised by now) (48, 28, D:2) 3 poisoned darts (52, 33, D:2) a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (6, 6, D:3) a kobold corpse (skeletalised by now) (8, 16, D:3) an adder corpse (skeletalised by now) (9, 13, D:3) a throwing net (9, 19, D:3) a throwing net {!f} Level 4 of the Dungeon (3, 1, D:4) a +0 robe an ossuary (0, 0, Ossuary) 2 potions of might (0, 1, Ossuary) a potion of curing (0, 2, Ossuary) 2 potions of resistance (1, 0, Ossuary) 2 potions of curing (1, 1, Ossuary) a scroll of teleportation (1, 2, Ossuary) a scroll of blinking (2, 0, Ossuary) a potion of brilliance (2, 1, Ossuary) 17 gold pieces (2, 2, Ossuary) a scroll of identify (3, 0, Ossuary) a potion of attraction (3, 1, Ossuary) a scroll of teleportation (3, 2, Ossuary) a potion of haste