Dungeon Crawl Stone Soup version 0.35-a0-480-g92050278c1 (webtiles) character file. Game seed: 10520774333069500011 35 mani the Chiller (level 3, -4/33 HPs) Began as an Oni Ice Elementalist on June 11, 2026. Slain by Terence ... wielding a +2 flail of pain (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:56 (912 turns). mani the Chiller (Oni Ice Elementalist) Turns: 912, Time: 00:00:57 Health: -4/33 AC: 9 Str: 14 XL: 3 Next: 33% Magic: 1/7 EV: 9 Int: 16 God: Gold: 110 SH: 0 Dex: 9 Spells: 0/7 levels left rFire . . . (100%) d - +1 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth ++ HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: ice-armoured, freezing walls A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 short sword d - a +1 whip (weapon) Armour a - a +0 robe (worn) Magical Staves e - a staff of earth Scrolls w - 2 scrolls of enchant weapon e - a scroll of identify {unknown} h - a scroll of noise {unknown} k - a scroll of vulnerability {unknown} Potions g - a potion of magic {!q!q} d - a potion of invisibility {unknown} f - a potion of moonshine {unknown} j - a potion of might {unknown} l - a potion of cancellation {unknown} Skills: + Level 1.3 Fighting - Level 2.0 Dodging + Level 1.7 Stealth + Level 2.8 Spellcasting * Level 4.0 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 b - Frozen Ramparts Ice 30% 1d5 11% 3 c - Ozocubu's Armour Ice 15% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 8% N/A 26% 3 Scorch Fire 4% 2d5 28% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History You take 5 damage, and have 15/33 hp. Unknown command. You hit Terence but do no damage. Terence is lightly wounded. The wall freezes Terence but does no damage. Terence hits you but does no damage. Unknown command. Unknown command. Unknown command. You hit Terence but do no damage. Your headbutt misses Terence. Terence is lightly wounded. The wall freezes Terence but does no damage. Terence hits you with a +2 flail of pain. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 12/33 hp. Unknown command. Unknown command. You closely miss Terence. Terence is lightly wounded. The wall freezes Terence. Terence screams, "Your supposed skill won't protect you!" Terence barely misses you. Unknown command. Unknown command. You completely miss Terence. Terence is heavily wounded. The wall freezes Terence. Terence hits you with a +2 flail of pain! * * * LOW HITPOINT WARNING * * * The dice are ABSOLUTELY not on your side...... You take 8 damage, and have 4/33 hp. You hit Terence but do no damage. Your headbutt misses Terence. Terence is heavily wounded. The wall freezes Terence but does no damage. Terence hits you but does no damage. The wall freezes Terence but does no damage. Terence screams, "Where's your power now?!" Terence hits you with a +2 flail of pain! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.# .# #.##.# .# . #.##.# .# ...#.# ###.#..##.### ....... $..........# #.# #..##.#.#.....### #.# #...@............ #.# #@....[...# #.# #...#.....# #.#####.########...#.†..## #....<.............#.....### #.#####...#........#........ #...........#####..#.....### #.#####...### #..#....## ##.## #..#.#### #.########..#.## You could see Terence. Vanquished Creatures An adder (D:2) 2 dart slugs 6 endoplasms A hobgoblin (D:1) 4 ball pythons (D:1) 3 bats (D:1) 4 frilled lizards 2 goblins (D:1) 2 kobolds (D:1) 4 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mani the Oni Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 253 | D:1 | Reached XP level 2. HP: 26/26 MP: 5/5 536 | D:1 | Reached skill level 1 in Fighting 726 | D:2 | Reached XP level 3. HP: 33/33 MP: 7/7 727 | D:2 | Encountered Terence 734 | D:2 | Reached skill level 4 in Ice Magic 785 | D:2 | Learned a level 3 spell: Frozen Ramparts 789 | D:2 | Learned a level 3 spell: Ozocubu's Armour 912 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_cross D:2: layout_loops_ring, basic_altar, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Fighting | 1 | 1.3 Ice Magic | 4 | 4.0 Stealth | | 1.7 Spellcasting | | 2.8 Action || total ---------------------------++------- Attack: Normal || 79 Melee: Dagger || 17 Unarmed || 7 Headbutt || 12 Short sword || 35 Whip || 20 Cast: Freeze || 7 Ozocubu's Armour || 1 Frozen Ramparts || 1 Read: Enchant weapon || 1 Stab: Sleeping || 3 Armour: Robe || 45 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 913 | 892 | 21 | 136 | 544 | 2 | 456.5 | Dungeon | 913 | 892 | 21 | 136 | 544 | 2 | 456.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 692 daAuts D:2: 221 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+