mani Level 1 of the Dungeon [Shop] Dyoppagi's Weapon Boutique 3 boomerangs (84 gold) the +2 hand cannon of Giveus {heavy, +Blink rElec rF+ Int-3} (1124 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rF+: It protects you from fire. Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +1 rapier of flaming (236 gold) 5 boomerangs (140 gold) a +0 spear (42 gold) a +0 spear (42 gold) a +0 club (7 gold) a +0 spear of freezing (103 gold) a +1 heavy morningstar (249 gold) the +6 hand axe of Ysiohuog {spect, rPois SInv} (740 gold) rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. 5 poisoned darts (42 gold) [Shop] Mofoz's Antique Weapon Boutique a +0 sling (37 gold) a +0 short sword (75 gold) a +0 broad axe (225 gold) a +0 mace (75 gold) a +0 mace (75 gold) a +0 club (12 gold) the +7 long sword "Acediheh" {vamp, Fly rElec rN++ Int-3} (1645 gold) Fly: It grants you flight. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +2 heavy war axe (457 gold) a +0 dagger (50 gold) [Shop] Ylisesty's General Store 6 poisoned darts (43 gold) a parchment of Kinetic Grapnel (48 gold) the +2 plate armour "Aschoipneg" {Regen+ rCorr Str+5 Slay+3} (764 gold) Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +0 chain mail (72 gold) a scroll of revelation (90 gold) a parchment of Blink (69 gold) a parchment of Lesser Beckoning (69 gold) a +0 plate armour (216 gold) a +0 leather armour (24 gold) (0, 0, D:1) a gold piece (2, 14, D:1) a +0 leather armour (14, 2, D:1) a hobgoblin corpse (skeletalised by now) (17, 5, D:1) a +0 long sword of flaming (24, 17, D:1) a +1 dagger of electrocution (25, 39, D:1) a quokka skeleton (28, 43, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (29, -4, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (29, 39, D:1) a ball python skeleton (35, 33, D:1) a kobold skeleton (42, 15, D:1) a rat skeleton (43, 14, D:1) a rat skeleton (43, 15, D:1) a ball python skeleton (52, 8, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (1, 0, D:2) a +0 spear (1, 4, D:2) a hobgoblin corpse (skeletalised by now) (1, 49, D:2) a +0 hand axe (3, 49, D:2) a +0 scale mail (3, 50, D:2) a scroll of immolation (3, 51, D:2) a parchment of Nazja's Percussive Tempering (4, 49, D:2) 9 gold pieces (4, 50, D:2) 12 gold pieces (4, 51, D:2) a potion of curing (5, 49, D:2) 9 gold pieces (5, 50, D:2) a +0 scale mail (5, 51, D:2) a book of Ice (8, 46, D:2) an adder corpse (skeletalised by now) (24, 15, D:2) a potion of lignification (30, 14, D:2) a rat skeleton (30, 15, D:2) a hobgoblin skeleton (31, 16, D:2) a rat skeleton (32, 5, D:2) a rat corpse (skeletalised by now) (32, 13, D:2) a bat skeleton (38, 26, D:2) a jackal skeleton (39, 26, D:2) a +0 leather armour a jackal skeleton (39, 27, D:2) a jackal skeleton (46, -4, D:2) a +0 leather armour (46, 41, D:2) an adder corpse (skeletalised by now) (46, 42, D:2) a +0 hand axe (48, 27, D:2) a +0 dagger 5 stones (48, 28, D:2) a +3 dagger (52, 7, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 0, D:3) a +0 dagger a stone a +0 robe a kobold corpse (2, 0, D:3) a +0 dagger (2, 6, D:3) a +0 pair of gloves (4, -9, D:3) a +0 dagger a jackal corpse (4, -7, D:3) a bat corpse (4, -4, D:3) a jackal corpse (22, 24, D:3) a +0 club (25, -4, D:3) a frilled lizard skeleton (27, -5, D:3) a rat skeleton (29, -3, D:3) a +0 dagger (30, -3, D:3) a hobgoblin corpse (skeletalised by now) (32, -3, D:3) a +0 short sword (39, -12, D:3) a jackal corpse (skeletalised by now) (39, -11, D:3) a jackal corpse (skeletalised by now)