mani Level 1 of the Dungeon (0, 0, D:1) a scarab talisman (22, -30, D:1) a +0 short sword 3 stones (27, -8, D:1) a +0 short sword (30, -30, D:1) a quokka corpse (skeletalised by now) (35, -6, D:1) a jackal skeleton (36, -6, D:1) a +0 short sword 5 stones a +0 dagger a ball python corpse (skeletalised by now) (38, -28, D:1) a hobgoblin skeleton (38, -26, D:1) a quokka skeleton (39, -5, D:1) a jackal skeleton (40, -4, D:1) the felid skeleton of mani (40, -3, D:1) a jackal skeleton a jackal skeleton (42, -28, D:1) a ball python skeleton (42, -24, D:1) a +0 hand axe (42, -6, D:1) a frilled lizard skeleton (43, 1, D:1) a jackal skeleton (48, -16, D:1) a bat skeleton (49, -13, D:1) a +0 short sword Level 2 of the Dungeon (1, 12, D:2) a +4 dagger of protection a +0 robe (7, -31, D:2) 2 flux baubles (13, -26, D:2) a ball python skeleton (13, -17, D:2) a +0 robe (13, -14, D:2) a +0 dagger (18, -2, D:2) a +0 club (18, 9, D:2) a +0 short sword (18, 25, D:2) a quokka corpse (skeletalised by now) (24, 14, D:2) a bat skeleton (36, 11, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (5, -28, D:3) a +0 war axe (6, -7, D:3) 4 gold pieces (7, -10, D:3) 10 gold pieces (9, -10, D:3) 12 gold pieces (10, -8, D:3) 14 gold pieces (10, -7, D:3) 6 gold pieces (11, -2, D:3) a +0 dagger a +0 robe (13, 1, D:3) a +0 whip (14, 1, D:3) a +0 halberd (14, 2, D:3) a +3 flail (17, -22, D:3) a +0 robe (18, -22, D:3) a +0 dagger (23, -40, D:3) a bat skeleton (23, -33, D:3) a scorpion corpse (24, -38, D:3) an adder corpse (27, -31, D:3) a +0 spear (27, -29, D:3) a hobgoblin corpse (skeletalised by now) (29, -30, D:3) a +0 club a +0 leather armour (30, -29, D:3) a +0 whip the +2 cloak of Qaotzin {rPois Int+3} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 club a +0 scale mail a gnoll corpse (30, -22, D:3) a +0 dagger a goblin corpse (skeletalised by now) (44, -11, D:3) a hobgoblin corpse (skeletalised by now) (45, -31, D:3) a +0 scale mail (45, -28, D:3) a bat corpse (skeletalised by now) (46, -32, D:3) a +0 dagger a +0 leather armour (46, -31, D:3) a +0 dagger (49, -43, D:3) the felid corpse of mani (skeletalised by now) (50, -41, D:3) a +0 trident of flaming (50, -38, D:3) a +2 whip of electrocution an orc skeleton (52, -40, D:3) a +0 club a goblin skeleton (53, -40, D:3) 3 stones a +0 dagger a kobold skeleton (54, -39, D:3) a +0 ring mail a +0 hand axe an orc skeleton (71, -1, D:3) a +0 club Level 4 of the Dungeon (12, -12, D:4) a +0 dagger (13, -16, D:4) a +0 whip (23, -13, D:4) a +0 club Level 5 of the Dungeon [Shop] Taidd's General Store a phial of floods (440 gold) a scroll of teleportation (33 gold) a parchment of Sandblast (44 gold) a book of Lightning (434 gold) a phantom mirror (440 gold) a +0 dagger (22 gold) a +0 spear (33 gold) a scroll of identify (22 gold) a +0 ring mail (44 gold) a parchment of Sirocco (63 gold) (0, 0, D:5) a +0 ring mail (5, -14, D:5) a +0 dagger (17, -19, D:5) a +0 giant club an ogre corpse (skeletalised by now) (23, -23, D:5) the +4 flail of the Real Monster {spect, rPois Stlth+} rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. (27, -22, D:5) an adder corpse (skeletalised by now) (31, 14, D:5) an iguana skeleton (39, -7, D:5) a staff of earth (43, -3, D:5) a +0 leather armour