mani Level 1 of the Dungeon (0, 0, D:1) a +0 whip (11, 3, D:1) a +0 whip a +0 whip 3 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (12, 2, D:1) a +0 dagger (14, 34, D:1) a jackal corpse (skeletalised by now) (15, 30, D:1) a bat corpse (skeletalised by now) (15, 34, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (15, 38, D:1) a bat corpse (skeletalised by now) (16, 34, D:1) a +0 dagger a goblin corpse (skeletalised by now) (24, 17, D:1) a parchment of Sigil of Binding (28, 10, D:1) a +0 whip (35, -5, D:1) a ball python corpse (skeletalised by now) (39, 5, D:1) a +0 dagger (42, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, -5, D:1) a frilled lizard corpse (skeletalised by now) (63, 44, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold skeleton (4, -14, D:2) an inkwell talisman (15, -29, D:2) a +0 whip (18, -22, D:2) a +3 sling of flaming (19, -30, D:2) a frilled lizard skeleton (22, 4, D:2) a +0 leather armour (26, -28, D:2) a ball python skeleton (32, -17, D:2) a +0 club a goblin skeleton (36, -3, D:2) a +0 hand axe a +0 chain mail the human corpse of Terence (skeletalised by now) (43, -2, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (2, 5, D:3) an adder corpse (skeletalised by now) (3, 4, D:3) a ball python corpse (skeletalised by now) (7, 5, D:3) a +0 club (10, -16, D:3) a +0 buckler (16, -14, D:3) a jackal skeleton (22, -29, D:3) a +0 robe (24, 6, D:3) a jackal corpse (skeletalised by now) (28, 6, D:3) an adder corpse (skeletalised by now) (34, -2, D:3) a +0 short sword (37, 10, D:3) a +0 club (38, -14, D:3) a +0 scale mail (42, -19, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (4, -25, D:4) a +0 pair of boots of stealth (5, -29, D:4) a +0 short sword a +0 dagger a +0 robe a +0 club a +0 leather armour an orc corpse (skeletalised by now) a ball python corpse (skeletalised by now) an orc corpse (skeletalised by now) (18, -44, D:4) an adder corpse (skeletalised by now) (19, -6, D:4) a +0 whip 4 stones a kobold skeleton (28, -38, D:4) a +0 giant club (35, -6, D:4) a +0 spear Level 5 of the Dungeon (1, 18, D:5) a +0 robe (6, 11, D:5) a +0 hand axe a +0 leather armour (7, 5, D:5) a +0 trident (8, 5, D:5) a +0 great sword (23, 13, D:5) a +0 short sword (28, 36, D:5) an adder corpse (skeletalised by now) (31, 45, D:5) a parchment of Dimensional Bullseye (32, 19, D:5) a +0 dagger an iguana corpse (skeletalised by now) an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) (38, 25, D:5) a +0 hand axe a +0 scale mail a +0 robe a +0 dagger (39, 24, D:5) a +0 flail a +0 leather armour a +0 dagger an orc skeleton an orc skeleton (49, -2, D:5) a +0 scale mail (49, 20, D:5) a +0 ring mail (50, 18, D:5) a +0 short sword (59, 18, D:5) a hound corpse (skeletalised by now) a hound corpse (skeletalised by now) Level 6 of the Dungeon (8, -15, D:6) an adder corpse (skeletalised by now) (14, -5, D:6) a +0 trident (21, -19, D:6) a +0 dagger (34, 0, D:6) a +0 whip 2 stones a +0 club a +0 short sword a kobold skeleton (35, -4, D:6) a +0 quarterstaff (38, -24, D:6) a +0 dagger (45, 15, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (0, 2, D:7) a potion of berserk rage (8, -9, D:7) a +0 hand axe a +0 robe the orc skeleton of Blorkula the orcula (10, -9, D:7) 30 gold pieces a +0 hand axe a +0 ring mail a +0 shortbow a +0 ring mail a +0 long sword a +0 chain mail an orc corpse a centaur corpse (11, -8, D:7) a +0 club an orc corpse (12, -8, D:7) a +0 club (20, -10, D:7) a +0 robe