mani Level 1 of the Dungeon (18, 1, D:1) a hobgoblin skeleton (25, 40, D:1) a frilled lizard corpse (skeletalised by now) (29, 9, D:1) a +0 pair of gloves of fire (32, 34, D:1) a quokka corpse (skeletalised by now) (35, -4, D:1) a bat skeleton (36, 31, D:1) a +0 falchion (51, 16, D:1) a frilled lizard skeleton (51, 29, D:1) a +0 chain mail (65, -2, D:1) a quill talisman Level 2 of the Dungeon (5, -21, D:2) a +0 whip (6, -9, D:2) a rat corpse (skeletalised by now) (8, -6, D:2) a +0 dagger (9, 27, D:2) a potion of moonshine (12, -28, D:2) a bat corpse (skeletalised by now) (12, -13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (12, -8, D:2) a +0 club a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (12, -3, D:2) a +0 whip (16, -12, D:2) a ball python corpse (skeletalised by now) (23, 11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (30, 0, D:2) an inkwell talisman (31, 22, D:2) a +0 mace (34, 6, D:2) a +0 short sword 4 stones a kobold skeleton (37, 11, D:2) a +0 club (47, -10, D:2) a quokka skeleton Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +12 spear of Abuse {drain, Bane Will+ Str+3} (8430 gold) Bane: It inflicts you with a random bane when you equip it. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. the necromancy staff "Reliyts" {rN+ Stlth+ Conj Necro Alch} (4600 gold) [staff of necromancy] rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. Alch: It increases the power of your Alchemy spells. the +3 leather armour "Hompen" {rElec Slay+3} (4360 gold) rElec: It insulates you from electricity. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the conjuration staff of the Crypt {Fly rC+ rN+ Conj} (4530 gold) [staff of conjuration] Fly: It grants you flight. rC+: It protects you from cold. rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. the +8 dagger "Dragon's Regret" {spect, rN++ Will+ Str-3} (6180 gold) rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Str-3: It affects your strength (-3). It cannot be enchanted further. the +1 hand axe "Val Gaa" {venom, rElec rN+ Int+3} (3310 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the blade talisman of Misconduct {rF++ rC- Int+2} (11570 gold) [blade talisman] rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). the +2 pair of gloves of Gravity {rF+} (2850 gold) rF+: It protects you from fire. It cannot be enchanted further. the +6 ring mail "Fokhi" {+Inv rPois Will++} (6620 gold) +Inv: It lets you turn invisible. rPois: It protects you from poison. Will++: It greatly increases your willpower. It cannot be enchanted further. the hive talisman of a treasure trove {-Tele rC+ rN+} (7800 gold) [hive talisman] -Tele: It prevents most forms of teleportation. rC+: It protects you from cold. rN+: It protects you from negative energy. the amulet "Ulubrayt" {Wildshape Will+ Dex+5} (5310 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). the +5 sling of the Egg {flame, ^Contam Fly rElec rN+++} (5920 gold) ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. It cannot be enchanted further. the ring of Elyvilon's Whim {Fly rN+ rCorr Dex+3} (3960 gold) [ring of resist corrosion] Fly: It grants you flight. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). the ring "Xiwk" {rF+ rC+ rCorr SInv} (4520 gold) [ring of resist corrosion] rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. the amulet "Juamua" {rC+ rN+ RegenMP+ MP-6 Dex+9} (5450 gold) [amulet of magic regeneration] rC+: It protects you from cold. rN+: It protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. MP-6: It affects your magic capacity (-6). Dex+9: It affects your dexterity (+9). the +3 ring mail of Forking Paths {Int+2} (3020 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. the air staff "Xoshraamp" {rElec Forge Air Earth} (4320 gold) [staff of air] rElec: It insulates you from electricity. Forge: It increases the power of your Forgecraft spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. the +1 dagger of Cataclysm {heavy, rPois rF+ rN+} (3100 gold) rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. the +0 pair of boots of Kennats {rN+ Int+2 Stlth+} (2270 gold) rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring "Toebesk" {*Slow rN+ Str+2 SInv} (2480 gold) [ring of see invisible] *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). SInv: It lets you see invisible. (0, 0, D:3) a +0 robe (1, -2, D:3) a +0 whip (3, -28, D:3) a parchment of Frozen Ramparts (10, -28, D:3) a +0 leather armour (11, -8, D:3) a +0 robe (12, -23, D:3) 4 stones a +0 dagger (14, -23, D:3) a +0 scale mail a +0 hand axe a +0 club an orc skeleton (22, -16, D:3) an adder skeleton a river rat skeleton (24, -38, D:3) a +0 chain mail (34, -32, D:3) a +0 club a goblin skeleton (35, -20, D:3) a +0 robe (43, -6, D:3) a +0 dagger (46, -5, D:3) a hobgoblin skeleton (48, -30, D:3) a hobgoblin corpse (skeletalised by now) (53, 9, D:3) a parchment of Searing Ray Level 4 of the Dungeon [Shop] Nech's Elemental Accessories a +1 spear of electrocution (188 gold) a ring of protection from cold (325 gold) a staff of earth (unknown) (325 gold) The Keys to Incandescence (283 gold) Spells Type Level a - Scorch Fire 2 b - Inner Flame Hexes/Fire 3 c - Forge Blazeheart Golem Fire/Forgecraft 4 (9, 9, D:4) a +0 war axe (15, 1, D:4) a +0 robe (20, 18, D:4) a +0 club a stone (21, 17, D:4) a +4 dagger (22, 10, D:4) a hobgoblin skeleton (42, 35, D:4) a +0 giant club an ogre skeleton (44, -2, D:4) an adder skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (1, 9, D:7) a +0 flail (2, 12, D:7) a scroll of immolation