Dungeon Crawl Stone Soup version 0.32-a0-1722-g17eea93bd4 (webtiles) character file. Game seed: 1137421530798086350 2 manist67 the Gusty (level 1, 10/10 HPs) Began as a Tengu Air Elementalist on July 10, 2024. Quit the game on level 1 of the Dungeon on July 11, 2024. The game lasted 00:00:15 (60 turns). manist67 the Gusty(Tengu Air Elementalist) Turns: 60, Time: 00:00:16 Health: 10/10 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 0/4 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: acrobat @: very slightly contaminated A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting + Level 1.5 Conjurations + Level 4.1 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 18% 3-4/arc 11% 2 Swiftness Air 13% N/A 12% 3 Airstrike Air 6% 2d(1-17) 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. c - a scroll labelled HAIFAINIAN Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 club. A kobold is nearby! The zap hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. A hobgoblin comes into view. The hobgoblin shouts! The zap hits the hobgoblin. The hobgoblin is almost dead. A goblin comes into view. It is wielding a +0 dagger. The zap hits the hobgoblin. You kill the hobgoblin! The zap hits the goblin. The goblin is severely wounded. A hobgoblin comes into view. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin shouts! Welcome back, manist67 the Tengu Air Elementalist. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....## ##g.... ##.†..)## ##....g..### ###..........# #..........# ##.#.#.....# ....!..@..# .........## .........### ##.........# #########'############ ~~~~~~~~~.~~~~~~~~~~~# ♣..♣PP~.~♣♣♣PP.♣♣.~# ♣P.P.~.~♣♣♣♣P♣♣P♣~# ~~~~~~~~~.~~~~~~~~~~~# You could see a hobgoblin and a goblin. Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | manist67 the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 60 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_loops_cross, shapermc_ecumenical_altar_hornbeckon Action || total ---------------------------++------- Cast: Shock || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 71 | 71 | 0 | 0 | 62 | 1 | 71.0 | Dungeon | 71 | 71 | 0 | 0 | 62 | 1 | 71.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 71 daAuts