mani Level 1 of the Dungeon [Shop] Zeschipt's Armour Emporium a +2 ring mail of willpower (231 gold) the +2 helmet of Cynicism {Light, Harm rF- rN+ rCorr} (322 gold) Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 barding (253 gold) a +2 plate armour of cold resistance (385 gold) a +0 leather armour (22 gold) a +0 chain mail (66 gold) a +0 leather armour (22 gold) a +0 pair of boots of rampaging (126 gold) (0, 0, D:1) a ball python corpse (skeletalised by now) (2, 20, D:1) a bat corpse (skeletalised by now) (20, 2, D:1) a +0 club a goblin skeleton (21, 1, D:1) 4 stones a kobold skeleton (28, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, 12, D:1) a ball python corpse (skeletalised by now) (31, 4, D:1) a +0 sling (38, 21, D:1) a rat corpse (skeletalised by now) (42, 18, D:1) a +0 dagger (45, 25, D:1) a rat corpse (skeletalised by now) (56, 22, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, 5, D:2) a +0 club a +0 club a +0 dagger a goblin corpse a goblin corpse a goblin corpse (3, 6, D:2) a +0 club (3, 27, D:2) an inkwell talisman (4, 6, D:2) a +0 club a goblin corpse (4, 7, D:2) a +0 dagger a goblin corpse a hobgoblin corpse a bat corpse (4, 8, D:2) a +2 dagger of speed (still there?) a goblin corpse (still there?) (4, 21, D:2) a bat corpse (4, 34, D:2) a +0 plate armour (6, 8, D:2) a +0 dagger (11, 2, D:2) a +0 whip (11, 29, D:2) a +0 club (13, 13, D:2) a +0 club (18, 26, D:2) a +0 dagger (19, 21, D:2) a +0 club (21, 22, D:2) 2 stones (25, 38, D:2) a bat corpse (skeletalised by now) (26, 1, D:2) a +0 club (32, 1, D:2) a +0 dagger a goblin corpse (skeletalised by now)